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SSF2 Beta Bug Report/Troubleshooting Thread 
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Joined: Fri Jan 04, 2019 11:32 am
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Country: United States (us)
I know that characters like Ichigo have moves they can use-while-landing to slide across the stage, under the wiki page 'Pseudo wavedash', and I found one that wasn't on the wiki.

Using Zero Suit Samus, I hit a cpu Bowser with her down special's kick. I was offstage at the time of the kick, on the Final Destination map. I flipped onto the stage automatically after the kick and proceeded to slide very fast across 3/4ths of the stage. The spot where I initially landed was not extremely close to the ledge; I was definitely standing. I am not sure if I used another down special as soon as I hit the ground.

Sorry that I don't have a whole lot of info.


Fri Jan 04, 2019 11:42 am

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I forgot to mention that the v0.8 and v0.9 intros in the Vault section don't work at all.

BandanaDeeMain wrote:
That's intentional.


Really? Why is that?


Sat Jan 05, 2019 4:33 pm
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Screen K.O.'s do that to minimize lag.

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Sat Jan 05, 2019 11:26 pm

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Sun Jan 06, 2019 4:42 am
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Sun Jan 06, 2019 1:39 pm

Joined: Fri Jan 11, 2019 10:39 am
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So, as Kirby (1) I tried to inhale a Kirby (2) who has already inhaled someone(Kirby 3)
After I tried, I got Kirby 3 inhaled and Kirby 2 was stuck in place and could not move until hit with an attack which throws him back. Kirby 1 and 3 worked normally


Fri Jan 11, 2019 10:45 am
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MaxG4 wrote:
So, as Kirby (1) I tried to inhale a Kirby (2) who has already inhaled someone(Kirby 3)
After I tried, I got Kirby 3 inhaled and Kirby 2 was stuck in place and could not move until hit with an attack which throws him back. Kirby 1 and 3 worked normally


Can I see footage of this. It sounds pretty interesting.

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Fri Jan 11, 2019 8:29 pm
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PsychoSSF2 wrote:
Can I see footage of this. It sounds pretty interesting.


'ere ya go b0ss
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Sat Jan 12, 2019 12:59 am
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CraftGMC wrote:
PsychoSSF2 wrote:
Can I see footage of this. It sounds pretty interesting.


'ere ya go b0ss
Image


Thanks! It looks pretty funny!

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Sat Jan 12, 2019 1:31 am
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:naruto: seems to have a bugged up special. Let me explain, sometimes, i do not know the exact cause, :naruto: will use his shuriken version of the up special without my input, and eventually switch back to the normal up special. I do not know what causes it or if there is a fix.

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Sat Jan 12, 2019 9:10 pm

Joined: Tue Jan 15, 2019 5:46 pm
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So I was in the waiting room in online mode, and with turbo mode active. This has happened a lot of times to me. If Falco hits the enemy with Illusion or his Up-B on the ground, and inmediately shines when the attack hits, Falco isn't able to use the move he used from the ground anymore. I like turbo mode. fix pls. :pikachu:

Edit: It also happens with Fox and there's a way to fix it. Problem is... I don't EXACTLY know how. :/


Tue Jan 15, 2019 5:56 pm
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ASpacieMain&Knuckles wrote:
So I was in the waiting room in online mode, and with turbo mode active. This has happened a lot of times to me. If Falco hits the enemy with Illusion or his Up-B on the ground, and inmediately shines when the attack hits, Falco isn't able to use the move he used from the ground anymore. I like turbo mode. fix pls. :pikachu:

Edit: It also happens with Fox and there's a way to fix it. Problem is... I don't EXACTLY know how. :/

Hit the enemy with any attack.

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Wed Jan 16, 2019 7:52 am
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2spooky4you wrote:
ASpacieMain&Knuckles wrote:
So I was in the waiting room in online mode, and with turbo mode active. This has happened a lot of times to me. If Falco hits the enemy with Illusion or his Up-B on the ground, and inmediately shines when the attack hits, Falco isn't able to use the move he used from the ground anymore. I like turbo mode. fix pls. :pikachu:

Edit: It also happens with Fox and there's a way to fix it. Problem is... I don't EXACTLY know how. :/

Hit the enemy with any attack.

But this is a bug and should be fixed anyway.

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Wed Jan 16, 2019 8:29 am
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In Classic mode, playing as Goku, during Master Hand's death animation, if Goku reverses back from Kaio-ken to normal, MH dies at a faster rate, and the camera focuses on Goku.

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Wed Jan 16, 2019 8:56 pm
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Rollaboy wrote:
In Classic mode, playing as Goku, during Master Hand's death animation, if Goku reverses back from Kaio-ken to normal, MH dies at a faster rate, and the camera focuses on Goku.


If there's a cool or funny bug in the game, I want footage!

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Wed Jan 16, 2019 9:15 pm
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