Ok, I'll bring back my old RP title back. Only because I'm bored. THIS time, I'll be more organized, not like those random start-out RPs. This is planned to be a "make up as you go along" RP, but perhaps if you PM me a storyline idea, then I may place that in. No stats. (everybody: YES!) Now, lets see what we have here...
Storyline:http://sstkthy.blogspot.com/2009/02/infernal-rage.htmlNote: I will use a weapon restriction usage thing here, like WOTBF, you MUST either be able to carry a weapon's weight or be skilled with the weapon's fighting technique in order to use it without interference. (ie: If skilled in slashing, and you find a dagger, you would be less skilled in using it. A weapon with stabbing and slashing would work a bit less better that a weapon that focuses on slashing only, if you were only skilled in slashing.)Weapons:Note: All weapons are made of metal. Metal determines the strength of the weapon, and the likeness of breaking, if ever.Knife: A basic weapon, commonly carried around by many. Can stab with it. Very Light and fast. One hand. Weak strike. May be thrown.
Dagger: Slightly more powerful than a knife, it is light and fast. Held with one hand and is not too weak. Stabbing weapon. May be thrown.
Sickle: A relatively weak scythe-like farming tool used to cut wheat. One handed. Slashing damage, fast speed, weak damage, and light weight.
Machete: A sword-like tool, used to clear foilage in way. One handed, slashing damage. Kind of fast speed, weak damage. Light weapon.
Short Sword: A light sword, a standard weapon for many kingdoms around. Stab and slashing techniques utilized. Light and fast. One Hand. Moderate damage.
Long Sword: A long blade, that has a far reach, used to attack s****. Can slash or stab. Medium weight and speed. Two hands. Moderate damage.
Saber: A bladed weapon that focuses on slashing. Medium weight and speed. One hand. Moderate damage.
Rapier: A bladed weapon that focuses on stabbing. Medium weight and speed. One hand. Moderate damage.
Broadsword: A heavy sword. Can slash or stab. Kind of heavy and slow. Two hands. Heavy damage.
Katana: A bladed weapon that is popularly believed that only ninjas use. May only slash. One hand. Pretty fast, and moderate weight.
Scimitar: A sword that many tribes in the desert use. Slash only. One hand. Medium speed. Light weight.
Claymore: A two-handed sword made with an emphasis on cutting down enemies. Slashing weapon. Heavy weight. Heavy damage.
Scythe: A pole, with a curved blade. Tends to be associated with reapers. Slashing damage, medium speed, moderate damage, moderate weight. Two handed.
Club: Although not considered a staff, it has a habit of being used to hit people. Inflicts blows. Moderate weight, Moderate damage. One hand. Slow.
Mace: A simple striking weapon made of metal. Inflicts blows. Moderate weight. Light damage, but moderate speed. One hand.
Staff: A staff that may help conduct magical powers. Inflicts blows. Light weight. Fast speed, but weak damage. Two hands.
Pike: A long pole, useful against horseback men. Two handed stabbing weapon. Medium weight. Fast, moderate damage.
Lance: A long, heavy stick for those attacks that need to be further. Two hands. Heavy weight. Medium speed, medium damage. Stabbing damage.
Spear: One very long stick. Two handed. Light weight, light damage, kind of slow speed. Stabbing damage.
Pitchfork: A three pronged farming tool. Two handed. Kind of light weight. Moderate speed. Stabbing damage, not too powerful.
Halbred: This spear can be used for both stabbing and directing blows towards enemies. Two handed. Meduim weight, medium damage, slow speed.
Javelin: A long pointed spear. Tends to be thrown. Stabbing damage. One handed. Moderate speed, slightly light weight, moderate damage.
Rod: This weapon may be infused with magic to give it a magical or elemental property. Two handed, medium weight, blow damage. Moderate speed. Light damage.
Hatchet: An axe made to chop wood. Slashing damage. Medium weight. One handed. Not too powerful. Moderate speed.
Pickaxe: A mining tool to mine ore. Stabbing damage. Medium weight. One handed. Not too powerful. Moderate speed.
Mallet: A small hammer, can be used to forge. Crushing damage. Medium weight. One handed, Moderate speed, light damage.
Hand axe: A small axe, used to be thrown. Light weight. Slashing damage. One handed. Light damage, Fast speed.
Battle Axe: Close relative of the hatchet, it is meant for war. Slashing damage. Two handed. Heavy. Slow speed, yet powerful damage.
Warhammer: A hammer built for war. Immensely heavy. Crushing damage. Two handed. Powerful damage, slow movement.
Shortbow: A small bow, for short range conflicts. Stabbing, two handed, moderate damage, medium speed. Medium weight.
Longbow: A longer bow, for long ranged conflicts. Stabbing, two handed, moderate damage, slightly slow speed. Medium weight.
Crossbow: A bow that shoots and reloads faster and more readily than others. Stabbing, two handed, moderate damage, slightly fast speed. Medium weight.
Sling: A small strip of fabric, used to hurl projectiles. Really fast, light, and deals light damage. One handed, damage type depends on said thrown projectile.
Slingshot: A variation of the sling, held upon a Y. Considered a child's toy. Light, Kind of fast, and deals light damage. Again, damage type varies upon thrown object. Two handed.
Needles: A bunch of spikes, used as a claw. Stabbing, one handed, light damage, fast speed. Light weight. May be thrown.
Claw: A weapon that goes over the hand. Slashing, one handed, light damage, fast speed. Light weight.
Flail: A spiked ball on a stick, connected with a chain. Stabbing and crushing, one handed, moderate damage, heavy weight. Moderate speed.
Boomerang: Technically, a projectile, but its skill of always returning to an owner makes it a reusable weapon. Light damage, weight, fast speed. Slashing, one handed.
Whip: One of the few exceptions of a weapon having cloth. Exceptionally fast. A sort of a slashing weapon. One handed. Light weight, slightly light damage.
Items:Potions: Cures various status aliments, and heals.
Poison: A deadly concoction, weakens user, and perhaps kills them.
Acid: A highly corrosive fluid, burns through things.
Food: There is a variety of food, may be sold, and must be eaten to sustain self.
Rope: Used to tie things.
Herbs: Same as potions, although more common, has less of an effect.
Torch: Used to light up areas.
Lantern: A lamp-like, oil fueled primitive flashlight.
Oil: Used in seasoning, fuels lantern fire
Flint: A stone, can start fires.
Bandage: Used to prevent further damage from a wound.
Cigar: A hazardous commodity, used by many.
Smoke Sphere: Smoke gathered from a fire, creates an easier escape from encounters.
Soul Charm: A small shaped piece of metal, revives one from death, then melts away.
Book: An item in which people have recorded information
Compass: Tells the direction or north.
Bottle/Canteen: Contains fluids like water.
Instrument: Used to play tunes. May relax people.
Net: Used to catch prey or hold things.
Fishing rod: Used to catch fish for food.
Gem: Contains magical properties, and magnifies magical strength when attacked to a weapon.
Rubstone: A stone to be rubbed against a blade to sharpen it and inflict more damage. Works only with slashing and stabbing weapons.
Rock/Stone: A typically found object. May be thrown.
Stick: Commonly found in forests, as stray sticks are everywhere. May be thrown, does less damage than a Rock. May also be wielded as a weapon.
Flower: A plant, generally used to show affection towards one of an opposite sex. Found commonly in places like forests, although towns have taken to growing them.
Rag: A sheet of fabric, used to clean or soak in water.
Shovel: A digging tool. Find buried things.
Shields:Buckler: A small circular shield used as a wrist covering more than anything. It still allows the use of both hands and is light weight, but offers little protection. Metal.
Small Shield: A small kite shaped shield commonly used by solders. It is still light and offers greater protection than a buckler, but it is more cumbersome to use both hands. Metal.
Large Shield: A larger Kite shield. It is medium weight and offers good protection, but requires to use of a whole hand making two handed actions impossible. Metal.
Tower Shield: A large rectangular shield. It is quite heavy and restricts movement, but offers great protection for you and anyone taking shelter behind it. Metal.
Armor:Hat: Made of fabric.
Open Helm: A helmet with an open spot for eyes, nose, and mouth. Metal.
Closed Helm: A helmet that has bars defending the eyes. Metal.
Shirt: Worn clothing made of fabric.
Chain Mail: A type of body armor, made from chain loops. Metal.
Plate Mail: A type of body armor, made from plates. Metal.
Gloves: Worn on hands, made from fabric.
Gauntlets: Worn on hands, made of metal.
Bracers: Worn on arms, made or metal.
Pants: Worn as leg clothing, made from fabric.
Leggings: Armored leg protection, made of metal.
Boots: Worn on feet, made of fabric.
Fabric/MetalsWood: Although not a metal, it counts as one. Slightly resilient to everything except fire
Stone: Although not a metal, it counts as one. Stronger than wood, but heavy.
Bronze: By combining copper and tin, you have a light yet strong metal.
Iron: Although harder to forge, it is stronger than that of bronze.
Steel: A heavy, yet powerfully strong metal.
Scale: A thick plate of a reptile, moderately strong. Counts as metal.
Linen: A basic fabric, used in many clothes.
Cotton: Softer than linen, more comfortable.
Silk: Used with royalty, not for combat. Wearing it may help persuasion of something.
Fur: Sometimes a luxury fabric, but abundant, due to the mass slaying of animals.
Leather: A durable fabric, used for labor and small conflicts.
STILL NEED IDEAS
For now, Just post your Characters and suggestions.
Character Format:
Name: (Must be creative, like always)
Age: (Must be over 15)
Gender: (Please tell me you know what this is)
Occupation: (Must fit with bio)
Appearance: (One four sentence paragraph MINIMUM)
Personality: (Three sentence minimum)
Bio: (Two four sentence paragraphs minimum, this determines strength, magic power, whatnot)
Weapon Specialization: (Pick two attack styles (Slash, stab, crush) and a weapon type (Ranged, Melee))
Starting Equipment: (Select one weapon, it's material, two items, and perhaps two fabric armor pieces. State which fabrics used.)