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Koodoo25
Joined: Mon Aug 11, 2008 8:02 am Posts: 172 Location: Waiting for the Mother 3 translation to be done
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You can program that if you want. Not much harder, in fact probably easier. And btw, i think along with variables you need coding.
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Mon Sep 29, 2008 4:50 pm |
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Stump Lark
Joined: Tue Aug 12, 2008 10:08 am Posts: 771 Location: For the first 10 years of my life I thought I lived in America. I was wrong. :< Country:
Gender: Male
Skype: Wazhisnam
Currently Playing: Final Fantasy 4 Heroes of Light
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Hm, coding huh? Oh no, after all this time I have never had to code before, I never thought you would have to code when making a game, I may as well quit! *sarcasim* I found the whole 'coding' thing kinda ovious, sorry.
_________________ >Note to self: Using a dog notorious for attempting to bite people's noses off as a pillow is hilarious hazardous to your health.
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Tue Sep 30, 2008 11:47 am |
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Koodoo25
Joined: Mon Aug 11, 2008 8:02 am Posts: 172 Location: Waiting for the Mother 3 translation to be done
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I do too. maybe not as much as you but its still easy to learn
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Tue Sep 30, 2008 3:04 pm |
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Sirtopeia
SSF2 Developer
Joined: Mon Aug 11, 2008 6:41 am Posts: 982 Location: Lost in binary. Country:
Gender: Anime Girl
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just to get an idea of how i like to code my stuff,
ALL 60+ Characters (including stat differences and the other things each character do) are in 1 (count it, 1) OBJECT that is it
(the computer characters have their own object)
yea...
_________________Adopted by Spikeman & capcomflash.
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Tue Sep 30, 2008 10:55 pm |
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Stump Lark
Joined: Tue Aug 12, 2008 10:08 am Posts: 771 Location: For the first 10 years of my life I thought I lived in America. I was wrong. :< Country:
Gender: Male
Skype: Wazhisnam
Currently Playing: Final Fantasy 4 Heroes of Light
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_________________ >Note to self: Using a dog notorious for attempting to bite people's noses off as a pillow is hilarious hazardous to your health.
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Wed Oct 01, 2008 1:00 pm |
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Sirtopeia
SSF2 Developer
Joined: Mon Aug 11, 2008 6:41 am Posts: 982 Location: Lost in binary. Country:
Gender: Anime Girl
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it makes the game run faster when you have less objects to process
_________________Adopted by Spikeman & capcomflash.
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Wed Oct 01, 2008 5:44 pm |
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Stump Lark
Joined: Tue Aug 12, 2008 10:08 am Posts: 771 Location: For the first 10 years of my life I thought I lived in America. I was wrong. :< Country:
Gender: Male
Skype: Wazhisnam
Currently Playing: Final Fantasy 4 Heroes of Light
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_________________ >Note to self: Using a dog notorious for attempting to bite people's noses off as a pillow is hilarious hazardous to your health.
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Thu Oct 02, 2008 1:53 pm |
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Koodoo25
Joined: Mon Aug 11, 2008 8:02 am Posts: 172 Location: Waiting for the Mother 3 translation to be done
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Ill have to try that! thanks sir.
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Thu Oct 02, 2008 3:03 pm |
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Sol Django
Joined: Sun Aug 24, 2008 5:59 pm Posts: 509 Location: The world will never know
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how do you make it so that when certain objects are near certain other objects they would do something like attack it or run away or something
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Thu Oct 02, 2008 11:33 pm |
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Sirtopeia
SSF2 Developer
Joined: Mon Aug 11, 2008 6:41 am Posts: 982 Location: Lost in binary. Country:
Gender: Anime Girl
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now you are getting into ai, which i'm still learning...
_________________Adopted by Spikeman & capcomflash.
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Fri Oct 03, 2008 4:12 pm |
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Sol Django
Joined: Sun Aug 24, 2008 5:59 pm Posts: 509 Location: The world will never know
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how do you have an acton in an event check the down arrow to see if it is pressed or not
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Fri Oct 10, 2008 6:39 pm |
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Captain Mew
Joined: Mon Aug 11, 2008 6:40 am Posts: 1648 Location: ... Not America
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Can someone give me a brief tutorial on how to make text boxes.
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Fri Oct 10, 2008 11:07 pm |
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Sirtopeia
SSF2 Developer
Joined: Mon Aug 11, 2008 6:41 am Posts: 982 Location: Lost in binary. Country:
Gender: Anime Girl
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i would have to write one...
_________________Adopted by Spikeman & capcomflash.
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Fri Oct 10, 2008 11:24 pm |
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Sol Django
Joined: Sun Aug 24, 2008 5:59 pm Posts: 509 Location: The world will never know
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Sat Oct 11, 2008 12:13 am |
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Captain Mew
Joined: Mon Aug 11, 2008 6:40 am Posts: 1648 Location: ... Not America
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script it. I think theres something built-in saying that you can check if a button is pressed, if not, script it. Also: How do you make AI's?
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Sat Oct 11, 2008 12:34 am |
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