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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
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They took out his NES Costume too!? Devs, it's like you don't want anyone to play Black Mage anymore. First the Grape Fanta, and now this! What's up? 
_________________ Stay groovy, wherever your travels take you. 
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Sat Dec 24, 2016 8:57 am |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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I really hope they didn't nerf BM's Bthrow, there's no reason to do it imo.
Edit : I really hope they didn't nerf BM's Bthrow to the point that it can't even kill at reasonable percentages.
_________________Mains  and 
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Sat Dec 24, 2016 2:59 pm |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
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I just noticed something funny Black Mage's Neutral B is a giant Ring that goes around him His new Side B's grabbox indicator is a faded Circle that shrinks overtime His Up B has a Ring Indicator telling him where he'll go And his Down B spawns a giant Ball o' chunked Meteor rock All 4 of his Specials have circles in them He's the Jack Black of SSF2 
_________________ Stay groovy, wherever your travels take you. 
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Mon Dec 26, 2016 10:34 pm |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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I still haven't gave up... While I do think the previous Side-b was very spammable and annoying, I think the nerf was too harsh...
I mean, the smaller grab thingy is fine, but the fact that it also deals 33% less damage, and doesn't allow much follow-ups (as far as I've seen in CC vids and SSC vids)... doesn't give much reward...
If the 18% damage was kept, and it launches in a much more effective angle, and make it more punishable, maybe it would be much more balanced...
I mean, Marth's F-Smash is more punishable afaik, Fox's U-Throw is easier to DI, Naruto lost the Rasen stunbox, Zelda has to be much more accurate but deals more damage in her Fair Bair and Dins Fire, MK got a range buff in his N-Spec, Chibi has a Plug of Justice, and BM mostly got nerfs...
But the Meteo and Aerial nerfs were undersfandable. And his CS portrait lookin' lit with the SSC touch-up.
Another thing, RIP nes mage and fanta mage (I think)
_________________Mains:  ;  ;  Secondaries:  ; For Fun:  ;  ;  ;  ;  ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for 
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Sat Jan 21, 2017 5:56 am |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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You really don't know the character do you? 
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Sat Jan 21, 2017 7:56 am |
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Happyfrozenfire
Joined: Mon Nov 24, 2014 6:26 pm Posts: 571 Location: NC Country:
Gender: Male
MGN Username: [BANNED]
Currently Playing: SSF2TAS
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33% less damage? How much did it deal in the first place? Also, wtf are you talking about with "less followups" the only followups it ever had in the first place we're if an opponent missed their tech onto a platform, and that was very situational.
_________________shh, they forgot to ban meJoin the GarrisonHQ Discord here: https://discord.gg/uDam5vj
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Sat Jan 21, 2017 11:25 am |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
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+It's a long-distanced Command Grab now, 0.9B Haste is just an alternative Throw in my eyes 18 - 33 = -15 Haste heals opponents for 15%, you heard it here first folks I mean, throws (Including Command Grabs) shouldn't really deal ~20% in the first place (Unless it's either a heavyweight like Bowser or has a reason behind it like BM's Poison) especially considering BM's a lightweight Secondly, define "effective angle," please. If you mean "Followup-able," then we're just gonna have Haste > Haste > Haste problems like we did in 0.9b in which nothing was really fixed Next off, Haste is really punishable if you miss it (Especially now, since the grabbox is no longer directly infront of you), even in 0.9b unless you were in mid-air, Black Mage had to trip over and tip his hat (If you're in the air, you don't have to tip the hat, you can cheese this by shorthopping just before haste) which means if you missed you were definitely gonna get smacked in the face for it I wouldn't really consider them "Nerfs" Haste was moreso re-tooled His Down Throw needed it badly And everyone else was understandable, as you proceed to say Not necessarily "Nerfs," moreso "retooled" Think like Wario from 0.9b to BETA. Not really changed that much, just retooled. F
_________________ Stay groovy, wherever your travels take you. 
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Sat Jan 21, 2017 2:16 pm |
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ByeOrDie
Joined: Sat Aug 02, 2014 5:45 pm Posts: 231 Country:
Gender: Male
MGN Username: ByeOrDie
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18 - 0.33*18 = 12 He's talking about it like it does 1/3 less of the damage it used to
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Sat Jan 21, 2017 3:44 pm |
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Happyfrozenfire
Joined: Mon Nov 24, 2014 6:26 pm Posts: 571 Location: NC Country:
Gender: Male
MGN Username: [BANNED]
Currently Playing: SSF2TAS
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Oh, that makes a lot more sense. Thx for clearing that up
_________________shh, they forgot to ban meJoin the GarrisonHQ Discord here: https://discord.gg/uDam5vj
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Sat Jan 21, 2017 5:35 pm |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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Now that I thought about it, the thing I missed the most due to the haste rework is the attack itself. y'know the part where he attacks about twelve times or something.
Can we atleast have it somewhere in the middle where it deals 8 initial hits and a slightly weaker final hit for... maybe 14%? idk
also, what changes has been made to meteo?
_________________Mains:  ;  ;  Secondaries:  ; For Fun:  ;  ;  ;  ;  ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for 
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Fri Feb 03, 2017 9:42 pm |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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No hitbox while charging, knockback increases considerably with charge.
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Sat Feb 04, 2017 5:52 pm |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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not bad, but then i hope that the hitbox when the meteor comes out of the ground returns, just that moment when it comes out
_________________Mains:  ;  ;  Secondaries:  ; For Fun:  ;  ;  ;  ;  ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for 
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Sat Feb 04, 2017 11:08 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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You know what would be neat A Brown costume based on Star Wars' Jawas Since his design was inspired by that race that'd be neat
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Sun Feb 05, 2017 9:58 am |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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bring fanta mage back first
_________________Mains:  ;  ;  Secondaries:  ; For Fun:  ;  ;  ;  ;  ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for 
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Mon Feb 06, 2017 6:03 am |
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dragonkiller93
Joined: Tue Feb 07, 2017 1:40 am Posts: 8 Country:
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Guys, can someone post a simple combo here? Like I generally use right B twice until they're off the edge, then try for a down air for kill. Works as long as you can time it well without getting interrupted. Any better suggestions? I'm new to SSF2, right now I play against lvl 9 bots and that's it.
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Tue Feb 07, 2017 1:43 am |
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