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Ichigo 
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Joined: Thu Aug 04, 2016 12:39 pm
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MGN Username: lord of d.
I doubt that they will make ichigo faster,they will nerf him until he become unplayable :evil: :evil: !

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Last edited by lord of d. on Fri Sep 16, 2016 11:40 am, edited 1 time in total.



Sun Aug 14, 2016 5:12 pm
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iirc, Ichigo is having "faster and weaker" attacks.

IMO, I think it would be better if he keeps v0.9b style Aerials. I also prefer the orange sword trails.

I hope the devs keep those 2 things about Ichigo

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Tue Aug 16, 2016 1:43 am
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Joined: Fri May 08, 2015 8:49 pm
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Country: Ecuador (ec)
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow

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Mon Sep 05, 2016 4:41 pm
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Joined: Mon Nov 10, 2014 8:44 pm
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yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow

.

Any buffs?

because poor ichigo lmao back to the ricefields with sonic and puff

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Mon Sep 05, 2016 8:36 pm
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Joined: Mon Jul 13, 2015 5:39 am
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Country: Poland (pl)
TheBeep wrote:
yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow

.

Any buffs?

because poor ichigo lmao back to the ricefields with sonic and puff

He's faster overall, F-smash is pretty much unbalanced in the footage due to it being just a more ranged slightly slower marth Fsmash with no sourspot.

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Tue Sep 06, 2016 11:21 am
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Joined: Fri May 08, 2015 8:49 pm
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TheBeep wrote:
yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow

.

Any buffs?

because poor ichigo lmao back to the ricefields with sonic and puff


not really because in smash con i can saw some buff like nspecial is more faster and he s a litle faster

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Tue Sep 06, 2016 3:13 pm
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Joined: Thu Aug 04, 2016 12:39 pm
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yamnow wrote:
TheBeep wrote:
yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow

.

Any buffs?

because poor ichigo lmao back to the ricefields with sonic and puff


not really because in smash con i can saw some buff like nspecial is more faster and he s a litle faster


1) uptilt is not super op,and if a ichigo will try combo with uptilt just press :arrow: :arrow: or up,if it will going to nerf it,make him give less 3 of damage.
2) dash is already too much punishable,especially,if you try to go back
3) did you already saw ichigo's hitboxes of his last jab ? it's horrible!
4) to kill D.K, you need that his % to be on 150% to kill from the middle of the screen :oops: :oops: :oops: !

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Tue Sep 06, 2016 7:00 pm
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lord of d. wrote:
yamnow wrote:
TheBeep wrote:
yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow

.

Any buffs?

because poor ichigo lmao back to the ricefields with sonic and puff


not really because in smash con i can saw some buff like nspecial is more faster and he s a litle faster


1) uptilt is not super op,and if a ichigo will try combo with uptilt just press :arrow: :arrow: or up,if it will going to nerf it,make him give less 3 of damage.my fault i try to say start lag bcoz a lot of things combo in to up tilt
2) dash is already too much punishable,especially,if you try to go backnot really, you can use up tilt or up b very fast after the dash animation ends
3) did you already saw ichigo's hitboxes of his last jab ? it's horrible!you can use the jab to edgeguard
4) to kill D.K, you need that his % to be on 150% to kill from the middle of the screen :oops: :oops: :oops: its a crazy theory but i think is because he is heavy !

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Tue Sep 06, 2016 9:42 pm
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:ichigo: was only good in v0.9a

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Thu Sep 08, 2016 3:01 pm
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yamnow wrote:
lord of d. wrote:
yamnow wrote:
TheBeep wrote:
yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow

.

Any buffs?

because poor ichigo lmao back to the ricefields with sonic and puff


not really because in smash con i can saw some buff like nspecial is more faster and he s a litle faster


1) uptilt is not super op,and if a ichigo will try combo with uptilt just press :arrow: :arrow: or up,if it will going to nerf it,make him give less 3 of damage.my fault i try to say start lag bcoz a lot of things combo in to up tilt
2) dash is already too much punishable,especially,if you try to go backnot really, you can use up tilt or up b very fast after the dash animation ends
3) did you already saw ichigo's hitboxes of his last jab ? it's horrible!you can use the jab to edgeguard
4) to kill D.K, you need that his % to be on 150% to kill from the middle of the screen :oops: :oops: :oops: its a crazy theory but i think is because he is heavy !


1)He doesn't have a lot of combo starters(Just DI to get out of one,jzz), so less 1 one would be horrible idea :annoyed:
2)On online mode there is a frame drop,so every movement in false is a HUGE mistake.
3)What's the problem with edgeguard ?
4)Mid screen, :goku: : 140%; :mario: : 135%; :peach: 130%

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Thu Sep 08, 2016 4:06 pm

Joined: Fri Aug 08, 2014 1:18 am
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My question is why are you using mid screen for your kill results? You will almost never be in the center of the stage when you try to kill someone horizontally. do it beside the ledge

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Thu Sep 08, 2016 5:01 pm
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MaskofTruth wrote:
My question is why are you using mid screen for your kill results? You will almost never be in the center of the stage when you try to kill someone horizontally. do it beside the ledge


uair

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Thu Sep 08, 2016 5:45 pm
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yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow


-I'm neutral towards this one
-Of all the things to nerf about Ichigo's moveset, you choose one of the worst. His DA is literally pointless since both DTilt and SideB are better in almost any situation, why make it worse?
-Isn't the gimmick of Ichigo the idea of having great range and initial speed bursts, but then being extremely slow? Because that would pretty much take out that. Seriously, his jab is already unaccurate.
-Yet again, you choose a random move to pick on. UAir is really "okay" in this version, so I don't see any need for nerfs.

And more importantly: Why are you guys asking for nerf or buffs when Beta is extremely close? We know for sure that Ichigo has a LOT of changes on it's moveset, wouldn't be better if we just wait to see how the character actually plays out before complaining?

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Thu Sep 08, 2016 6:20 pm
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Drarky wrote:
yamnow wrote:
nerfs
-endlag on uptilt
-make dash more punishable
-no back hitboxes on his side b and the 2nd part of his jab
-up air more weaker or more slow


-I'm neutral towards this one
-Of all the things to nerf about Ichigo's moveset, you choose one of the worst. His DA is literally pointless since both DTilt and SideB are better in almost any situation, why make it worse?
-Isn't the gimmick of Ichigo the idea of having great range and initial speed bursts, but then being extremely slow? Because that would pretty much take out that. Seriously, his jab is already unaccurate.
-Yet again, you choose a random move to pick on. UAir is really "okay" in this version, so I don't see any need for nerfs.

And more importantly: Why are you guys asking for nerf or buffs when Beta is extremely close? We know for sure that Ichigo has a LOT of changes on it's moveset, wouldn't be better if we just wait to see how the character actually plays out before complaining?

Up tilt is fine as it is and glad it works the way it does.

I agree with the rest that Drarky

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Thu Sep 08, 2016 6:51 pm
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I find Ichigo as a very, very balanced character. He feels the least jank but at the same time so fun, and the only thing to me that's keeping him down is his mediocre recovery, but even then, you can mix it up with Getsuga and f-air. His speed is actually quite decent when you take him in a more technical standpoint, for example his f-air's pseudo wavedash (it can be pretty practical too, what if :ichigo: had an even lower shorthop-that would be insane) Then, Shunpo being Shunpo :chibirobo:

These nerfs were unneeded, at least to me. U-tilt with more lag? Oh please no SSF2 stop trying to be Brawl ffs
U-air was perfect where it was, DA is pretty long-ranged but it wasn't crazy jank like Mr. Stage Pressure right here > :bomberman:

If Ichigo got small buffs along the way, then I could appreciate BETA Ichigo more. I say if it ain't broken, don't fix it. I feel that characters such as :sonic: , :yoshi: , :jigglypuff: , :kirby: , :mario: are kinda getting slept on rn.

also

WiIE04 wrote:
:ichigo: was only good in v0.9a


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Alpha: "How could you tell if I was or not?"

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:idea: :idea: :idea: :idea: :idea: :idea:
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Thu Sep 08, 2016 7:45 pm
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