Daisy for Super Smash Flash 2??!?!
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BlazingBarrager
Joined: Mon Dec 26, 2011 12:45 pm Posts: 306 Location: That Little Place in Your Head You Don't Know About
Gender: Male
Skype: blazingbarrager
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Looks good, but I think it can be better by allowing you to choose your trajectory by slightly tilting up or down when executing the move.
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Wed Jun 08, 2016 8:35 pm |
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realmemoryman3
Joined: Sat Feb 13, 2016 6:14 pm Posts: 89 Country:
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That seems quite cool actually. Maybe it can bounce off multiple enemies if hit at the right angle! Still, I would think that it would need a visual overhaul so it doesn't look cheap.
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Sun Aug 14, 2016 6:50 am |
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realmemoryman3
Joined: Sat Feb 13, 2016 6:14 pm Posts: 89 Country:
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How much time...or character slots left? When was the roster decided again?
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Sat Aug 20, 2016 11:34 am |
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Devon
Joined: Thu Nov 20, 2008 2:34 pm Posts: 993 Location: Somewhere. :3 Country:
Gender: Male
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I've actually had a couple of ideas for a Daisy moveset in Smash.
First off, rather than the yellow dress, Daisy would wear her outfit from the Mario Sports games. (Specifically, Mario Golf is what I imagined). I also imagined her normal moves using some sort of martial arts techniques to further differentiate herself from Peach.
As for her special moves...
Neutral B: Flower Power Daisy extends her arms causing flower petals to fly out. Think Bowser's fire breath except thinner and ina straight line. Side B: Daisy Drive Similar in concept to Peach Bomber but is used as a combo extender rather than a finisher. up B: Petal Barrage Daisy disappears in a flurry of cherry blossom petals and reappears somewhere else depending on which direction you're holding. Doen B: Crystal Smash Daisy slams her fist into the ground causing crystals to appear around her. I envision it being used as her main kill move. Final Smash: Daisy causes massive thorny vines to pop out fro. The stage to attack enemies with. Generic, I know, but if you have a better idea, I'd love to hear it. (Seriously, this was all I could think of and if anyone has a better idea, please share it.)
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Sat Aug 20, 2016 12:45 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Man you really, REALLY want Daisy huh.. I can't get mad at your loyalty though..
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Sun Aug 28, 2016 10:06 pm |
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realmemoryman3
Joined: Sat Feb 13, 2016 6:14 pm Posts: 89 Country:
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I like the idea of Daisy Drive. Perhaps it could be a unique move that is triggered by air-dashing left of right.
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Sat Sep 17, 2016 6:44 am |
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MedK
Joined: Fri Feb 07, 2014 6:32 pm Posts: 384 Location: Milky Way Country:
Gender: Anime Girl
MGN Username: MGoku9
Currently Playing: SSF2, Crash Tag Team Racing, Dragon Ball Budokai 2
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So... My ideas for her moveset. Not a Peach clone, hehe:
Jab: Punch, punch and a frontflip, with a arc-kick in the end (same as Sonic Eagle). Side tilt: Picks a tennis racket and whacks it forwards. Has upwards knockback. Very high knockback and low damage. Up tilt: An uppercut. Down tilt: Does a spinning low-kick.
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Neutral aerial: Same as Kirby's. Forward aerial: Same as Peach's, except it meteor smashes. Down aerial: Same as Bomberman's. Up aerial: Same as Mario's.
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Forward smash: Summons a Piranha Plant (in a pot) and points it forward, while it bites many times. Has a random chance of Summoning a Piranha Plant that can shot fireballs that act like Luigi's. Up smash: Does a handstand and kicks with one leg upwards. Down smash: Similar to how it worked in Mario Strikers, the Crystal Smash surrounds the ground beneath Daisy with sharp crystals that knock the opponent backwards.
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Grab: Same as Mario's. Pummel: Kicks opponent. Forward throw: With her racket, hits the opponent forward. Low knockback. Can start combos. Down throw: Slams opponent in the ground, and makes many poisonous flowers rise from the ground. Will poison the opponent (DUH) Up throw: Same as Peach's up tilt. Back throw: Following the Mario series' tradition, will spin around 4 times and then throw the opponent backwards.
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Neutral-B (Flower Power): Daisy extends her arms causing flower petals to fly out. Think Bowser's fire breath except thinner and ina straight line. Side-B (Flower Shot): Takes out her custom baseball bat, and proceeds to hit a ball (a physical) at high speed. The strength and speed of the ball will depend on how long the move is charged for, and has a hit-box at close range, which deals more damage at the tip of the bat. At mid to max charge, it has a small chance to inflict a Flower effect on the enemy, dealing damage over time. Down-B (IDK): Makes some vines appear in front of her. The longer it is charged, the more vines will appear. High hitlag. Up-B (Petal Barrage): Disappears in a flurry of cherry blossom petals and reappears somewhere else depending on which direction you're holding.
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Final Smash (IDK). Made two versions because... If Ryu can have two final smashes, why Daisy couldn't?: Grounded version: Makes many vines appear from the platform she is on, starting from both sides. Position yourself close to her to evade the attack.
Aerial version: Makes a flower rain, that when on contact, will stun the opponent and give the flower effect.
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== SSF2 ==
Flash Card #10RIP Forums. Hope you're having a good day, though! Unless you main Marth /s.
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