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My Sprites 
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Joined: Wed Oct 05, 2011 3:39 pm
Posts: 223
Location: The world.
Gender: Male
Skype: KrayKrayDabouken
Currently Playing: Something I enjoy.
Hm, you should work on your shading.

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Tue Oct 15, 2013 4:00 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
^Indeed I do. Which leads me to doing this:

Image

A good ol shading comparison. These are two different characters for the same project. I prolly need to modify the foot on the girl on the right's right, but I'm pretty happy with the rest. so, which shading looks better?

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Thu Oct 17, 2013 4:21 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
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I. Hate. Shading.

This was just something I whipped up to help with Blizzard's design and for shading practice, so it doesn't really look all that good. I was thinking about renaming her Snowdove. I was trying to apply the method used in the right sprite from the last sprites that I posted, and the coloring of the left.

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Sun Oct 20, 2013 5:41 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
So many views, so little comments. ;~;

Image

Design 2 finished. Still need a few ideas. I plan on changing the color of her clothes completely to something lighter. Her stance, still not sure about.

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Mon Oct 21, 2013 11:44 am
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Joined: Wed Oct 05, 2011 3:39 pm
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Location: The world.
Gender: Male
Skype: KrayKrayDabouken
Currently Playing: Something I enjoy.
The way you make the face on all your sprites, it doesn't match the rest of the sprite very well. Also the torso anatomy on that sprite is no good, you should redo it.

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Mon Oct 21, 2013 11:53 am
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Joined: Mon Jan 10, 2011 11:31 am
Posts: 1955
Location: Netherlands
Gender: Female
hmm, if i were you i'd change the color of the scarf or outline it because the color is to similar to the hear, i also still think that the legs that you make on your character's are a little to wide and to big


Mon Oct 21, 2013 11:58 am
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Joined: Wed Nov 12, 2008 4:13 pm
Posts: 7252
Country: Netherlands (nl)
Gender: Male
Waifu: ElvisDitto
♠ Ace ♠ wrote:
The way you make the face on all your sprites, it doesn't match the rest of the sprite very well. Also the torso anatomy on that sprite is no good, you should redo it.


Yo, I've seen you go around the block like this a couple of times and I'd like you ask if you if you can drop the attitude and stop with giving such useless critique. No one is going to gain anything if you say stuff like 'it's no good start over'.

At least have the deceny to eleborate on what he should do better next time then.

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Mon Oct 21, 2013 2:34 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Auraka wrote:
hmm, if i were you i'd change the color of the scarf or outline it because the color is to similar to the hear, i also still think that the legs that you make on your character's are a little to wide and to big


I'll do that, and yeah, I can fix the legs. Maybe make the thighs 2-3 pixels thinner and the calf 1-2 pixels thinner.

♠ Ace ♠ wrote:
The way you make the face on all your sprites, it doesn't match the rest of the sprite very well. Also the torso anatomy on that sprite is no good, you should redo it.


I'm not sure on the whole face thing, but I'll try to make it match more.

As for the Torso, that's an easy fix. I just rushed to making the concept that I was going for, but after posting the exact post that I posted in another forum, I know that concepts take effort too. Not the mention the heat I got from the joke that I posted before the sprite since a lot of users don't know me a lot.

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Mon Oct 21, 2013 3:24 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Image

And another new character. The two sprites besides her are there for comparison reasons. I plan on shading in the exact same style as those two sprites. I also think I made the woman a bit tall and I still need to work on my faces, but I like the overall concept. Just need to shade where the white is.

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Fri Nov 01, 2013 2:24 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Image

Update. Need serious help with shading.

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Fri Nov 01, 2013 8:59 pm
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Joined: Sun May 20, 2012 6:55 pm
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The Green Sage wrote:


The face could use some work before anything else.

For shading, I'd recommended just looking at more examples from the game. The thing I notice is that the two next to her don't use black lines to separate colors.

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Commission info - http://reiforce.deviantart.com/journal/


Fri Nov 01, 2013 10:35 pm
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Joined: Wed Nov 12, 2008 4:13 pm
Posts: 7252
Country: Netherlands (nl)
Gender: Male
Waifu: ElvisDitto
The Green Sage wrote:


Aa-ing (anti aliasing) is a common technique for fightan sprites, have you heard of that? Look into it if not, it may serve you wel when you shade bigger sprites.

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Sat Nov 02, 2013 7:35 am
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Steven wrote:
The Green Sage wrote:


Aa-ing (anti aliasing) is a common technique for fightan sprites, have you heard of that? Look into it if not, it may serve you wel when you shade bigger sprites.


Yeah I've heard of it. The way that this style is shaded is exactly above iirc. I'll look for a guide for shading in this style. Thanks for the suggestion.

Reix wrote:
The Green Sage wrote:


The face could use some work before anything else.

For shading, I'd recommended just looking at more examples from the game. The thing I notice is that the two next to her don't use black lines to separate colors.


I'm considering just uses bases for faces until I can get used to the way they are sprited. Thanks for the other suggestion.


Thanks for the comments. I'm gonna actually update the OP soon when I finish revamping the sprite above.

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Sat Nov 02, 2013 11:09 am
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
Finally updated OP with one sprite so far.

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Sat Nov 02, 2013 8:12 pm
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Joined: Tue Jul 27, 2010 2:01 pm
Posts: 1787
Location: Drawing for grades!
Country: Sri Lanka (lk)
Gender: Male
MGN Username: SageHarpuiaJDJ
Skype: SageHarpuiaJDJ
Currently Playing: The game of Life
Waifu: Beruka from Fates
I decided to challenge myself to become better. so I going to spend all this month practicing and honing my current skills, which is very little.

So expect a lot more sprites here, but only when I'm 100% sure that they're done and ready. Anyways, I don't know what I want to sprite right now, so I'm going to take requests that will actually get done this time. I know that I opened requests many times and didn't do any at all, but now I'm more determined and ready, so request away and I'll try my best on the character.

I also want to work on some of my custom stuff, so I'm going to post the descriptions of the first 8 characters that I thought of while on hiatus. The game is obviously a fighting game, but I don't want to go into any details, like the name and the system, yet. There's still some things that need to figure out like the names of the other organizations.

1.) Win Leasure
Description: One of the main characters of the game. His fighting style is a combination of a special kind of new fictional Karate that involves the use of quick thought process and speed. He has the power of blue lighting and utilizes the quick thinking skills needed in this new style, but rather attack quickly, he uses his senses to try and out think his opponent.
Design and Style Notes: Win's design as well as his style is inspired by the Mishimas' fighting style and designs from Tekken, mainly Kazuya. He does wear upper body attire, which is a blue stash that represents his intermediate status as a martial artist. His trunks are inspired by many Karate trunks, but unlike normal trunks, they are baggy and heavy, which shows that the wearer is holding back in terms of speed.

2.) Day Coles
Description: Win's future rival. He's a swordsman that also utilizes speed, but he also utilizes power in his swipes at the same time. He uses his sword for serious damage, while mainly attacking with his fists. His high damaging moves consists of combos with his sword and his own limbs. He doesn't really think before attacking, but rather, he recklessly, yet poetically, swings his sword hoping to make a hit.
Design and Style Notes: Day's design is to show someone that doesn't hold back for a second. His attire is light in mass and weight. His sword is a special designed Kitana. The colors on his attire are meant to show burning rage due to the serious attitude problem that Day has. His style is very reckless and revolves on dumb luck.

3.) Lux Deville
Description: A character that's more self aligned, yet somewhat evil. She loves to get in trouble and is seriously greedy. She fight using manipulative techniques taught by a dark version of the new fictional Karate. She can also bend light, which turns black due to her dark teachings. She uses this ability to deal serious damage.
Design and Style Notes: Like Win, she's inspired by the Mishimas' fight style and design, but her design is more based on the later version of Kazuya. Her colors are used to symbolize evil and greed. Her attire is lighter than Win's, showing that holding back is not an option. Besides from having Mishima inspired moves, she also has moves inspired by two very popular Street Fighter villans: M. Bison and Juri.

4.) Mano "Snowdove" Yamagi(Somewhat sprited, but still needs work)
Description: A young girl forced to an evil fate. After getting lost in New York in a snowstorm, she is founded by a demon worshiping cult that performs a demon trapping ritual on her. That leads to her having to do their bidding as well as live with a monster inside of her. Due to the demon, she can create ice in different forms on her body, as well as create strong icy winds.
Design and Style Notes: Yamagi's design is basically my version of a generic ice fighter. Her attire and colors are meant to show that a secret is hidden inside her. Her clothing is also meant to look casual to hide that secret. Her style is somewhat like a basic swordsman, as well as a kicker. Her kick moves are inspired by many popular kick type characters like Chun-li and Robert Garcia.

5.) "Constant" Kenneth Rogers
Description: A neutral fighter. He mainly fights in the streets to help make a living. He doesn't have any special powers or abilities. To him, these are impossible and when he actually sees something like that, he calls them 'Japanese Firework Tricks'.
Design and Style Notes: Kenneth is inspired by many boxer type characters, as well as many street walkers. His attire is like that of a basic street punk. There isn't really any inspiration for his colors, just something bright to be different. His style is basic street instincts.

6.) Haruna Zatara(Sprited and editing)
Description: A very good, kind, and humble person. After surviving a life threatening disease, she is a very thankful person. The reason behind her fighting spirit, however, is unknown. She mainly uses special white flames. These flames were created due to strange after effect of surviving the disease.
Design and Style Notes: Zatara's Design is meant to show elegance similar to the elegant design of Jun from Tekken. Her clothing is rather simple, but the designs and colors on her clothing is meant to show her burning passion. Her style is inspired by Kyosuke and Iori.

7.) Kamakaze
Description: An evil, mysterious, soft spoken person. He works for an unknown mafia like group as one of the main assassins, as well as a bodyguard due to his huge size. He uses a mysterious aura to his disposal.
Design and Style Notes: This beast's design is meant to be intimidating, yet mysterious, His attire is like that of a fictional armored guardian. He also wears a mask inspired by Japanese folk demons. His style is meant to rough and aggressive.

8.) Rio "Hurricane" Herendez.
Description: A casual Luchador. Besides his regular wrestling skills, he also uses the power of wind by making tornadoes to launch his opponent. He's very energetic and happy, but he's not afraid to fight for what is right.
Design and Style Notes: Rio's design is inspired by many types of professional wrestling. His main concept comes from The Hurricane, a WWE wrestler. His style of fighting stands out because he uses a vortex attack, something that isn't common in a lot o grapplers.

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Wed Nov 06, 2013 11:18 am
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