Author |
Message |
Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
|
There's still the possibility of aesthetic changes...
I also support spear being semi-angleable... but then I'm practically addicted to it as much as I am addicted to ellipses... ellipsises? idk
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
|
Fri Mar 03, 2017 9:46 am |
|
|
Utah P. Teasdale (Harr)
BR Member
Joined: Sat Sep 20, 2008 12:40 pm Posts: 2880 Location: ...if you bougth this cd you have been cheated... Country:
Gender: Male
MGN Username: KarmaPilcrow
Skype: BaffleBlend
Currently Playing: the waiting game
Waifu: Furry trash.
|
Suggestion for SSF1 mode. I thought something felt a little off in the preview video, and I think I realized what.
Maybe attacks shouldn't detect colliding with the opponent? For example: Projectiles shouldn't disappear and ramming attacks should keep going even on hit, still doing damage but moving as if the opponent dodged at the last second?
|
Sat Mar 04, 2017 9:21 am |
|
|
Danny
Joined: Fri Jun 17, 2011 4:12 am Posts: 2932 Location: The Schwarzwelt Country:
Gender: Male
MGN Username: ;Danny;
Skype: N/A
Currently Playing: Poker
Waifu: Gwyndolin
|
^+1, especially since that was the way all projectiles behaved in SSF1.
|
Sat Mar 04, 2017 4:16 pm |
|
|
Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
|
Can you guys please make it so Bandana Dee's Up B doesn't last forever until hitting the ground? From what I've seen the move has an insane amount of strength and duration. 5 seconds would be enough in my opinion, then he goes into free fall. It was like that in the original games, and the move definitely lasts for too long in Beta.
|
Sat Mar 04, 2017 9:40 pm |
|
|
TSF|xTMT
Joined: Thu Jan 05, 2017 11:00 am Posts: 51 Location: In a small corner in a dark, dark circular room... Country:
Gender: N/A
MGN Username: TheOriDigi
Skype: too cool 4 skype ;)
Currently Playing: alone, SSF2
Waifu: What's that?
|
Yeah, Alpharad's video about salty smash flash 2 (link: https://www.youtube.com/watch?v=7pfKVjQ2uYQ) definitly shows it is kinda annoying, but remeber that the move has poor vertical, so I think no free fall would actually be fine, so you can drift like Peach. However I think it is better for the damage to be nerfed, i agree with you there
|
Sat Mar 04, 2017 9:46 pm |
|
|
Refurin
SSF2 Developer
Joined: Fri Dec 07, 2012 7:51 pm Posts: 352 Country:
Gender: Male
Currently Playing: Probably the new patch of SSF2 Beta.
|
The move has already been rebalanced since Alpharad's video.
|
Sat Mar 04, 2017 9:48 pm |
|
|
Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
|
Oh. Would have been nice to know that before but okay.
|
Sat Mar 04, 2017 10:14 pm |
|
|
Refurin
SSF2 Developer
Joined: Fri Dec 07, 2012 7:51 pm Posts: 352 Country:
Gender: Male
Currently Playing: Probably the new patch of SSF2 Beta.
|
Well, we don't really need to tell everybody every single balance change we make throughout the development process.
|
Sat Mar 04, 2017 11:30 pm |
|
|
Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
|
Except if it's a commonly reported move, you know. Plenty of people were complaining about the attack in several videos.
|
Sun Mar 05, 2017 1:09 am |
|
|
TheBlue10
Joined: Sun Nov 30, 2014 12:24 pm Posts: 770 Location: Somewhere Country:
Gender: Male
MGN Username: TheBlue10
Currently Playing: Life.
Waifu: I have a husbando.
|
I still don't see how that's overpowered. You can just jump out of it. It's not like Ichigo's up b where you get hit multiple times instantly after getting caught up in it.
_________________
|
Sun Mar 05, 2017 9:07 am |
|
|
Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
|
Yeah well, judging by Alpharad's video, the move seemed to deal pretty high knockback for a multi-hitting move, the hitbox also seemed abnormally large for that and it could cover a lot of space if used in the center of the stage.
Good thing that's been fixed now.
|
Sun Mar 05, 2017 10:34 am |
|
|
TSF|xTMT
Joined: Thu Jan 05, 2017 11:00 am Posts: 51 Location: In a small corner in a dark, dark circular room... Country:
Gender: N/A
MGN Username: TheOriDigi
Skype: too cool 4 skype ;)
Currently Playing: alone, SSF2
Waifu: What's that?
|
But how did they nerf it?
|
Sun Mar 05, 2017 10:38 am |
|
|
Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
|
My dumb thoughts on what Bandana Dee's fate should be; +Make Kirby's Copy Ability be BDee's Side Special instead of Neutral Special (I mean hey, Project M did that with Mewtwo Kirby) +that's it, it's perfect
_________________Stay groovy, wherever your travels take you.
|
Wed Mar 08, 2017 11:31 am |
|
|
Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
|
U forgot the already sprited Multi-Spear Attack
|
Wed Mar 08, 2017 3:34 pm |
|
|
Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
|
i've been gone for literally two weeks because of no internet what the f*** happened
_________________Stay groovy, wherever your travels take you.
|
Wed Mar 08, 2017 7:19 pm |
|
|