Donkey Kong's aerial down-B? Can yall implement into SSF2?
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Ericsfame
Joined: Sun Jun 18, 2017 6:47 pm Posts: 4 Country:
Gender: Male
Currently Playing: TF2, Battle cats, and SSF2
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Can we get Donkey Kong's aerial down-B implemented into SSF2 yall? It would be pretty nice since Donkey Kong is like a basic character. Example of Donkey Kong's aerial down-B in smash 4: ( It is at 2:00 of the video ) https://www.bing.com/videos/search?q=do ... ORM=VRDGARPlease share 'n such so we can get this added! and viewed by a dev and implemented into SSF2.
_________________Out of discussion, but I would like if yall subscribed or just watched these channels please. They make videos on the weekends, kind of. https://www.youtube.com/channel/UCjY5Bi ... czjf0s_Jxwhttps://www.youtube.com/channel/UC1n38y ... PUwN2aWCoAI play too many characters in SSF2 to even list here. Yeah, KEEP IT LIV'IN.
Last edited by Ericsfame on Wed Jun 21, 2017 4:24 pm, edited 1 time in total.
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Sun Jun 18, 2017 7:21 pm |
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Ikuyo
Joined: Sun Nov 01, 2009 10:01 am Posts: 865 Country:
Gender: Female
MGN Username: 194
Currently Playing: most likely Celeste
Waifu: Curly Brace
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A certain Donkey Kong main and friend of mine had already implemented Aerial DownB as a quick way to turn around in midair. I think he used it mostly for turnaround back airs and forward airs, but I don't remember the specifics.
_________________Avatar and signature pics by Semicolon.
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Sun Jun 18, 2017 8:59 pm |
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Danny
Joined: Fri Jun 17, 2011 4:12 am Posts: 2932 Location: The Schwarzwelt Country:
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MGN Username: ;Danny;
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Currently Playing: Poker
Waifu: Gwyndolin
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As in, implemented in SSF2?
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Sun Jun 18, 2017 9:03 pm |
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Ikuyo
Joined: Sun Nov 01, 2009 10:01 am Posts: 865 Country:
Gender: Female
MGN Username: 194
Currently Playing: most likely Celeste
Waifu: Curly Brace
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_________________Avatar and signature pics by Semicolon.
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Sun Jun 18, 2017 9:30 pm |
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Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country:
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MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
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Hopefully, aerial Hand-Slaps get added in sometime soon. I like the fact that DK is the character with numerous gimps tools for silly ways to spike opponents.
And hopefully, DK (and Sheik) should be able to do turnaround-B charge-cancel properly so it isn't just an air-dodge, or a 1-frame setup for Bair.
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Sun Jun 18, 2017 11:33 pm |
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