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 [ 5 posts ] 
The hitbox project "SMASHBOX" on SSF2 
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Joined: Thu Jan 22, 2009 5:09 pm
Posts: 158
Some people on this forum may know about this but i'm leaving here not only the trailer but the kickstarter too:

YouTube Video:


https://www.kickstarter.com/projects/20 ... -for-smash

Acording with the kickstarter,it will be able to play it on the PC too,so we will be able to play smash 64 or other games with him, including SSF2 itself. what do you think about it? I think it would feel great for me as alredy play on keyboard and still wish an arcade stick. It looks great,hope me make it.

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Tue Mar 07, 2017 7:32 pm
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Joined: Sun May 31, 2015 2:35 pm
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Currently Playing: with my limit!
considering SSF2 only has 8 directions is probably gonna be better than using an actual controller :/

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Tue Mar 07, 2017 8:13 pm
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Joined: Sat Feb 18, 2017 7:18 am
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Country: France (fr)
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MGN Username: BeerMoney
Currently Playing: SSF2 \o/
Waifu: Gilda Ire
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It's gonna help players to be more accurate and discover more techs like pseudos WD. (maybe a pseudo SuperWaveDash ?)

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Wed Mar 08, 2017 8:45 am
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Joined: Tue Dec 11, 2012 6:47 pm
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Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
The smashbox wouldn't let us discover any new techniques or increase precision of inputs, because SSF2 is a DIGITAL game not an analog one. In the context of SSF2, the smashbox would just be a glorified fightstick/keyboard.

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Wed Mar 08, 2017 2:12 pm
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Joined: Wed Nov 30, 2016 9:56 pm
Posts: 341
Location: Ga'loot Prak'Taw
Country: United States (us)
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Currently Playing: Risk of Rain, Toribash, and of course SSF2
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Starkiller wrote:
The smashbox wouldn't let us discover any new techniques or increase precision of inputs because SSF2 is a DIGITAL game not an analog one.
^this

Quote:
In the context of SSF2, the smashbox would just be a glorified fightstick/keyboard.
No, it would awesome.

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Wed Mar 08, 2017 4:17 pm
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