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 [ 11 posts ] 
Brik Pushes Pixels ~ Update: {Meeka!} 
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Ze New:                  
POST#2
I'm back, and super-motivated!
Here we have Meeka, a character for a game that DJ Wizard Cop and I have in the works. Resolutions are at 100%, 200% and 400%, respectively. Lay down that critique, if you would be so kind.
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Ze Old:                  
POST#1
Figured it was time for me to learn to sprite for real. The following is a sprite for a top-down view game project that I am working on. Critique is very much appreciated.

ImageImage

zoom: show
ImageImage

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Last edited by Savvy, eh? on Thu Jan 23, 2014 1:36 am, edited 1 time in total.



Sun Jul 07, 2013 9:46 pm
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This looks amazing =D
I love the style you've got going on there


Sun Jul 07, 2013 11:54 pm
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TAC3 wrote:
This looks amazing =D
I love the style you've got going on there
Thanks! : )
The style is inspired by A Link to the Past, with a little bit of personal flair thrown in to the mix.

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Mon Jul 08, 2013 12:16 am
I don't see anything wrong with it :/


Mon Jul 08, 2013 6:31 am
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Mega extreme bump of the love.

I'm back, and super-motivated!
Here we have Meeka, a character for a game that DJ Wizard Cop and I have in the works. Resolutions are at 100%, 200% and 400%, respectively. Lay down that critique, if you would be so kind.
Image

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Image @SavvyEh Image
I draw things!


Thu Jan 23, 2014 1:39 am
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I like it :^) you're pretty good

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Kittenpuncher wrote:
imagine having sex with a clown though
instead of a dick he just has one of those flowers that shoots water out


Thu Jan 23, 2014 10:48 am
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Pochiman wrote:
I like it :^) you're pretty good

Thanks! Glad it suits your fancy.

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Thu Jan 23, 2014 5:49 pm
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color choice is great and the design is really unique :D

so what kind of game is it?


Fri Jan 24, 2014 1:14 am
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The contrast between the darkest and second darkest shades (particularly the green, blue, and dark tortoisey color) could be increased.


Fri Jan 24, 2014 6:56 pm
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Tac3 wrote:
color choice is great and the design is really unique :D

so what kind of game is it?
Sweet, that's a good thing to hear. Thanks. ; )

Current plans are for a fighting game of sorts, with a special emphasis on projectile play.

Kirbyfan42 wrote:
The contrast between the darkest and second darkest shades (particularly the green, blue, and dark tortoisey color) could be increased.
I think I see your point. I'll make sure to tinker with that in the next version. Thanks for the feedback!

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Mon Jan 27, 2014 4:55 pm
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Looks pretty good. But it could be me, but I feel the arms are too short.

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Mon Jan 27, 2014 5:20 pm
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