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Glitch's sprite gallery (Something larger than 10 pixels) 
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Joined: Thu Sep 25, 2008 7:03 pm
Posts: 289
Location: Some were banging a girl...
well that sucks....(I would help but i cant animate with s***)

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Im a real G homie got 6 figures on me,ya you know who it is!!
Main SSF2 Card
ImageImageDa Beast Award!!!
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Mon Jun 22, 2009 4:57 pm
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Joined: Mon Aug 11, 2008 10:23 am
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i have the animation, it just wont play and work how i want it to without glitching up. =(

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Mon Jun 22, 2009 4:58 pm
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Joined: Thu Sep 25, 2008 7:03 pm
Posts: 289
Location: Some were banging a girl...
:lol: Well ur name IS Glitch!!! :mrgreen: :lol:

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Im a real G homie got 6 figures on me,ya you know who it is!!
Main SSF2 Card
ImageImageDa Beast Award!!!
Image2ndImageImage3rd


Mon Jun 22, 2009 5:00 pm
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bad luck... =(

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Mon Jun 22, 2009 5:13 pm
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Joined: Thu Sep 25, 2008 7:03 pm
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Location: Some were banging a girl...
sry boyio......

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Im a real G homie got 6 figures on me,ya you know who it is!!
Main SSF2 Card
ImageImageDa Beast Award!!!
Image2ndImageImage3rd


Mon Jun 22, 2009 5:17 pm
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Joined: Mon May 25, 2009 2:52 am
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hey he looks awesome

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Mon Jun 22, 2009 9:53 pm
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glitch wrote:
yeah, i cant figure out how to make the knight walk in GM. =( i can make him move, but i cant make him play his walk animaition.

Learn to use google.

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Tyler~


Mon Jun 22, 2009 10:56 pm
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Location: Who cares!!! Im Gold!!!
Da Beast wrote:
:lol: Well ur name IS Glitch!!! :mrgreen: :lol:

Just...
Just...
Just Shut Up!!!

No offense

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Im blue for SSF2AF.Im spader555 of the mcleodgaming forums


Mon Jun 22, 2009 10:58 pm

Joined: Tue Aug 26, 2008 12:58 am
Posts: 564
Location: Probably going to Hell.
Gender: Male
Currently Playing: Let's use Daddy's Welfare Haphazardly
glitch wrote:
i made a samurai. comments/C+C?
[ Image ]


If you were trying to make him JUS Style, his shading is too layered. Try using another shading technique.

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Dixie [NF] wrote:
spader555 wrote:
the side charge looks like crap.
You look like crap.


Mon Jun 22, 2009 11:59 pm
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i wasnt trying for JUS style, i just used a jus base, because the colors i used made the JUS style hurt my eyes. D=
also, living shadow, if you know, could you tell me?

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Tue Jun 23, 2009 11:56 am
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glitch wrote:
i wasnt trying for JUS style, i just used a jus base, because the colors i used made the JUS style hurt my eyes. D=
also, living shadow, if you know, could you tell me?

Drop-down options.
Three sprites
One idle, one walking left, one walking right.
Function: Left Arrow Key
Event: Change Sprite, Move left
Function: Right Arrow Key
Event: Change Sprite, Move right
Function: Release Right Arrow Key
Event: Change Sprite, Move Nowhere
Function: ReleaseLeft Arrow Key
Event: Change Sprite, Move Nowhere

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Tyler~


Wed Jun 24, 2009 1:00 am
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k, do i save the animations as sprites? also, every time i upload it to GM, the speed increases dramatically... =(

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Wed Jun 24, 2009 8:19 am

Joined: Tue Aug 26, 2008 12:58 am
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Currently Playing: Let's use Daddy's Welfare Haphazardly
Hey LS, this may be off-topic, but if you know how to make a character in GM jLand on the ground without falling through the surface it's on, and could tell me, that'd be swell.

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Dixie [NF] wrote:
spader555 wrote:
the side charge looks like crap.
You look like crap.


Wed Jun 24, 2009 8:54 am
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works great, but the animation speed is way too fast, any way to make it slower?

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Wed Jun 24, 2009 10:08 am
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glitch wrote:
works great, but the animation speed is way too fast, any way to make it slower?

Edit Sprite->change the speed...

@Chaosvii7:
For the fall object, I just did the gravity settings in the step event, and in the collision event with the platform, set the vertical speed to 0 and change the object to the land object.
For the platform object, for extra reassurance and stability, I put the vertical speed for the land object to 0 in collision with it.

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Tyler~


Wed Jun 24, 2009 1:13 pm
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