Author |
Message |
killer211133
Joined: Fri Feb 20, 2015 1:05 am Posts: 36 Country:
Gender: Male
Skype: slenderman....1
Currently Playing: SSF2
|
I mod ichigo because there isn't many mods for ichigo i hope you like!
_________________
Last edited by killer211133 on Thu Jun 02, 2016 9:11 pm, edited 1 time in total.
|
Thu Jun 02, 2016 6:08 pm |
|
 |
Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
|
You aren't supposed to put mods here, but thank you for your efforts. Also you were suppose to use the [youtube] button for this.
_________________
|
Thu Jun 02, 2016 6:37 pm |
|
 |
killer211133
Joined: Fri Feb 20, 2015 1:05 am Posts: 36 Country:
Gender: Male
Skype: slenderman....1
Currently Playing: SSF2
|
there i fixed it but i dont know where to put it dont blame me
_________________
|
Thu Jun 02, 2016 9:12 pm |
|
 |
Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
|
Mods are looked upon favorably here or SSF2 official sites, so they really don't go anywhere now.
_________________
|
Thu Jun 02, 2016 9:17 pm |
|
 |
Lite2Key
Joined: Fri Jul 25, 2014 9:54 am Posts: 345 Country:
Gender: Male
MGN Username: Lite2Key
Currently Playing: SSF2, M.U.G.E.N., One Piece A-Edition
|
unfavorably, that is.
|
Fri Jun 03, 2016 12:57 pm |
|
 |
Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
|
_________________
|
Fri Jun 03, 2016 1:08 pm |
|
 |
BlazingBarrager
Joined: Mon Dec 26, 2011 12:45 pm Posts: 306 Location: That Little Place in Your Head You Don't Know About
Gender: Male
Skype: blazingbarrager
|
They really need to fix that issue with players escaping attacks that deal multiple hits. Fix that and add invincibility frames to Ichigo's D-Smash during his Shunpo effect and that could make that move a lot useful. They also need to buff his S-Smash because it only does 29% max and its KB isn't fairly great, especially with that end lag.
_________________SSF2 Mains:  ,
|
Sat Jun 04, 2016 4:40 pm |
|
 |
MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
|
wut. Fsmash is a kill move. 80% at least sends them offstage. Don't rate things based off of their effects at 0%
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
|
Sat Jun 04, 2016 4:52 pm |
|
 |
BlazingBarrager
Joined: Mon Dec 26, 2011 12:45 pm Posts: 306 Location: That Little Place in Your Head You Don't Know About
Gender: Male
Skype: blazingbarrager
|
_________________SSF2 Mains:  ,
|
Sat Jun 04, 2016 5:10 pm |
|
 |
Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
|
_________________Mains  and 
|
Sat Jun 04, 2016 6:37 pm |
|
 |
MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
|
He was asking for the devs to make multi hits impossible to get out of, while also suggesting a buff to ichigo Dsmash by making Dsmash untouchable
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
|
Sat Jun 04, 2016 8:02 pm |
|
 |
Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
|
That's like asking to make Captain Falcon's jab combo to force you to stay inside till 999% Why not just buff the speed and/or power of Dsmash?
_________________Mains  and 
|
Sat Jun 04, 2016 9:48 pm |
|
 |
BlazingBarrager
Joined: Mon Dec 26, 2011 12:45 pm Posts: 306 Location: That Little Place in Your Head You Don't Know About
Gender: Male
Skype: blazingbarrager
|
When I said invincibility frames, I meant for the shunpo effect only. I guess the multi-hit suggestion was a bit much though. Still, it could use more damage or KB. Feels like you need to get your opponent's damage percent high just to KO and the meteor effect in one of the frames doesn't compensate enough (especially since his down throw spikes) to balance out with the current version. Also Up-Smash could be faster at the cost of damage or KB. Seriously it's like you stop doing anything for the first half-second of the animation.
_________________SSF2 Mains:  ,
|
Sat Jun 04, 2016 10:19 pm |
|
 |
MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
|
Ichigo's Usmash isn't a move you can just throw out willy nilly. You need to space it for a high %% kill. His smashes in general are slow, but pack a punch, which means you should be spacing them, not just throwing them out when someone is close
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
|
Sun Jun 05, 2016 9:47 am |
|
 |
Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
|
His up smash isn't that great of a KO move, being inferior to the likes of DK's, Fox's and Marth's, when tipped, up smashes along with a few others. Yeah you have to get reads and space it well in order for it to connect. About his down smash, it should be a one hit and be stronger like it was last demo. The mutil hit makes sense, but the shupo effect for the move did not. I am not sure why they even added it.
_________________
|
Sun Jun 05, 2016 10:06 am |
|
|