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SSF2 Beta Bug Report/Troubleshooting Thread 
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Joined: Wed Sep 12, 2018 10:45 pm
Posts: 815
Country: Brazil (br)
Gender: Male
MGN Username: bagrielmarmanjo
Currently Playing: SSF2, M.U.G.E.N (rarely), GBA Kirby Games, SSBC, Deltarune
Waifu: i like bepis
Vanilla wrote:
[ Image ]
if a launched opponent lands on a pitfall trap, they'll "bounce" and will not get buried, but the bury effect stays.
the bury effect will not go away until the opponent got properly buried next time.

Looks like something that could be used for Screenshots.

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out of ideas here '-'


Mon Nov 05, 2018 11:58 am
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Joined: Sat Apr 27, 2013 11:21 am
Posts: 2520
Location: Nijigasaki High School
Country: Singapore (sg)
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
just like ness's psi magnet makes him immune to assist trophies,
game and watch's bucket also grants him immunity to assists as well, but only at his front.

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Tue Nov 06, 2018 2:14 am
YIM WWW

Joined: Tue Nov 06, 2018 11:58 am
Posts: 2
Country: United States (us)
Challenge #28 - Bomb Factory Malfunction will not load. It just has the spinning smash logo and the dots forever and ever. :bomberman:

Thank you for reading this,
dsklar20
SSF2 Enthusiast


Tue Nov 06, 2018 12:02 pm
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Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
Unsure if this belongs here but...
Whenever i'm playing online, sometimes my controls suddenly become unresponsive as if the keys were stuck, forcing me to self-destruct because my character can't stop moving to the right or left, or just can't move at all while still offstage, mashing buttons doesn't help either.
This only ever happens in Online, so i'm not sure if that's just some strange lag or an actual issue that happens

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Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Tue Nov 06, 2018 1:20 pm

Joined: Tue Nov 06, 2018 3:44 pm
Posts: 1
Country: United States (us)
For Event All Star Battle Beta, got a time of 1:58 (1 min, 58 sec) and no death.

Still stuck on A Rank.

Am I doing this wrong, or does it factor in percentage? Mine was like 50%-90% in that run.


Tue Nov 06, 2018 3:50 pm
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Joined: Wed Sep 12, 2018 10:45 pm
Posts: 815
Country: Brazil (br)
Gender: Male
MGN Username: bagrielmarmanjo
Currently Playing: SSF2, M.U.G.E.N (rarely), GBA Kirby Games, SSBC, Deltarune
Waifu: i like bepis
AzureHorizon wrote:
For Event All Star Battle Beta, got a time of 1:58 (1 min, 58 sec) and no death.

Still stuck on A Rank.

Am I doing this wrong, or does it factor in percentage? Mine was like 50%-90% in that run.

Try using Sandbag and doing side-b's, and you'll easily throw your opponent to the blast zone.
Of course, you need to time it correctly.
I finished the event in 1 minute and 33 seconds, and i got a S rank.

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out of ideas here '-'


Tue Nov 06, 2018 4:18 pm

Joined: Tue Nov 06, 2018 11:58 am
Posts: 2
Country: United States (us)
In event mode, event 28, bomb factory malfunction, will not load. It says it is but I left it alone for over 12 hours and nothing happened. :bomberman:


Wed Nov 07, 2018 10:03 am
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Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
If you screen/star KO an opponent in Training mode, then quickly respawn them by just setting the CPUs to 0 then back to 1 (which i do a lot to skip the invincibility frames when all i want to do is see what combos work or don't work), they get some sort of "0 gravity" effect on them for a few moments, it quickly goes away and doesn't affect the game much, but was still noticeable enough for me to put it here https://imgur.com/EvujF6t

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Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Wed Nov 07, 2018 8:32 pm

Joined: Mon Oct 29, 2018 10:06 pm
Posts: 2
Country: United States (us)
The Desktop is ONLY AT 89%
MUST LOAD!!!! :sonic: :sonic: :sonic: :sonic: :sonic: :sonic:


Thu Nov 08, 2018 9:34 pm
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Joined: Wed Sep 12, 2018 10:45 pm
Posts: 815
Country: Brazil (br)
Gender: Male
MGN Username: bagrielmarmanjo
Currently Playing: SSF2, M.U.G.E.N (rarely), GBA Kirby Games, SSBC, Deltarune
Waifu: i like bepis
YoshiBoy4000 wrote:
The Desktop is ONLY AT 89%
MUST LOAD!!!! :sonic: :sonic: :sonic: :sonic: :sonic: :sonic:

What's your type of computer?

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out of ideas here '-'


Fri Nov 09, 2018 11:57 am

Joined: Fri Nov 09, 2018 5:56 pm
Posts: 1
Country: Canada (ca)
MGN Username: CharV
Waifu: Cory
If you play Kirby against 2 cpus and you and cpu 1 are both at one stock, and the cpu 2 is dead, if you kirbycide, cpu 2 will win. Is this intentional to punish kirbycides?


Fri Nov 09, 2018 5:59 pm
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Joined: Sat Apr 27, 2013 11:21 am
Posts: 2520
Location: Nijigasaki High School
Country: Singapore (sg)
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
If Master Hand somehow dies while grabbing you, your character disappears completely.

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Mon Nov 12, 2018 2:48 am
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Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
Ness for some reason can absorb Link's bomb arrows https://imgur.com/SKuzzi8

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Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Mon Nov 12, 2018 9:26 pm
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Joined: Sat Apr 27, 2013 11:21 am
Posts: 2520
Location: Nijigasaki High School
Country: Singapore (sg)
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
pit's announcer call sounds "low-volume" when compared to many announcer calls.

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Tue Nov 13, 2018 10:07 am
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Joined: Tue Jan 19, 2016 4:22 pm
Posts: 202
Location: SR388, in the depths of Brinstar...
Country: Brazil (br)
Gender: Male
MGN Username: Rollaboy
Currently Playing: SSF2, Terraria, Spelunky and whatever else Cthulhu brings me.
Waifu: Shoggoth. Tekeli-li.
The wooden walls in Emerald Cave are so thin you can throw someone through them, without actually breaking said wall. Big characters, like Donkey Kong, are even more vulnerable to this, as they don't actually have to be thrown. If one stands too close and is attacked they will end up launched through.

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Main:Image Secondary: Image

Image The satisfaction of making your own art is something truly remarkable. :colonthree:


Wed Nov 14, 2018 8:32 pm
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