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Super Smash Bros for Wii U/3DS 
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Taro/Fury wrote:
he has like 4 jumps glide and wings of icarus it think he counts also ridlys attack would all have to aim down

do you even look at your messages before you submit them

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Wed Mar 14, 2012 8:51 pm
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no of course not i just type down things without acknowledging them im sorry if i made you mad with my terrible typing anyways back on topic can anyone think of any potential stages i think one for link would be skyloft

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Wed Mar 14, 2012 9:25 pm
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Maybe Ridley's height (and probably size) could be shrunk?

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Wed Mar 14, 2012 10:16 pm
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Taro/Fury wrote:
no of course not i just type down things without acknowledging them im sorry if i made you mad with my terrible typing anyways back on topic can anyone think of any potential stages i think one for link would be skyloft


Good Egg Galaxy for Mario and Jungle Hijinxs (DKCR) for Donkey Kong.

EDIT: And Wuhu Island as a general Nintendo themed level, like Pictochat in Brawl.

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Wed Mar 14, 2012 10:26 pm
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i think they might be past galaxy by then or maybe not

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Wed Mar 14, 2012 10:28 pm

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The strange thing about a SSB game is that there isn't room for gameplay changes if the franchise wants to stick to it's roots. I mean, really, what could they add to change the game? It's sort of like an AC game. In that aspect.

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Wed Mar 14, 2012 10:29 pm
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Nixter wrote:
The strange thing about a SSB game is that there isn't room for gameplay changes if the franchise wants to stick to it's roots. I mean, really, what could they add to change the game? It's sort of like an AC game. In that aspect.

Sure the fighting stays the same, but obviously the items and physics change quite a bit.


Last edited by Lightning on Wed Mar 14, 2012 10:33 pm, edited 1 time in total.



Wed Mar 14, 2012 10:31 pm
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Volticorge Falcon wrote:
Maybe Ridley's height (and probably size) could be shrunk?

That would be stupid. Ridley doesn't have an excuse to be brought down to a more fitting size, unlike Bowser who's size varies between games and has been shown multiple times to be able to change his size either through outside sources or with his own power.

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Wed Mar 14, 2012 10:32 pm
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Nixter wrote:
The strange thing about a SSB game is that there isn't room for gameplay changes if the franchise wants to stick to it's roots. I mean, really, what could they add to change the game? It's sort of like an AC game. In that aspect.

Melee and Brawl are two different games entirely.


Wed Mar 14, 2012 10:32 pm

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I was talking about the same game play rules and controls and whatnot. I mean, hit this dude alot then kill him, and to do this you have to hit him alot, then, use a smash attack.


It's the same concept, but with different items,stages, physics,etc.

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Wed Mar 14, 2012 10:36 pm
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What I'm hoping for is to have Final Smashes not rely on an item to utilize. They could have influenced a big chunk of some of the tier placings for characters if they were allowed (I'm looking at you Meta Knight...).

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Wed Mar 14, 2012 10:37 pm

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Nixter wrote:
I was talking about the same game play rules and controls and whatnot. I mean, hit this dude alot then kill him, and to do this you have to hit him alot, then, use a smash attack.


It's the same concept, but with different items,stages, physics,etc.

So it's like every other game series ever?


Wed Mar 14, 2012 10:42 pm

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Nixter wrote:
I was talking about the same game play rules and controls and whatnot. I mean, hit this dude alot then kill him, and to do this you have to hit him alot, then, use a smash attack.


It's the same concept, but with different items,stages, physics,etc.

they could add
a third attack button
background/foreground jumping
uhhh
idk some sort of special attack meter or some s*** i guess

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Wed Mar 14, 2012 10:44 pm
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Why would they add more options when there are plenty to begin with?

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Wed Mar 14, 2012 10:45 pm
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BlazingBarrager wrote:
Volticorge Falcon wrote:
Maybe Ridley's height (and probably size) could be shrunk?

If they were going to do that they wouldve done that when he was in brawl
Only they didnt because he was a boss character like he should be and not a playable character

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