Ok, so much things to point. But basically, the song in VG isn't EXACTLY the song on SSB64, you may don't notice, but I do. I have all the stage songs for all the smash games, I will make it a zip file and send, it may be useful. (I love the songs...)
And you should use the sprites from Sonic battle for sonic neutral B after images, or at least just make the after images appear when he is MOVING, because it looks weird when he is stand on air with a giant blue dot.
About the dash... I like Brawl's better, anyway np.
I saw some glitches and graphicall flaws (I meant, on the layers), but too lazy to point, you can deal with that.Like the song, but the last ones were better.
And if you mind,
I have a little request for v0.5, a item switch screen, I hate all these items appearing when I just want a SB, and when I make the Item appearence to less than medium it becomes worst...
You have the wrong Link FS (look at the request page), and it will be even more wrong soon.
As said, inclined ground could have more work, how about... like the characters glued on the ground, or maybe give them more gravity and more speed (if it makes sense). So probably they won't fall on ground and stuff.
Love the random option, it make me less less bored to have to select the characters Good improvements on Ichigo and Sonic, besides, Sonic's down aerial could use some work, anyway I know that will be improved in 0.5. But Ichigo's side+B don't should give damage, could addapt more to inclined ground or plateaus on ground, less desjuinted hitbox (in same and in frames, it hit even when he isn't attacking anymore, and at a long distance), and have more connection (it push the foes back, but it just don't connect with his movement, they could be more stuck on the attack too).
Dream Land is huge if you compait with SSB64, it is bigger than BF but not THAT big, ok, it isn't a big deal, but for people who have this as "main stage" probably would prefer the actual size...
The bug on the smashballs happen with any item, like:
You can explode a fan and then you get a floating capsule that gives you a FS. The items are randomly changing their sprites.
Dodges (to side) gives immunity to some players, but not for other (like the frames where they glow and don't take damage). Ichigos ground dodge gives immunity to him just when he jumps, bot when he fall he can be easily attacked.
Other than that, it is a great improvement, I feel the game a lot more solid
. I also like the fixes on Link, my main, and a lot of other things, really. I think the same way as AwsomeMan, when I saw that I started to think how awesome 0.5 will be. Focus on engine, not characters or stages (unless it is fixing movesets and stuff), but items are good too
Sorry for the huge text, but I can't bear so many thinkings...
Hoping my grammar is flawless, as well as ideas are understadable.