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Super Smash Bros for Wii U/3DS 
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Joined: Sat Sep 06, 2008 2:41 pm
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I think with the separation of Zelda and Sheik that TLoZ will have 5 reps in total. The last one we haven't seen being Ganondorf, who, with all this changing of movesets, hopefully he will be the Ganondorf we have all been hoping for.

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Fri Apr 11, 2014 3:52 pm
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Joined: Mon Sep 05, 2011 8:44 pm
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SuperSmashDrake wrote:
I think with the separation of Zelda and Sheik that TLoZ will have 5 reps in total. The last one we haven't seen being Ganondorf, who, with all this changing of movesets, hopefully he will be the Ganondorf we have all been hoping for.

I'm actually hoping he stays the same for the most part.

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im done


Fri Apr 11, 2014 4:52 pm
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I am going to be disappointed if it is still a Falcon clone

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Sakurai Fanfic continues


Fri Apr 11, 2014 5:05 pm
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Joined: Mon Aug 11, 2008 10:41 am
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I wouldn't mind a little bit of alteration, but I like how he was in Brawl for the most part. Just balance him to not be a sack of s***

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Fri Apr 11, 2014 5:27 pm
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make every move flame choke


Fri Apr 11, 2014 5:30 pm
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Kyuubit Level Three wrote:
make every move flame choke

But mah Vulcan Kick...

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Sakurai Fanfic continues


Fri Apr 11, 2014 5:37 pm
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TerminX wrote:
I wouldn't mind a little bit of alteration, but I like how he was in Brawl for the most part. Just balance him to not be a sack of s***

^Pretty much
When they changed Sheik and Zamus, they just gave them useful moves where there were s*** moves before.
That's all Ganondorf needs. Not a complete overhaul.

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im done


Fri Apr 11, 2014 5:46 pm
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Arctic wrote:
TerminX wrote:
I wouldn't mind a little bit of alteration, but I like how he was in Brawl for the most part. Just balance him to not be a sack of s#%$&

^Pretty much
When they changed Sheik and Zamus, they just gave them useful moves where there were s#%$& moves before.
That's all Ganondorf needs. Not a complete overhaul.


Isn't he bottom tier? A decent overhaul wouldn't hurt.

Not major, but maybe some magic attacks and his sword.

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Commission info - http://reiforce.deviantart.com/journal/


Fri Apr 11, 2014 5:57 pm
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Reix wrote:
Arctic wrote:
TerminX wrote:
I wouldn't mind a little bit of alteration, but I like how he was in Brawl for the most part. Just balance him to not be a sack of s#%$&

^Pretty much
When they changed Sheik and Zamus, they just gave them useful moves where there were s#%$& moves before.
That's all Ganondorf needs. Not a complete overhaul.


Isn't he bottom tier? A decent overhaul wouldn't hurt.

Not major, but maybe some magic attacks and his sword.

He was actually decent in Melee, and there he was more of a Falcon clone than in Brawl.
Maybe some magic attacks where he has useless moves, but that's all I can go for.

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im done


Fri Apr 11, 2014 6:06 pm
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Arctic wrote:
Reix wrote:
Arctic wrote:
TerminX wrote:
I wouldn't mind a little bit of alteration, but I like how he was in Brawl for the most part. Just balance him to not be a sack of s#%$&

^Pretty much
When they changed Sheik and Zamus, they just gave them useful moves where there were s#%$& moves before.
That's all Ganondorf needs. Not a complete overhaul.


Isn't he bottom tier? A decent overhaul wouldn't hurt.

Not major, but maybe some magic attacks and his sword.

He was actually decent in Melee, and there he was more of a Falcon clone than in Brawl.
Maybe some magic attacks where he has useless moves, but that's all I can go for.

So what will you do if he is changed almost entirely? Also he was bad in Brawl because of poor balancing and the game's physics.

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Fri Apr 11, 2014 6:10 pm
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If you pause the direct on the scene where Mario and Sonic are fighting on Halberd at the right time you can see a dragoon piece pop in for a split second. I'd take a screen but I'm on the Wii U.


Fri Apr 11, 2014 7:34 pm

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When ou KO a character now, the color of your player (red, yellow, blue, green) will light up indicating a point.
Also, I feel like Sakurai should do the following to balance things:
Make it that Little Mac's standard special shouldn't be able to recharge for a certain amount of time after using the KO Uppercut (spamming reasons) and maybe Rosalina's down special (Gravitational Pull) shouldn't be as strpng to suck up attacks if she has high damage or if its an attack that is just too strong. Comments? I'll think of more balancing ideas later (hopefully better than these two).


Fri Apr 11, 2014 7:48 pm
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superkid wrote:
When ou KO a character now, the color of your player (red, yellow, blue, green) will light up indicating a point.
Also, I feel like Sakurai should do the following to balance things:
Make it that Little Mac's standard special shouldn't be able to recharge for a certain amount of time after using the KO Uppercut (spamming reasons) and maybe Rosalina's down special (Gravitational Pull) shouldn't be as strpng to suck up attacks if she has high damage or if its an attack that is just too strong. Comments? I'll think of more balancing ideas later (hopefully better than these two).

Why would you be making balancing comments on a game that isn't even out yet?


Fri Apr 11, 2014 7:50 pm
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I feel like Sakurai should do the following to balance things: let the people making the game do their damn job, because they wouldn't give someone an instant kill move without determining how to balance it first.

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Dr.Geno wrote:
Sir Raptor wrote:
I just got Kid Icarus.
And it is ridicarus.

I should warn you for that


Fri Apr 11, 2014 7:55 pm

Joined: Wed Jan 04, 2012 11:21 pm
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Dr.Geno wrote:
superkid wrote:
When you KO a character now, the color of your player (red, yellow, blue, green) will light up indicating a point.
Also, I feel like Sakurai should do the following to balance things:
Make it that Little Mac's standard special shouldn't be able to recharge for a certain amount of time after using the KO Uppercut (spamming reasons) and maybe Rosalina's down special (Gravitational Pull) shouldn't be as strpng to suck up attacks if she has high damage or if its an attack that is just too strong. Comments? I'll think of more balancing ideas later (hopefully better than these two).

Why would you be making balancing comments on a game that isn't even out yet?

.... :sweat: Jeez, I didn't really think about that. Sorry.


Fri Apr 11, 2014 8:06 pm
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