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Steven's Topic: hey how are ya 
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Damian wrote:
triforcecereal2 wrote:
What happens to Staypuft and his Phoenix?


Good sir, I beg your pardon?


Staypuft is making Phoenix. Image


Sat Nov 26, 2011 3:06 pm
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triforcecereal2 wrote:
Damian wrote:
triforcecereal2 wrote:
What happens to Staypuft and his Phoenix?


Good sir, I beg your pardon?


Staypuft is making Phoenix. Image


I have to say that I dislike a lot of things on that sprite.

But I'm just spriting Wright for the hell of it. A sort of 'cooldown' for when I tire too much.

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Sat Nov 26, 2011 3:09 pm

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Damian wrote:
triforcecereal2 wrote:
Damian wrote:
triforcecereal2 wrote:
What happens to Staypuft and his Phoenix?


Good sir, I beg your pardon?


Staypuft is making Phoenix. Image


I have to say that I dislike a lot of things on that sprite.

But I'm just spriting Wright for the hell of it. A sort of 'cooldown' for when I tire too much.


So no expansion plans for Phoenix or Toon Link?


Sat Nov 26, 2011 3:17 pm

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triforcecereal2 wrote:
Damian wrote:
triforcecereal2 wrote:
Damian wrote:
triforcecereal2 wrote:
What happens to Staypuft and his Phoenix?


Good sir, I beg your pardon?


Staypuft is making Phoenix. Image


I have to say that I dislike a lot of things on that sprite.

But I'm just spriting Wright for the hell of it. A sort of 'cooldown' for when I tire too much.


So no expansion plans for Phoenix or Toon Link?


Damian is making animations of Phoenix Wright and Toon Link for fun. He's not going to be making expansions out of them. Though it would be awesome if he did.

Oh, and good job on the new Phoenix Wright animations, Damian.

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Sat Nov 26, 2011 3:37 pm
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triforcecereal2 wrote:
What happens to Staypuft and his Phoenix?

Didn't you hear?, Damian has earned a reputation for taking Expansions away from the children's hands


Sat Nov 26, 2011 4:20 pm
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zilch269 wrote:
triforcecereal2 wrote:
What happens to Staypuft and his Phoenix?

Didn't you hear?, Damian has earned a reputation for taking Expansions away from the children's hands


I only take children's card games.
---------

Unnamed protagonist for upcoming game concept:
Image

critique away. (I'll post the concept art sooner or later)

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Sat Nov 26, 2011 5:19 pm
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I really like the style, instantly makes me think of a face paced game.

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Sat Nov 26, 2011 5:30 pm
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Cocaine wrote:
I really like the style, instantly makes me think of a face paced game.


For some reason, that just makes me think of a platformer with a giant face for the stage. Do you mean fast-paced?

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Sat Nov 26, 2011 5:42 pm
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Mr. Shoop wrote:
Cocaine wrote:
I really like the style, instantly makes me think of a face paced game.


For some reason, that just makes me think of a platformer with a giant face for the stage. Do you mean fast-paced?

Ha, guess I should have reread my post. I meant fast-paced.

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Sat Nov 26, 2011 6:06 pm
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Damian wrote:
Unnamed protagonist for upcoming game concept:
[ Image ]

critique away. (I'll post the concept art sooner or later)

It looks really good, the style reminds me of Cave Story though.

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Sat Nov 26, 2011 9:01 pm
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The sprite looks very good, but the colors don't look that much great.

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Sat Nov 26, 2011 11:17 pm
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Touching everything wrote:
The sprite looks very good, but the colors don't look that much great.


Too dark?
--------

Neutral Taunt:
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"I got it!"

It can be held down, so Pheonix keeps 'thinking', when enemies get close, you can release the button, and Phoenix will release those 'exclamation waves' for a very very very weak push and 1% damage. A sort of trick attack build into the taunt, but it doesn't do much, so it's a joke attack (it can help Pheonix defend himself though, since it could stop approaching opponents that try to attack while you taunt)

I also want to make a 'fail' animation for it, that happens about 1/40th of the time, since it's just a joke attack after all (unless you guys think that that is overkill).

Frame delay is a bit screwed up, but that's because I haven't learned how to animate with proper animtion programs yet.


Objection is also fixed, and it now has mouth synchorinsation. I'll upload it on the OP sometime.

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Sun Nov 27, 2011 9:30 am
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You seem to have missed my last post, the right leg on his crouch shifts randomly.

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Sun Nov 27, 2011 3:16 pm
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Cocaine wrote:
You seem to have missed my last post, the right leg on his crouch shifts randomly.


nono, I even replied on it. But as of now, I may actually keep it, because in my opinion it serves the overall motion pretty decently (I don't want the legs to remain in the same position in two frames). If I get more complains about it, I'll look into it more, but as of now, I'm more focussing on the shoulders, since someone said that they looked pretty stiff.



(Nick's sheet will be updated next weekend. If you guys want, you can give me some suggestions on what you'd like me to sprite next, or overall suggestions on what you'd like to see in the moveset)

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Wed Nov 30, 2011 4:01 pm
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Steven wrote:
Cocaine wrote:
You seem to have missed my last post, the right leg on his crouch shifts randomly.


nono, I even replied on it. But as of now, I may actually keep it, because in my opinion it serves the overall motion pretty decently (I don't want the legs to remain in the same position in two frames). If I get more complains about it, I'll look into it more, but as of now, I'm more focussing on the shoulders, since someone said that they looked pretty stiff.



(Nick's sheet will be updated next weekend. If you guys want, you can give me some suggestions on what you'd like me to sprite next, or overall suggestions on what you'd like to see in the moveset)

My bad =p guess I should have read all of the posts. As for the suggestions, are you taking new characters or just new moves? If your taking characters I'd want to see an improved Damian, yes i'm talking about the blonde spiky Sanji imitator. You're starting to develop your own style so I think it would be cool to see you take another shot at a custom.

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Wed Nov 30, 2011 4:06 pm
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