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[9/12] Smash Island S2 I: A New Beginning 
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DarkErmac wrote:
* IF YOU ARE IN TOP 8, YOU MUST SAVE YOUR REPLAYS FOR THE STREAM. If you don't, you may have to redo your set. This rule doesn't apply if, for whatever reason, the stream fails. If one of the players deliberately quits before a replay can be saved, the game will be rewarded to their opponent, regardless of the outcome.


Server is irc.rizon.net; room is #smashisland.
Alternate link for the lazy

Previous Tournaments:
Smash Island IV
Smash Island V
Smash Island VI
Smash Island VII
Smash Island VIII
Smash Island IX
Smash Island IX.5
Smash Island X
Smash Island XI
Smash Island XII
Smash Island XIII
Smash Island XIV
Smash Island XV

Hello once again! With a new season of FCR, comes a new tournament. This time around, a few of the rules have been tweaked a bit, so be sure to scour over them to make sure that you do not trip yourself up when tournament day comes.

The tournament will begin on Saturday, September 12th, at approximately 14:00 EDT. Seeding is based on the Flash Collective Rankings. The bracket is not finalized until approximately 5 minutes before the tournament actually begins, thus it is not a good idea to play out matches before then. Anyone who fails to check in before the event will be dropped from the bracket. Anyone who does check in, but fails to show up within 20 minutes of the tournament's beginning will be dropped to losers. Anyone who fails to show up for an additional 10 minutes will be dropped entirely.

Each round will last approximately half an hour. I can push back a deadline if necessitated by a lack of finished matches. If all matches are played out before the deadline, the next round will immediately start. The bracket will be updated as each result comes in.

All finished match results should be posted in the IRC channel in the following format:
!X defeats Y 0-0
If the other player does not show up to fight, get a hold of me before the match deadline indicating this. If the match isn't played out before the deadline, the other player will be disqualified from the match.

Main Rules:

  • Double Elimination
  • 4 Stocks, 8 minutes
  • Items disabled
  • Hazards disabled
  • All matches are best of 3, except for winners/losers/grand finals, which are best of 5.

Stage list:

Code:
  Neutral:
    Battlefield
    Final Destination/Nintendo 3DS (both stages can be stricken at once)
    Smashville
    Stadium III
    Yoshi's Story

  Counterpick:
    Jungle Hijinx
    Warioware
    Dreamland
    Tower of Salvation
    Castle Siege
    Dracula's Castle
    Mirror Chamber
    Sky Sanctuary Zone


Set Procedure:

  • Players will double-blind pick their first characters.
  • Players will use the 1-2-1 striking system to determine which neutral stage to use for the first game. The player who's hosting the room will strike first.
  • For all subsequent games, the winning player will strike 3 stages from the list above and the losing player will counterpick from the remaining stages. Then the winner will then pick their character, followed by the loser.
  • You cannot counterpick any stages you won on previously during the set.

Lag:

  • If the game desynchs, it will be replayed on the same stage with the same characters.
  • If lag issues occur on Final Destination, Dracula's Castle, or Sky Sanctuary Zone, players may reselect their stage via the counterpicking system.
  • If multiple desynchs occur, an argument arises over desynching, or a set takes longer than 45 minutes, I will personally determine the outcome of the set based on replay information and past tournament results.

Other Rules:

  • If time runs out, the person with the most stocks left wins. If both players have an equal number of stocks, whoever has a lower percentage wins. If the percentage is also equal, play a 1-stock 3 minute match with the same characters on the same stage to determine the winner. Repeat as necessary.
  • If the match ends with a move that kills both characters simultaneously when they are each on their last stock, the player who performed the move wins.
  • If a player intentionally disconnects from their opponent during a game, it will count as a win for their opponent. The only exception to this rule is if a reset is necessary due to an error during the game's setup (wrong players, characters, stages, stock count, or time limit; hazards and items are not disabled; sudden death/waiting room glitch; etc.).
  • Excessive stalling is not allowed (infinite combos past 300%, repeated use of Sonic's homing attack under stage, scrooging, etc.)
  • Gentleman's Clause is in effect. Any of the above rules may be averted if both players agree to it.
  • IF YOU ARE IN TOP 8, YOU MUST SAVE YOUR REPLAYS FOR THE STREAM. If you don't, you may have to redo your set. This rule doesn't apply if, for whatever reason, the stream fails. If one of the players deliberately quits before a replay can be saved, the game will be rewarded to their opponent, regardless of the outcome.

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Last edited by Dark Ermac on Tue Sep 01, 2015 8:05 pm, edited 1 time in total.



Sat Aug 29, 2015 7:17 pm
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are the charge glitches banned in this as well?

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Sat Aug 29, 2015 7:39 pm
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No, they're not. They take a while to set up and are very, very predictable. It takes at least 3 almost fully charged moves to create a ohko, and most characters that can use it are pretty defenseless when setting it up. Also, in the only real useful case (Samus), most top-level players have no problems with powershielding literally everything, so it becomes useless outside of a down throw -> charge shot combo, which is itself really predictable.

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Sat Aug 29, 2015 9:52 pm
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Dark Ermac wrote:
No, they're not. They take a while to set up and are very, very predictable. It takes at least 3 almost fully charged moves to create a ohko, and most characters that can use it are pretty defenseless when setting it up. Also, in the only real useful case (Samus), most top-level players have no problems with powershielding literally everything, so it becomes useless outside of a down throw -> charge shot combo, which is itself really predictable.

yey

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Sat Aug 29, 2015 10:16 pm
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Oh s***, I just realized that I have a thing on the 19th. I guess that means we're gonna do this on the 12th.

Sorry for the inconvenience.

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Tue Sep 01, 2015 8:04 pm
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that samsung naming convention :ness:

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Tue Sep 01, 2015 11:53 pm
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This topic is surprisingly dead.

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Wed Sep 09, 2015 6:08 pm
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Dark Ermac wrote:
This topic is surprisingly dead.

apparently everyone' gone for school and forgot how to play ssf2 during the school year lol

unrelated:
I'd enter but online mode isn't working for me idky


Wed Sep 09, 2015 6:13 pm
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something something small talk

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Wed Sep 09, 2015 6:41 pm
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That's funny, I didn't even notice a surge of new players over the summer.

No, those facebook warriors who failed to show up do not count.

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Wed Sep 09, 2015 8:16 pm
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It appears to be quite interesting.

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Wed Sep 09, 2015 11:54 pm
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