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yoshikid
Joined: Sun Jun 07, 2009 10:17 am Posts: 152 Location: Chicago,Il Country:
Gender: Male
MGN Username: Gabumonkid
Currently Playing: Bravely Default, Kingdom Hearts 2 Final Mix, Pokemon X, and others
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i also hate the fact that you can flowmotion items, its annoying when im trying to do that to a CPU and a item spawns and connects with that instead, like the Mr.Saturns
_________________big computer freak on 24/7 and staying up till i can get back in my house....O.O.....damn it!!!!! sooo....im back...after so long o.o
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Tue Aug 05, 2014 11:43 am |
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Paturages'
Joined: Sat Jul 26, 2014 9:09 am Posts: 28 Country:
Gender: Male
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Well, Mario can cape Sora's side b away, which makes Sora's recovery trickier and counters side b spammers, as you can make it backfire pretty easily. In this case, as a Sora, be VERY careful with your side b's, and master your side b sweetspots for recovering. Sora's vertical recovery is not really stellar as well, so any character that has a meteor can potentially put Sora in a bad situation. The stronger the meteor, the worse. Of course, your job as a Sora would be to avoid this kind of situation (DI away so you can at least side b recover). Sora doesn't have a projectile other than his neutral b, which is pretty situational. As such, camping with a distant character such as Samus can weed out the slower Soras, despite the side b. As a Sora, stay close to your opponent. Be aggressive, but know your spacing. So, as hypothetical counters to Sora, I'd say Mario and Tails are 2 good ones. Mario has his cape and fireballs as defensive options, while Tails has a projectile and strong out-of-stage offensive options against Sora. They're definitely not the only ones with good matchups against Sora though.
_________________ SSF2 (Tails, Chibi Robo, Sora) - Project M (Marth, Lucario) - Melee (Marth) - Maybe Sm4sh if I decide to get a WiiU MGN: Paturages, Smurf "'tis but a scratch."
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Tue Aug 05, 2014 5:42 pm |
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tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
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It's a bug, so yeah... it definitely will. I promise that wasn't done on purpose lmao
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Tue Aug 05, 2014 8:28 pm |
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Shocker14
Joined: Mon Jul 21, 2014 12:44 pm Posts: 104 Location: A house. On the moon. Country:
Gender: Male
Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
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Hmm...
_________________The Green Warrior of RightousnessLink!
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Wed Aug 06, 2014 12:36 pm |
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Shocker14
Joined: Mon Jul 21, 2014 12:44 pm Posts: 104 Location: A house. On the moon. Country:
Gender: Male
Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
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Is Sora's recovery very weak? I can't tell, but flowmotion really does hurt if someone shields on smaller maps? (Like WarioWare, Inc)
_________________The Green Warrior of RightousnessLink!
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Wed Aug 06, 2014 12:49 pm |
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yoshikid
Joined: Sun Jun 07, 2009 10:17 am Posts: 152 Location: Chicago,Il Country:
Gender: Male
MGN Username: Gabumonkid
Currently Playing: Bravely Default, Kingdom Hearts 2 Final Mix, Pokemon X, and others
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his recovery is bad, but it you know your not going to make it with your recovery, just use flowmotion.
i hate that when you miss you cant go as far back as you should. its like when you go helpless, he doesnt move back as much as he should
_________________big computer freak on 24/7 and staying up till i can get back in my house....O.O.....damn it!!!!! sooo....im back...after so long o.o
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Wed Aug 06, 2014 1:03 pm |
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Shocker14
Joined: Mon Jul 21, 2014 12:44 pm Posts: 104 Location: A house. On the moon. Country:
Gender: Male
Currently Playing: SSF2, LOZ:PH, Pokemon Showdown!.
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How far away is Sora's Thunder away from him? Please use the metric element of Jigglypuffs please.
Quick Add-On, what is Sora's freeze?
_________________The Green Warrior of RightousnessLink!
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Wed Aug 06, 2014 1:43 pm |
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Paturages'
Joined: Sat Jul 26, 2014 9:09 am Posts: 28 Country:
Gender: Male
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About 2+2/3 Jigglypuffs, depending on where you start on Sora. Sora's Freeze is back throw.
_________________ SSF2 (Tails, Chibi Robo, Sora) - Project M (Marth, Lucario) - Melee (Marth) - Maybe Sm4sh if I decide to get a WiiU MGN: Paturages, Smurf "'tis but a scratch."
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Wed Aug 06, 2014 3:50 pm |
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FlameUser64
Joined: Tue Feb 26, 2013 2:13 pm Posts: 35
Gender: Anime Girl
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BThrow is the definition of useless: I can be punished for landing it. They break out of Freeze soon enough that they can actually attack me before my throw animation ends.
Also, I miss being able to combo first jab into Finishing Leap. It's so hard to land without that.
The two NAir hits don't seem to combo reliably.
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Wed Aug 13, 2014 11:27 am |
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yoshikid
Joined: Sun Jun 07, 2009 10:17 am Posts: 152 Location: Chicago,Il Country:
Gender: Male
MGN Username: Gabumonkid
Currently Playing: Bravely Default, Kingdom Hearts 2 Final Mix, Pokemon X, and others
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yea his B-Throw went from good to useless due to the new mechanics of the Freeze effect
i also miss comboing into his D-Tilt and S-Tilt from his neutral combo, due to the knock back of his third hit, it doesnt work at all, maybe with DK but thats the only one who can be comboed with it
_________________big computer freak on 24/7 and staying up till i can get back in my house....O.O.....damn it!!!!! sooo....im back...after so long o.o
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Wed Aug 13, 2014 12:14 pm |
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FlameUser64
Joined: Tue Feb 26, 2013 2:13 pm Posts: 35
Gender: Anime Girl
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Not sure if this is known, but Flowmotion Down can be used to spike (or maybe Meteor Smash, not sure which in this case since the angle is pretty weird). What happens is that there's actually a brief window in which you can cancel one Flowmotion variant into another. Maybe with frame-perfect timing you could use this to get an extra hit off, maybe. But what this does do is let you get the height increase from Flowmotion Forward and then perform a different Flowmotion variant. If you cancel Flowmotion Forward into Flowmotion Down at the top of the rise from Flowmotion Forward, Flowmotion Down will be a weak spike. The later the cancel and the more height you gain from Flowmotion Forward, the steeper downward the knockback angle appears to end up. Done properly, this seems to be able to gimp CPU-controlled Captain Falcon at 40%-ish on Final Destination. But if you cancel too late, Flowmotion Down will also acquire the forward momentum from Flowmotion Forward, and you'll shoot past the foe while only landing one hit.
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Wed Aug 13, 2014 8:31 pm |
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TSF.Strife
BR Member
Joined: Tue Jul 29, 2014 2:58 pm Posts: 1838 Location: Everywhere and Nowhere Country:
Gender: Male
MGN Username: CSWooly
Skype: CSWooly
Currently Playing: Fire Emblem Fates: Birthright, SSF2, SSB4, League of Legends.
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You can do what I call a "Chain Flow" with back flowmotion. This involves using a grounded flowmotion (back) repeatedly, so you get a pseudo chain grab. It will work pretty well even at high percentages.
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Click to expand thumbnailSSF2 Backroom Character Analyst and Labber Mains: :lucario:
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Mon Aug 18, 2014 2:55 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Are there any ways to combo into FlowMotion?
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Thu Aug 21, 2014 10:37 pm |
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FlameUser64
Joined: Tue Feb 26, 2013 2:13 pm Posts: 35
Gender: Anime Girl
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Not that I know of, other than another FlowMotion. (FlowMotion Down > NAir > FlowMotion seems to work occasionally.) But, it either instant-breaks shields or just ignores them via grab, and it out-prioritizes many projectiles. So if your opponent chucks a projectile at you, you can punish with FlowMotion and start a combo.
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Fri Aug 22, 2014 1:28 am |
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Johnstir2
Joined: Sun Aug 24, 2014 8:22 pm Posts: 34 Country:
Gender: Male
MGN Username: Johnstir
Currently Playing: Super smash flash 2, Team Fortress 2
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I do like using the new Flow Motion move, great job with it devs! but I guess I have to be a bit careful when using it! (Ended up sending myself to my metaphorical death a few times as a result of using the move and missing the opponent!)
_________________Reimu singing GoGoCarlito.....and they gave her a moustache....*shudders* (bet that if she could, she would start beating anyone who put her in that stuipid vid!
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Sun Aug 24, 2014 8:42 pm |
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