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TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
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Maybe this as a special bonus for Turbo mode... Cancel PAWNCH into Show me ya moves!
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Sun Feb 01, 2015 3:09 am |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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If the Falcon Punch had more hitlag, that would make this idea 10x more epic
_________________ Treat others as you want to be treated, that is the Golden Rule...
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Sun Feb 01, 2015 8:41 pm |
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TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
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And also cancable midair. That would be something, Falcon with a midair taunt that makes him float if done out of PAWNCH midair.
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Mon Feb 02, 2015 4:07 am |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
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btw if falcon gets reliable dthrow knockdowns in this upcoming beta I will never complain about falcon again
maybe that's a lie
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Mon Feb 02, 2015 4:36 pm |
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Jammy
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Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
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alright putting together a list of characters that falcon can use his dthrow DI trap against. for those that don't know, if heavyweights/fastfallers DI in or no DI for dthrow, it's a free regrab, and if they DI away then they are knocked down for a techchase. Works on: - DK
- Link
- Megaman
- Fox
- Wario
- Sheik
- Bomberman
- Tails (barely)
- Yoshi
- Lloyd
- Chibi-Robo
- Ichigo
- Goku
so basically all this time I've been whining about Falcon's dthrow has been a waste of air. this doesn't solve his problems against floaties. however, it does ease some of his worse matchups such as Link, Sheik, Lloyd and Ichigo.
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Mon Feb 02, 2015 5:08 pm |
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Lunary
Joined: Thu Dec 18, 2014 9:19 am Posts: 730 Location: Nopeville Country:
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MGN Username: Lunary
Skype: naruraptor
Currently Playing: Super Smash Bros. Melee , League Of Legends , Drinking
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_________________ ~ LunarySSF2 ~ Tournament Legend left SSF2 for Melee until he dies
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Mon Feb 02, 2015 5:16 pm |
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Jammy
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just to add to the previous post you can use bthrow as a true DI mixup if they DI for dthrow, because they will then be DIing in for the bthrow which gives you a free knee followup at certain percents (varies depending on character but it's safe to say it works at about 80%).
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Tue Feb 03, 2015 12:46 pm |
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Jammy
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I hate that fthrow -> stomp is a thing at like 30% falcon doesn't need this
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Sun Feb 08, 2015 11:42 am |
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Wizzkidwas
Joined: Tue Jul 22, 2014 4:17 pm Posts: 55 Country:
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MGN Username: Wizzkidwas
Skype: Wizzkidwas
Currently Playing: SSF2, Brawl....Sonic Heroes and Eternal Sonata
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d-throw to knee (probably known but still awesome) Falcon punches, i'm really good at them, i can land falcon punches 80% of the time on AI and around 40% on human players Jumping into falcon punches, reversing them (i once got a 360 falcon punch because i reversed it and mario (human player) flipped me around to face him but i lost all my replays)
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Sun Feb 15, 2015 6:03 am |
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Lunary
Joined: Thu Dec 18, 2014 9:19 am Posts: 730 Location: Nopeville Country:
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MGN Username: Lunary
Skype: naruraptor
Currently Playing: Super Smash Bros. Melee , League Of Legends , Drinking
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His jab doesn't have any ending lag. Jab to knee is a thing... We need a OoJ options video.
_________________ ~ LunarySSF2 ~ Tournament Legend left SSF2 for Melee until he dies
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Mon Feb 16, 2015 4:43 am |
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Jammy
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Yeah this has been known for a while now. Jab -> Knee is only at high percents btw. Most useful and the one I use most is Jab -> Grab, but you can use pretty much any other move after a jab. Jab is also a stupid good combo breaker since its like frame 1 or 2. So yeah apart from niche situations I only really use jab into grab or knee, but situationally I find that dsmash, nair and uair can be useful.
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Mon Feb 16, 2015 6:13 am |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
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Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Did anyone know about jab->knee before I ever mentioned it? I would say I've known about it since like late September, but The first video I have of it was an early January stream. if I "created" it then it might not be too late to call jab->knee the Starkiller combo
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Mon Feb 16, 2015 10:13 am |
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TacThree
Joined: Sat Oct 01, 2011 2:28 am Posts: 2796 Location: Los Angeles & San Luis Obispo, California Country:
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Currently Playing: SSF2, League of Legends, Steam Games
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lol I find it funny how jab > knee reminds me of fox's jab > up-smash in melee, except it happens at less times.
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Mon Feb 16, 2015 1:21 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
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Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Haha I was just thinking that. Some ppl find jab->upsmash lame, but jab->knee is cool (and also more easily escapable).
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Mon Feb 16, 2015 1:30 pm |
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Savvy, eh?
BR Member
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Currently Playing: Savvy's Art Academy
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Falcon benefits extremely from the fact that all of his moves look so stinking cool that no one can complain about anything that would be considered lame if it were on another character.
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Mon Feb 16, 2015 8:45 pm |
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