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dragonballhero
Joined: Sat May 14, 2016 9:56 pm Posts: 376 Country:
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Part of the reason I don't play as DK and Yoshi is because their sprites are just SO outdated. I know, it's really silly, but I REALLY hope hope the devs update their sprites soon.
Also, I just can't stand the following stage name changes:
Mirror Chamber ---> Rainbow Route Meteo Voyage ---> Meteo Campaign
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Thu Jun 01, 2017 9:09 pm |
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Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
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This screen cannot be skipped for like 3 seconds. I hate having to wait at this screen for 3 seconds everytime i startup the game. no one can wall jump in this game.
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Thu Jun 01, 2017 10:47 pm |
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MedK
Joined: Fri Feb 07, 2014 6:32 pm Posts: 384 Location: Milky Way Country:
Gender: Anime Girl
MGN Username: MGoku9
Currently Playing: SSF2, Crash Tag Team Racing, Dragon Ball Budokai 2
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- The disclaimer. I need to wait 3 secs for me to be able of passing through it and even if I didn't, it's one click more than usual. Can we get that thing removed? -Pikachu's neutral taunt. What happened to his chest? Could you guys please revert it to v0.9b's? -MM's landing sound. SO ANNOYING!!! Please, move it to his ledge grab sound, makes much more sense. - Samus has no voice, no hurt sounds, no ledge grab sounds or KO sounds. Fix that plz.
_________________I am the base for Event #11: Laagggggg
== SSF2 ==
Flash Card #10RIP Forums. Hope you're having a good day, though! Unless you main Marth /s.
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Thu Jun 01, 2017 10:55 pm |
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Garr2
Joined: Thu Jun 01, 2017 10:07 pm Posts: 16 Country:
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It's such a small detail, but someone needs to give that "Yoshis Island" stage on the top row an apostrophe.
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Fri Jun 02, 2017 3:23 am |
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svladcjelli42
Joined: Sun Aug 02, 2015 4:36 am Posts: 44 Country:
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Pikachu nerfs went too far. Nerfing thunder I'm ok with, nerfing uair I'm ok with, but giving quick attack massive landing lag is absurd. This is a game in which every character has very little landing lag by default, and Sora still gets to flowmotion cancel just fine. Hitting a platform with quick attack has gone from 1337 tech to suicidal. Predict Pikachu appearing near the bottom of tier lists once the meta sorts out.
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Fri Jun 02, 2017 1:06 pm |
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Nonya
Joined: Sun Aug 03, 2014 1:33 pm Posts: 1744 Location: the beach Country:
Gender: Male
Currently Playing: bye bye MG
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almost everyone has more landing lag though
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Fri Jun 02, 2017 2:14 pm |
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Sorel
Joined: Fri Jun 02, 2017 2:08 pm Posts: 1 Country:
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IMO the Metal Bros. battle in Classic Mode is a bit too difficult, at least for a casual player like me. It feels like compared to the other battles, the difficulty for the Metal Bros. battle is set to the maximum.
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Fri Jun 02, 2017 2:18 pm |
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svladcjelli42
Joined: Sun Aug 02, 2015 4:36 am Posts: 44 Country:
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This seems like you didn't understand what I wrote. I am not talking about normal landing lag, I am talking about massive extra landing lag specifically for quick attack cancel.
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Fri Jun 02, 2017 2:36 pm |
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gameonion
Joined: Wed May 31, 2017 8:23 am Posts: 3 Country:
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The music that plays on Melee's Temple sounds incredibly low-quality / compressed. Especially compared to the other tracks, it seems really odd.
Also, the four "quality"-options in the Options-Menu seem really weird. The maximum quality is sharp, no issue, but I can barely tell a difference between the other three options. They all look equally muddy and compressed to me.
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Fri Jun 02, 2017 3:51 pm |
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riplip68
Joined: Fri Feb 10, 2017 12:54 pm Posts: 140 Location: one place Country:
MGN Username: Skewy
Currently Playing: No lag
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That has to do with Fullscreen Quality option. Did you mess with or look at the settings at all or just click the presets and call it a day?
_________________ Always 1v1ing
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Fri Jun 02, 2017 6:37 pm |
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gameonion
Joined: Wed May 31, 2017 8:23 am Posts: 3 Country:
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Didn't even see the advanced options-button, my bad.
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Sat Jun 03, 2017 7:40 am |
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Utah P. Teasdale (Harr)
BR Member
Joined: Sat Sep 20, 2008 12:40 pm Posts: 2880 Location: ...if you bougth this cd you have been cheated... Country:
Gender: Male
MGN Username: KarmaPilcrow
Skype: BaffleBlend
Currently Playing: the waiting game
Waifu: Furry trash.
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Oh yeah; you can't set taunts to the D-pad. The controls only let you choose one taunt button, and it's for the Neutral Taunt.
While a dynamic taunt button is useful for Sandbag (I set it to L1), I wish there were fixed taunt buttons as well. If I just set it to Up on the D-pad Melee-style, that makes it very difficult to perform side- and down-taunts at all, and considering a lot of people use GameCube controllers, which don't HAVE an L1/LZ button, I think that might be a bit of a concern.
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Sat Jun 03, 2017 9:52 am |
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TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
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does not have "SHOWTIME!" as his taunt or entrance animation/soundeffect.
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Sat Jun 03, 2017 2:51 pm |
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Utah P. Teasdale (Harr)
BR Member
Joined: Sat Sep 20, 2008 12:40 pm Posts: 2880 Location: ...if you bougth this cd you have been cheated... Country:
Gender: Male
MGN Username: KarmaPilcrow
Skype: BaffleBlend
Currently Playing: the waiting game
Waifu: Furry trash.
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seriously, this is ridiculous
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Sat Jun 03, 2017 8:03 pm |
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Danny
Joined: Fri Jun 17, 2011 4:12 am Posts: 2932 Location: The Schwarzwelt Country:
Gender: Male
MGN Username: ;Danny;
Skype: N/A
Currently Playing: Poker
Waifu: Gwyndolin
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Megaman is really fun to use, and his overhaul is one of the best things Beta has to offer. However, I just wish that his throws were a bit more creative, that they would utilize even more gadgets taken from Robot Masters (like 0.9b Megaman did) Like, damage percentage and knockback and all that can remain the same, all I want is some visual changes so that they aren't just generic throws. His pummel is hilarious though, keep that the same
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Mon Jun 05, 2017 5:39 am |
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