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TLSCT
Joined: Mon May 29, 2017 11:58 pm Posts: 23 Location: Some other world, likely cracking open a cold one with the boys. Country:
Gender: Male
MGN Username: TLSCT
Currently Playing: GMod, Splatoon 2
Waifu: too hard to pick one
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I noticed that too, likely a mislabeled original comp.
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Tue May 30, 2017 12:24 am |
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Lulu
Joined: Mon Aug 11, 2008 8:00 am Posts: 10856 Location: Gone. Like a finished flame.
Gender: Male
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- Can't select special mode types with a controller (mouse only) - Crateria platform doesn't move.
_________________ 3DS FC: 5026-4428-6076
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Tue May 30, 2017 12:31 am |
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Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country:
Gender: Male
MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
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Samus' Fully Charge-Shot does 10%+ it's suppose to (doing 37% instead of 27%).
And if you are about 3/4 charged already, than immediately try to buffer a Charge before landing; Samus will enter ground charging and be stuck in it forever, until hit.
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Tue May 30, 2017 12:38 am |
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Mysteric
Joined: Thu Jul 24, 2014 10:15 am Posts: 225 Location: Wherever the hell I wanna be. Country:
Gender: Male
MGN Username: Vega
Currently Playing: The Beta
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Goku Kamehameha resets when he lands if you hold it. Meta Knight Down Air won't have landing animation; will in fact produce a second D-Air on the ground if quick enough.
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Tue May 30, 2017 12:56 am |
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BrineBlade
Joined: Sun Feb 08, 2015 4:51 pm Posts: 20 Country:
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Event 39 stays at loading screen sometimes
EDIT: Turns out this is only because it's loading Clock Town
Last edited by BrineBlade on Tue May 30, 2017 2:04 am, edited 1 time in total.
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Tue May 30, 2017 1:23 am |
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SuperMagikarp
Joined: Fri Feb 20, 2015 6:59 pm Posts: 87 Location: Somewhere low on the tier list. Country:
Gender: Male
MGN Username: SuperMagikarp
Currently Playing: Dem Mind Games.
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I am having multiple issues, all extremely frustrating. Issue #1- The framerate dips down when there are 3-4 fighters on the screen for me. It's to the point that I cannot fight properly. My PC has an I5, and a GTX 960. I can run Witcher 3 on 1080p Ultra. It's not my PC for sure. Issue #2- When I put the graphics on maximum, the game's screen doesn't appear to fit on my monitors screen, causing weird graphical bugs and such. Overall, AMAZING GAME  !!! Just these issues for now.
_________________ I only main DK.
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Tue May 30, 2017 1:26 am |
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puzzler7
Joined: Fri Nov 11, 2016 7:28 pm Posts: 98 Location: Arizona Country:
Gender: Male
MGN Username: puzzler7
Waifu: Aeris
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If Megaman's side-b hits a Pacman fruit, it will stick to the fruit. When the fruit disappears, the crash bomber remains where the fruit was last until it explodes.
EDIT: Same thing with a fire hydrant.
_________________ all the way. God tier tech skill, F tier actual skill.
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Tue May 30, 2017 1:53 am |
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Mysteric
Joined: Thu Jul 24, 2014 10:15 am Posts: 225 Location: Wherever the hell I wanna be. Country:
Gender: Male
MGN Username: Vega
Currently Playing: The Beta
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Hueco Mundo's left slope doesn't interact properly with rolls going leftward.
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Tue May 30, 2017 2:01 am |
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TLSCT
Joined: Mon May 29, 2017 11:58 pm Posts: 23 Location: Some other world, likely cracking open a cold one with the boys. Country:
Gender: Male
MGN Username: TLSCT
Currently Playing: GMod, Splatoon 2
Waifu: too hard to pick one
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-Active Uniras stay in the air where they were thrown if their platform moves/breaks. (See image.) -Turns out Hammer Bro DOES work, but only sometimes.
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Tue May 30, 2017 2:23 am |
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BrineBlade
Joined: Sun Feb 08, 2015 4:51 pm Posts: 20 Country:
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Just completed All Star Battle Beta...and nothing happened
Is this a glitch, or are not all events in the game yet?
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Tue May 30, 2017 3:21 am |
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Chizzy
Joined: Wed Apr 13, 2016 12:03 pm Posts: 212 Location: Gensokyo Country:
Gender: Male
MGN Username: Chizz20
Currently Playing: SSF2 & Touhou
Waifu: Misato Tachibana
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There's a test word at the bottom of the Silhoutte Characters. 
_________________"W-what do you want?! Baka!" Mains:
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Tue May 30, 2017 3:29 am |
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Professor Moriarty
Joined: Mon Apr 27, 2015 4:48 am Posts: 215 Location: Reddit Country:
Gender: N/A
MGN Username: IronedSandwich
Currently Playing: Reddit
Waifu: /u/Spez
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using Pac-Man's side special and hitting the side of the ditch in Green Hill Zone can lead to it acting like a ledge 
_________________ Tier List
S: Waddle Dee A: Jeremy Corbyn B: Waddle Dee C: Waddle Dee
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Tue May 30, 2017 4:50 am |
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Godreaper
Joined: Sun Nov 23, 2014 8:10 pm Posts: 122 Country:
Gender: Male
MGN Username: Godreaper
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Training MODE - Starts your character on the opposite side of the stage after entering the game. - Clicking reset doesn't reset the characters position
_________________Finally back to SSF2?
Get Reaped https://www.youtube.com/watch?v=UqKAJyQcScs
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Tue May 30, 2017 7:12 am |
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Mabo
Joined: Tue May 30, 2017 6:49 am Posts: 6 Country:
Gender: Male
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Hi, just some bugs and feedback to give you after playing SSF2 Beta for a bit, one of which needs to be addressed ASAP for Gamecube controller users using a Mayflash adapter (unsure if it is happening with other controllers/adapters). I posted this on Mcleodgaming's Facebook wall already, but wanted to make sure they saw it:
- When using a Gamecube controller (with a Mayflash adapter) for a short time, the shield will become permanently stuck on during a match, even when quitting that match and opening a new one. The only way to stop the shield from always remaining on is to exit and restart the game (this is a big problem right now and needs to be addressed quickly).
- In Controls, after setting up controls for a Gamecube controller (Mayflash adapter), the only way to get the controls to start working is to either go to a different controller slot and return to the one you set up, or reopen the game.
- While in fullscreen mode, after pressing ESC during key binding to cancel it, it cancels the binding but also shrinks the screen to windowed mode.
- After playing SSF2 using a Gamecube controller with Mayflash adapter for 15 min or so, the monitor will fall asleep. The computer doesn't seem to recognize that it's active while playing SSF2 when using a Gamecube controller.
- After closing the game, upon restarting it the Tap Jump option in the Controls returns back to "On" even if you turned it off previously.
- The pause screen while in game gives you the keyboard inputs for camera controls/quitting even when using a controller configuration (this can be hard to know how to quit a match).
- Not a bug or anything, but while in champ select when using a controller, the hand cursor doesn't reach all the way to the bottom of the screen, where as it goes right off the screen at the top.
- Just a small thing, but it'd be nice if there was a Quit button while in the main menu to exit the game, instead of having to press escape to make it windowed mode, and closing the window.
That's it for now. Thanks so much for Beta. It is awesome! Just hope that issue with shields when using a Gamecube controller with Mayflash gets fixed real soon especially.
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Tue May 30, 2017 7:40 am |
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Nstinct
Joined: Sat Feb 01, 2014 6:29 pm Posts: 295 Country:
Gender: Male
MGN Username: Nstinct
Skype: Trycense
Currently Playing: Smash Bros. 4 3DS, Super Smash Flash 2
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Ness gets stuck in his aerial PK Thunder state after the thunder hits a wall at a certain early point of his PK Thunder: When Ness is on a ledge, backs off, uses pk thunder, and make it hit the ledge:  Here I try it out on a flat wall:  Now on this one you can barely see, but I actually jump before the PK Thunder. I haven't been able to get my PK Thunder stuck while using a grounded PK Thunder.I don't have a gif of it, but I once got when my PK Thunder hit one of Peach's turnips. I also "think" I might have gotten stuck when it collided with another character's aerial attack during that early phase of PK Thunder.
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Tue May 30, 2017 7:53 am |
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