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McLeodGaming's Tutorial Topic 
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Joined: Fri Aug 22, 2008 10:24 pm
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Location: do you have to know?
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2 tuts of how to sprite guy! :wee: :headbang:
another 1 coming soon only to mcleodgaming!
head:
Image

legs:
Image

feet:
Image
hands coming in november! :mrgreen:

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Fri Oct 23, 2009 8:16 pm
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Joined: Sat Aug 23, 2008 3:10 am
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Location: Australia - Sydney
Gender: Male
Currently Playing: Ninja Gaiden III
That is not a nose

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Sat Oct 24, 2009 10:15 pm
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SSF2 Developer
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Joined: Mon Aug 11, 2008 2:25 pm
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Location: Around the East Coast of the US
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Currently Playing: Super Mario 64, Monster Hunter 4, Sonic Generations
falcon_warrior wrote:
2 tuts of how to sprite guy! :wee: :headbang:
another 1 coming soon only to mcleodgaming!
head:
[ Image ]

legs:
[ Image ]

feet:
[ Image ]
hands coming in november! :mrgreen:

Sorry if this is a tad blunt, but...

I would get to the point in your spriting where you could see it in an actual game before making tutorials.

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Sun Oct 25, 2009 7:28 am
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Joined: Wed Jul 22, 2009 3:17 pm
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Skype: pyrospriteNG
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[ Image ]


This tutorial is good and everything,
but there are also basic colours not available for the 8-bit style,
like yellow, which was non-existent on the NES.


Wed Oct 28, 2009 8:00 pm
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It's just the type of shading used. Not the exact pallet.

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Sat Oct 31, 2009 7:17 pm
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Joined: Mon Aug 11, 2008 10:23 am
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can someone show me a tutorial on how to custom shirts? whenever i make them, they just look wrong...

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Mon Nov 09, 2009 10:14 pm

Joined: Wed Oct 22, 2008 7:46 pm
Posts: 278
Location: Florida
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I'm getting ready to post a spriting tutorial for Pokemon sprites on Youtube. I'll edit this post with a link if anyone's interested in about an hour or so.


Wed Nov 11, 2009 5:23 pm
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Location: Australia - Sydney
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Currently Playing: Ninja Gaiden III
How about a tutorial for back grounds?

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Mon Jan 04, 2010 5:17 am
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Backgrounds are basically just designs. If you want elaboration, you could have perspective and shading, but it's not always needed.
so um, yeah...

I couldn't find one.

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Mon Jan 04, 2010 12:50 pm
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Yeah, I'm making an SSF2 stage, I've got the foreground and midground down packed and I'm happy with them, but I can't make a background I'm happy with.

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Mon Jan 04, 2010 6:31 pm
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Well, it all depends on the stage and what kind of sprites/colors your using for it.

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Mon Jan 04, 2010 7:45 pm
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Just a generic mountains/hilly horizon, sky and grassy plain.

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Mon Jan 04, 2010 11:25 pm
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Joined: Mon Sep 29, 2008 9:09 am
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Location: Southeast Region: Eutopia
Ill just leave this here, http://www.natomic.com/hosted/marks/mpat/shading.html

srsly, this entire section of the forums is a let down.

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Tue Jan 26, 2010 11:02 am
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Joined: Sat Aug 23, 2008 3:10 am
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Spriters corner? Or the tutorials?

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Fri Jan 29, 2010 3:31 am
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Joined: Tue Feb 24, 2009 12:30 pm
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How NOT to make shaky animations.

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Thu Feb 25, 2010 10:09 pm
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