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Sonic the Hedgehog 
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smartguy36 wrote:
ZaloZemsis wrote:
It shows the emeralds in the bottom left corner of the screen. There might be parts of the game were you can find the emeralds.

Actually,to get Super Sonic,get all red rings and play through Sonic Simulator.

Spoiler-Much?


Thu Nov 11, 2010 7:26 pm
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Gyiiro wrote:
smartguy36 wrote:
ZaloZemsis wrote:
It shows the emeralds in the bottom left corner of the screen. There might be parts of the game were you can find the emeralds.

Actually,to get Super Sonic,get all red rings and play through Sonic Simulator.

Spoiler-Much?

Not IMO.

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Thu Nov 11, 2010 7:57 pm
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Gyiiro,make sure you edited your quote,because I edited mine.

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Fri Nov 12, 2010 3:32 pm
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smartguy36 wrote:
Gyiiro,make sure you edited your quote,because I edited mine.

He doesn't really have to.
---------------
The thought of using Rocket is just weird. The Power-Ups are cute, but not really enough to satisfy me.


Fri Nov 12, 2010 6:24 pm
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Here's GameTrailers review of Sonic Colors.
YouTube Video:

And here's the Europe Trailer of Sonic Colors.
YouTube Video:

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Sat Nov 13, 2010 11:36 am
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They all say it`s frustrating.

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Sat Nov 13, 2010 2:35 pm
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Ballton wrote:
They all say it`s frustrating.

I really don't know why they should complain on its difficulty.
Games are SUPPOSED to be difficult.
Oh,and Sonic Colors is already released in Europe and Australia.

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Sat Nov 13, 2010 3:13 pm
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smartguy36 wrote:
Ballton wrote:
They all say it`s frustrating.

I really don't know why they should complain on its difficulty.
Games are SUPPOSED to be difficult.
Oh,and Sonic Colors is already released in Europe and Australia.


There is a difference between Difficult and Frustrating, ya know.

For example, Henry Hatsworth is difficult. For the life of me I can't beat that one boss, but I'm having so much fun that I don't really care how many times I die, just so long as I can keep playing. Because there is a challenge to it: When you fight that boss, you slowly learn his weaknesses, his attack patterns and how to avoid them, gather powerups from that little puzzle below and figure out which ones work best when, and so forth.

On the other hand, Nicktoons: Attack Of The Toybots is frustrating. Its got a lot of platforming and if you hit a spike you disappear and reappear right at the last checkpoint. It gets frustrating because you know what you have to do and how you have to do it, but you just can't pull it off and it shows no mercy, nearly get there, land on one spike, start from the beginning. There is no actual challenge to it, there is nothing you need to figure out, you just have to keep hitting the rock with the needle until it breaks. And thats not fun. At all.
(But hey, Timmy and GIR were in it... so it was kinda worth it.) :xd:

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Sat Nov 13, 2010 3:37 pm
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Stump Lark wrote:
smartguy36 wrote:
Ballton wrote:
They all say it`s frustrating.

I really don't know why they should complain on its difficulty.
Games are SUPPOSED to be difficult.
Oh,and Sonic Colors is already released in Europe and Australia.


There is a difference between Difficult and Frustrating, ya know.

For example, Henry Hatsworth is difficult. For the life of me I can't beat that one boss, but I'm having so much fun that I don't really care how many times I die, just so long as I can keep playing. Because there is a challenge to it: When you fight that boss, you slowly learn his weaknesses, his attack patterns and how to avoid them, gather powerups from that little puzzle below and figure out which ones work best when, and so forth.

On the other hand, Nicktoons: Attack Of The Toybots is frustrating. Its got a lot of platforming and if you hit a spike you disappear and reappear right at the last checkpoint. It gets frustrating because you know what you have to do and how you have to do it, but you just can't pull it off and it shows no mercy, nearly get there, land on one spike, start from the beginning. There is no actual challenge to it, there is nothing you need to figure out, you just have to keep hitting the rock with the needle until it breaks. And thats not fun. At all.
(But hey, Timmy and GIR were in it... so it was kinda worth it.) :xd:


Nickelodeon games are bad. PERIOD.

I still love watching Fairy Godparents but that slimeball tournament crap is god damn awe-full.

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Sat Nov 13, 2010 3:47 pm
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Ballton wrote:
Stump Lark wrote:
smartguy36 wrote:
Ballton wrote:
They all say it`s frustrating.

I really don't know why they should complain on its difficulty.
Games are SUPPOSED to be difficult.
Oh,and Sonic Colors is already released in Europe and Australia.


There is a difference between Difficult and Frustrating, ya know.

For example, Henry Hatsworth is difficult. For the life of me I can't beat that one boss, but I'm having so much fun that I don't really care how many times I die, just so long as I can keep playing. Because there is a challenge to it: When you fight that boss, you slowly learn his weaknesses, his attack patterns and how to avoid them, gather powerups from that little puzzle below and figure out which ones work best when, and so forth.

On the other hand, Nicktoons: Attack Of The Toybots is frustrating. Its got a lot of platforming and if you hit a spike you disappear and reappear right at the last checkpoint. It gets frustrating because you know what you have to do and how you have to do it, but you just can't pull it off and it shows no mercy, nearly get there, land on one spike, start from the beginning. There is no actual challenge to it, there is nothing you need to figure out, you just have to keep hitting the rock with the needle until it breaks. And thats not fun. At all.
(But hey, Timmy and GIR were in it... so it was kinda worth it.) :xd:


Nickelodeon games are bad. PERIOD.

I still love watching Fairy Godparents but that slimeball tournament crap is god damn awe-full.

And what does fairy godparents/Nickelodeon have to do with sonic the hedgehog? Please get back on topic

Quote:
They all say it`s frustrating.

Why? Do they intend for the game to be easy?
If theres no challenge in a game, its complete s***
This what makes monster hunter,demon souls,Sonic adventure 2 and all those other games good


Sat Nov 13, 2010 6:49 pm
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Okay except SA2. I agree that was a cakewalk


Sat Nov 13, 2010 7:44 pm
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I always hate it when reviwers take points off a game for it being too hard or too easy.

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Sun Nov 14, 2010 4:04 pm

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They didn't say it was too hard, you idiot. The said it was frustrating due to design flaws. There's a difference. Like what that one guy was trying to say, "hard" is when something takes a lot of skill, while "frustrating" is when something in the game is badly designed and it gets in the way of enjoying the game, for example the "floaty, imprecise jumping mechanics" that the reviewer was talking about.

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Sun Nov 14, 2010 9:53 pm
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Here are all of Eggman's PA announcements when in any stage of Sonic Colors!
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The order:
Tropical Resort
Sweet Mountain
Starlight Carnival
Aquarium Park
Asteroid Coaster

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Last edited by Solid Snivy on Fri Nov 19, 2010 7:21 am, edited 2 times in total.



Tue Nov 16, 2010 9:02 pm
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I suggest you place it in spoiler. Oh and the powerups are addicting, Rocket is the one I dislike.


Thu Nov 18, 2010 6:51 pm
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