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TheSilentHero
Joined: Sun Sep 14, 2014 4:13 am Posts: 35 Country:
Gender: Male
MGN Username: TheSilentHero
Currently Playing: Pokémon Omega Ruby; Pokémon Shuffle
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Looks good. Could you do Twilight Town next?
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Wed Jan 07, 2015 1:54 pm |
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clubby
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Omega's in Smash 4 really are just copy and pasting stage parts besides a few exceptions, so these are good for what they're worth
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Wed Jan 07, 2015 2:03 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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rude Posting it again because last page ate it.
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Wed Jan 07, 2015 2:34 pm |
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Steven
Site Moderator
Joined: Wed Nov 12, 2008 4:13 pm Posts: 7252 Country:
Gender: Male
Waifu: ElvisDitto
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I think he ment it in a positive sense, like "They [The Omega versions in therms of layout] are pretty plain so he's doing a good job of trying to make them visually interesting."
Last edited by Steven on Wed Jan 07, 2015 3:50 pm, edited 1 time in total.
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Wed Jan 07, 2015 3:02 pm |
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clubby
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Yeah, sorry if I worded it badly
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Wed Jan 07, 2015 3:17 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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I knew his intentions, I was just joking around. I tought of revamping Comet Observatory, mostly because the current one looks pretty outdated. I'm not sure what the result would be, but don't expect a masterpiece.
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Wed Jan 07, 2015 6:24 pm |
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Sazh
Joined: Sat Apr 16, 2011 7:39 pm Posts: 1451 Location: Enjoying Life Country:
Gender: Male
Skype: sazhchocobo
Currently Playing: League of Legends, Killing Floor 2, Overwatch
Waifu: Cleod9
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I understand what Omega stages are. I'm saying that to me, it feels like you're taking the easy way by doing this project. I mean yes, it's a cool thing to do but you would benefit a lot more spriting wise(Specifically detailing, backgrounds, etc.) if you were to just drop it and work on something a little heavier.
_________________Trying my best to better myself as a programmer! Please visit my programming blog, any and all tips are welcome!: https://conceptsexplained.wordpress.com
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Thu Jan 08, 2015 10:25 am |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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Sprited Adeleine (for the millionth time) in a style similar to SSF2: I'm not really satisfied with the shading so, tell me any mistake you find so I can fix it.
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Sun Jan 11, 2015 10:25 am |
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clubby
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The shading does need a bit of work, mostly defining the lightsource; an improvement from your previous ones though. What design of her are you using as a reference in particular?
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Sun Jan 11, 2015 10:45 am |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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I used a redesign I made for her a few months ago. Any specific part I should fix?
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Sun Jan 11, 2015 6:43 pm |
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DettaDoodle
Joined: Sun Apr 10, 2011 2:18 am Posts: 899 Location: drowning in pixels and waifus
Gender: Male
MGN Username: Detta
Waifu: Zinnia
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Her torso is too thin and her right (our left) arm is too wide imo. Try making her torso like 3-5 pixels wider and her arm 2-3 thinner.
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Sun Jan 11, 2015 8:46 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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Tried to follow your advice: Coudn't fix the shading because I don't know what to fix yet...
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Tue Jan 13, 2015 10:52 pm |
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Sazh
Joined: Sat Apr 16, 2011 7:39 pm Posts: 1451 Location: Enjoying Life Country:
Gender: Male
Skype: sazhchocobo
Currently Playing: League of Legends, Killing Floor 2, Overwatch
Waifu: Cleod9
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Not sure if this could help you or not: http://makegames.tumblr.com/post/426486 ... t-tutorialEDIT: I wasn't trying to be mean. I think it'd really help if you learned some basics.
_________________Trying my best to better myself as a programmer! Please visit my programming blog, any and all tips are welcome!: https://conceptsexplained.wordpress.com
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Tue Jan 13, 2015 11:59 pm |
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TheRealHeroOfWinds
Joined: Thu Dec 23, 2010 12:16 pm Posts: 1583 Country:
Gender: Anime Girl
MGN Username: TheRealHeroOfWinds
Skype: TheRealHeroOfWinds
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A few things to note are that the legs are too long (she should be shortercthan Mario, use Kirby as reference as well), and her hair is off. Also the palette of the paint brush should darken from bottom of the brush to the top. (And I mean the actual brush on the paint brush.) Its just that the paint on the brush seems too bright.
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Wed Jan 14, 2015 8:03 am |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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Well, I'm not using the original version as a base, I tried to make her a bit older, mostly because her original design's legs were too short in comparison to the body. But I get what you mean, the legs look really big actually. I'll try to fix that. Also, considering Mario is a pretty short person, I think that she should be just a bit taller than Mario, hr sprite looks big because I want to give her a detailed look,. She would be resized in Flash, but I'll try to make her shorter. I don't think Kirby would work well as a comparison, his sprite is too small in comparison to other characters (he was just resized in Flash). Also, I made the Brush's Colors bright intentional, mostly because I wanted the brush's colors to remain intact when I give her different Pallettes (In a nutshell: I would change her clothes and paintbrush's pallette, with the paint remaining intact). I also made the paint colors to not have any kind of shading because I wanted it to stand out from the colors. I'll take note of your tips and advices to improve her sprite. Anything else I should fix?
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Wed Jan 14, 2015 12:41 pm |
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