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Gookclicker
Joined: Mon Sep 29, 2008 7:36 pm Posts: 2563 Location: ┐('~`;)┌
Gender: Anime Girl
Currently Playing: SC2, SSBB (4168-0287-1402)
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http://smashboards.com/threads/new-olimar-match-up-thread-preventing-extinction.300924/In general Smashboards is your best resource for matchup analysis and general character tips and tricks.
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Tue Jul 30, 2013 11:40 am |
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<Awesome>
Joined: Fri Sep 28, 2012 12:02 pm Posts: 1529 Location: the 6th dimension Country:
Gender: Male
Currently Playing: 3ds
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hey thanks dude
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Tue Jul 30, 2013 11:42 am |
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Gookclicker
Joined: Mon Sep 29, 2008 7:36 pm Posts: 2563 Location: ┐('~`;)┌
Gender: Anime Girl
Currently Playing: SC2, SSBB (4168-0287-1402)
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_________________Adopted by Shounic
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Tue Jul 30, 2013 12:30 pm |
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igotnolife
Joined: Sun Feb 12, 2012 7:48 pm Posts: 374
Gender: Anime Girl
Currently Playing: super smash bros brawl
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dont try to out camp him!!! lol
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Tue Jul 30, 2013 1:44 pm |
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Firebrand
Joined: Fri Jul 26, 2013 7:19 pm Posts: 186 Location: Somewhere There Country:
Gender: Anime Girl
Currently Playing: Nu'in, Sutton
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This is going to be long, so be ready. This is what I think about the characters. This is not a troll, because this is what I think about Link and Mewtwo.Here's my reasoning for this (with reasons afterwards): Link: -Best Edgeguard in the Game -Long Edgehog -Moonwalking -Dash Trapping -Deadly Horizontal Abilities -Special Attack Trickster -Useful N-Air Spread At 100+ Percentages -N-Air Wall of Pain -D-Throw>D-Smash and U-Throw>U-Tilt Combos -Power Over Speed -S-Smash vs Ice Climbers Law Link has the best edgeguard in Melee, with his USpec, S-Tilt, S-Smash, D-Tilt and N-Air. He also has some of the best edgehogging, having an extremely long edgehog. Link also has the second best Moonwalking ability, which can prove him to be one SCARY edgeguarder and edgehog. Something I figured out a while back, though, is that Link (and some other characters) can trap opponents with his dash attack, which is especially effective against Fox and Falco (who fast-fall a lot), DK, Ganondorf and Bowser (who are too heavy). When opponents recover (or try to) Link also can hit them with near semi-spike properties, especially the S-Tilt and S-Smash attacks. His special attacks, when combined into one giant combo, can prove to be one of the best combos leading to a semi-spike and a low percentage KO. His N-Air, having the longest N-Air attack frame, even after the attack is "done", can spread his opponents away with force. His N-Air, just like Jigglypuff's attack combo, is a Wall of Pain itself. Using N-Air at 50+ Percent damage has the same effects as Jigglypuff's Wall of Pain, with the exception of it lasting MUCH longer in attack frames than Jigglypuff's in the air, having more knockback, and more damage per kick. His Up and Down Throws, when combined with U-Tilt and D-Smash respectively, are great damage routers, especially against DK, Fox, Falco, Bowser, Ganondorf, Captain Falcon, Ice Climbers and Doctor Mario. And when I say power over speed, think of Link vs Fox/Falco. When Fox or Falco use their SSpec, being predictable to experienced players, are useless when Link uses his S-Smash, S-Tilt, Dash, D-Tilt, D-Smash or his Specials, which his U-Spec immediately turns into a semi-spike. Finally, this is exclusive to the Ice Climbers. If they don't use any ranged attacks, Link can ultimately separate both of them with his S-Smash, repeat again, and kill Nana before Popo can merge back with her. This makes the Ice Climbers almost useless against this tactic (unless, I don't know, ranged attacks are almost non-existent to pros nowadays).Now, as for Mewtwo: -Great U-Throw and B-Throw -Amazing Recovery with a perfectly timed U-Air or B-Air -Best in-game dodging -Mind games -Brain over Brawn Law -B-Air Wall of Pain -D-Throw>D-Tilt combo -Throw Speed His U-Throw and B-Throw have the most knockback of any throws, being able to KO at as little as 70% at the edge of Final Destination with B-Throw, U-Throw against lighter weights, and up 150% (U-Throw), if the opponent is heavyweight. Against Fox or Falco, B-Throw is the best tactic to defeat them, being that they are extremely fast fallers. When I say his recovery is amazing, I mean that if you time the U-Air or B-Air perfectly, it increases the second jump by 1.5x it would be. This only happens to Mewtwo, so don't try it with Yoshi. Trust me, it fails HORRIBLY with Yoshi. His dodging tactics are some of the best in Melee, since his USpec is a dodge all its own. If you time it perfectly, you can double the distance quickly and have space to turn back and use the B-Air. This makes Mewtwo the perfect character for mind games, which destroys the competition. Brain over Brawn Law means that Mewtwo is the perfect character to use strategy. You have to use him JUST right or this will fail indefinitely. Think of your tactics against higher ranked characters before acting. It's especially useful for combo characters. His B-Air is his own version of the Wall of Pain, because if timed correctly and the tip hits, it knocks others back far enough, making him the best Backwards Wall of Pain character. Nothing to explain about his D-Throw>D-Tilt combo, other than it being effective against Fox, Falco and heavyweights, and being able to dodge out of the way. Have you seen his Throws when the opponent is lighter or heavier? Well, if you use his B-Throw and U-Throw against lighter characters, it's more efficient due to knockback purposes. When the character is heavier, it's effective to use F-Throw to distance yourself, which is useful against Link or Ganondorf. Now finally, when against lightweight fast-fallers or heavyweights and large characters, it's best to use D-Throw to chain grab. Overall, what I say about these characters, is that they are: Strategic Characters - Having to use brain over brawn, and useful spacing, these characters need to be used VERY strategically. Going between spacing at low percentages then attacking primarily at high percentages, especially with their specific Walls of Pain. It's useful to find out every single detail to be useful characters.
When it comes to making great strategy, these two are are among the best of the strategic characters. Be sure to find out more about these characters when you have time to.I just wanted to say that these characters are primarily distinctive as to having very strategic movesets with spacing and camping.
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Wed Jul 31, 2013 4:40 pm |
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Gookclicker
Joined: Mon Sep 29, 2008 7:36 pm Posts: 2563 Location: ┐('~`;)┌
Gender: Anime Girl
Currently Playing: SC2, SSBB (4168-0287-1402)
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| | | | Firebrand wrote: This is going to be long, so be ready. This is what I think about the characters. This is not a troll, because this is what I think about Link and Mewtwo.Here's my reasoning for this (with reasons afterwards): Link: -Best Edgeguard in the Game (wrong, opinionated, doesn't have as solid of a spike option as falco, fox, or marth despite having projectiles that are tbh inferior to falco's)-Long Edgehog (true to some extent, hurt by the fact that he has a crappy recovery in all 3 games)-Moonwalking (all characters can do this)-Dash Trapping (what the f*** is dash trapping, do you mean dash dancing?)-Deadly Horizontal Abilities (the f*** does this mean? his ground game is not as good as marth's, falco's, fox's?)-Special Attack Trickster (honestly you're sounding like a crappy infomercial here. his specials are inferior to other characters, they do not allow for combo potential like fox's shine or falco's shine)-Useful N-Air Spread At 100+ Percentages ("useful nair spread" what the f*** does that mean? he has a sexkick omg, so does fox, so does falco, hell even dr. mario)-N-Air Wall of Pain (that is not a wall of pain, dumbass, jigglypuff's bair is a wall of pain. look it up)-D-Throw>D-Smash and U-Throw>U-Tilt Combos (at low percents, still does not begin to compare to the array of combos spacies have out of shine)-Power Over Speed (wat? ganon does this all better than link does)-S-Smash vs Ice Climbers Law (wtf does this mean)Link has the best edgeguard in Melee, with his USpec, S-Tilt, S-Smash, D-Tilt and N-Air. (wrong)He also has some of the best edgehogging, having an extremely long edgehog. (wrong) Link also has the second best Moonwalking ability, which can prove him to be one SCARY edgeguarder and edgehog. (wrong wrong wrong)he does not have the true spikes that falco has that marth has, that fox's shine provides, he cannot adequately cover all recovery options like other characters can).Something I figured out a while back, though, is that Link (and some other characters) can trap opponents with his dash attack, which is especially effective against Fox and Falco (who fast-fall a lot), DK, Ganondorf and Bowser (who are too heavy). When opponents recover (or try to) Link also can hit them with near semi-spike properties, especially the S-Tilt and S-Smash attacks. (if they're bad and don't know how to di)His special attacks, when combined into one giant combo, can prove to be one of the best combos leading to a semi-spike and a low percentage KO. His N-Air, having the longest N-Air attack frame, even after the attack is "done", can spread his opponents away with force. (wut? please show me a combo video involving "all his special attacks" and i'll show you a fox/falco combo video that's less situational and stronger, plus he's not the only character with a nair sexkick)His N-Air, just like Jigglypuff's attack combo, is a Wall of Pain itself. Using N-Air at 50+ Percent damage has the same effects as Jigglypuff's Wall of Pain, with the exception of it lasting MUCH longer in attack frames than Jigglypuff's in the air, having more knockback, and more damage per kick. (wrong, wrong wrong wrong wrong wrong wrong wrong, not only do other characters have sexkicks, link does not have the aerial mobility to make a wall of pain. there's a reason why jiggles has the wall and not other characters)His Up and Down Throws, when combined with U-Tilt and D-Smash respectively, are great damage routers, especially against DK, Fox, Falco, Bowser, Ganondorf, Captain Falcon, Ice Climbers and Doctor Mario. (icies have better grabs, jiggles has better grabs, cf has probably more combo-y grabs, link has an ok grab but he's slow and predictable)A nd when I say power over speed, think of Link vs Fox/Falco. When Fox or Falco use their SSpec, being predictable to experienced players, are useless when Link uses his S-Smash, S-Tilt, Dash, D-Tilt, D-Smash or his Specials, which his U-Spec immediately turns into a semi-spike. (nothing says predictable more than a truck coming at you at 1 mph. and while fox and falco are "predictable" in a sense, they are a lot more consistent because the frames on their attacks are a lot less punishable than with link)Finally, this is exclusive to the Ice Climbers. If they don't use any ranged attacks, (lol) Link can ultimately separate both of them with his S-Smash, repeat again, and kill Nana before Popo can merge back with her. This makes the Ice Climbers almost useless against this tactic (unless, I don't know, ranged attacks are almost non-existent to pros nowadays). (it's like you didn't even watch evo)Overall, what I say about these characters, is that they are: Strategic Characters - Having to use brain over brawn, and useful spacing, these characters need to be used VERY strategically. Going between spacing at low percentages then attacking primarily at high percentages, especially with their specific Walls of Pain. It's useful to find out every single detail to be useful characters.
When it comes to making great strategy, these two are are among the best of the strategic characters. Be sure to find out more about these characters when you have time to.wrong, see above for whyI just wanted to say that these characters are primarily distinctive as to having very strategic movesets with spacing and camping. | | | | |
wrong wrong wrong anything in red is my response you don't know what the terms you're using mean, stop calling it s-smash, it's f-smash and s-smash looks stupid, wall-of-pain is not just because of the hitboxes on jiggles' moves (and her bair is more disjointed than link's nair, link doesnt have the aerial mobility to match jiggles', which is half of the entire point of the wall of pain), link has a lot of projectiles that do not compare to falco's, or peach's for instance in all 3 games he has a shoddy recovery compared to the rest, link players get gimped a LOT. he does not have a better edgehog game than the other characters, most of them also have a lot of edgehog moves but a lot of the time they can gimp with actual spikes like falco's dair, go off and intercept like with peach's floating or with fox's shines) also you're 100% smasherlinkedit: if you want i can look at your mew2 part too, but i'm afraid because i think it will hurt my brain
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Wed Jul 31, 2013 5:04 pm |
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TacThree
Joined: Sat Oct 01, 2011 2:28 am Posts: 2796 Location: Los Angeles & San Luis Obispo, California Country:
Gender: Male
MGN Username: TAC3
Skype: Trey_Cahalan
Currently Playing: SSF2, League of Legends, Steam Games
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He already admitted he was SmasherLink in the Spam section, haha
and it's nice to see people defending their low-tier picks, although he's saying he's pretty much the best when that's obviously not true
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Wed Jul 31, 2013 5:33 pm |
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Gookclicker
Joined: Mon Sep 29, 2008 7:36 pm Posts: 2563 Location: ┐('~`;)┌
Gender: Anime Girl
Currently Playing: SC2, SSBB (4168-0287-1402)
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lol damn oh well point still stands he dont know nuttin bout smersh
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Wed Jul 31, 2013 5:39 pm |
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kb
Joined: Thu Oct 04, 2012 1:16 am Posts: 23226 Country:
Gender: Female
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captain falcon is the best smash bros character because: he looks cool he sounds cool he's from f-zero which is a great series f-zero has awesome music he does a falcon punch he does a falcon kick and things like that too he has knees my friends agree that captain falcon is cool he's really cool unlike my dad my dad isn't cool refute that, f***
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Wed Jul 31, 2013 5:40 pm |
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Gookclicker
Joined: Mon Sep 29, 2008 7:36 pm Posts: 2563 Location: ┐('~`;)┌
Gender: Anime Girl
Currently Playing: SC2, SSBB (4168-0287-1402)
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i hear he has a DEVASTATING s-tilt
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Wed Jul 31, 2013 5:45 pm |
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kb
Joined: Thu Oct 04, 2012 1:16 am Posts: 23226 Country:
Gender: Female
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also i read this as "jigglypuff's bear" at first and i was like HOLY s*** WHAT HAVE I BEEN MISSING BY NOT GETTING DEEP INTO MELEE
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Wed Jul 31, 2013 5:48 pm |
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TacThree
Joined: Sat Oct 01, 2011 2:28 am Posts: 2796 Location: Los Angeles & San Luis Obispo, California Country:
Gender: Male
MGN Username: TAC3
Skype: Trey_Cahalan
Currently Playing: SSF2, League of Legends, Steam Games
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I completely agree wit choo Falcon is the most awesome
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Wed Jul 31, 2013 5:50 pm |
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rexos
Joined: Fri Feb 25, 2011 4:58 am Posts: 5785 Country:
Gender: Male
Skype: reXos.
Currently Playing: Boi, ffxiv and dbz fighterz.
Waifu: am lonely
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this is awkward because i main link and i just realized he's bad
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Wed Jul 31, 2013 5:57 pm |
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Gookclicker
Joined: Mon Sep 29, 2008 7:36 pm Posts: 2563 Location: ┐('~`;)┌
Gender: Anime Girl
Currently Playing: SC2, SSBB (4168-0287-1402)
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link is not bad, he's just not good for the reasons smasherlink mentioned. isai kicks major 64 a** with link (with all characters, actually), there are many strong link players in melee (although they don't place well they always show a strong performance against good players) and izaw comes to mind in brawl. "bad character" doesn't mean "has no merit", as every character has little exploits and tricks that make the character viable in some way. it's like how in brawl, even though ganon is s*** tier, he has a pretty good jab, a side b that like no one understands, and short hop dair is hilariously devastating.
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Wed Jul 31, 2013 6:22 pm |
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Pochiman
Site Moderator
Joined: Wed Jan 30, 2013 12:59 pm Posts: 5860 Location: dont bully Country:
Gender: Anime Girl
MGN Username: Pochi
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I love falcon too. f*** you ganondork s*** clon
but no one can win against R.O.B
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Wed Jul 31, 2013 7:06 pm |
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