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SSF2 Beta Bug Report/Troubleshooting Thread 
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Joined: Sat Apr 27, 2013 11:21 am
Posts: 2520
Location: Nijigasaki High School
Country: Singapore (sg)
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
So, a certain glitch from v0.9b returns

If :chibirobo: pocketed pk thunder, throws it and allow himself to get hit by the ball, he'll slide a certain distance and the next time he uses a special move, it'll have an odd behavior:

le box of glitches: show
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iirc this glitch was fixed in early beta patches.
but i think he bugfix got "unfixed" somehow in one of the latest patch.

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Last edited by Vanilla on Thu Nov 15, 2018 12:49 am, edited 1 time in total.



Thu Nov 15, 2018 12:48 am
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Joined: Sun Aug 03, 2014 1:33 pm
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Location: the beach
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Currently Playing: bye bye MG
Honestly, this seems like a pretty neat bug, kinda glad it got "unfixed"

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Thu Nov 15, 2018 12:49 am

Joined: Tue Jul 31, 2018 9:34 am
Posts: 3
Country: Hong Kong (hk)
:gameandwatch: 's Judge 7 doesn't drop food for me. In this match items are disabled but all items are on in item switch. I have disabled food before but it shouldn't do this.
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Thu Nov 15, 2018 7:06 am

Joined: Tue Jul 31, 2018 9:34 am
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Country: Hong Kong (hk)
Quick follow up to my last post, I checked by turning item spawning to Very Low, and tested it. Still doesn't work.


Thu Nov 15, 2018 7:15 am
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Joined: Sun Sep 30, 2018 7:31 pm
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Country: Brazil (br)
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MGN Username: CraftGMC
Waifu: Random No. Generator
(exclusive to Training Mode)
If you Down-Special with Meta Knight as soon as the arena loads, he'll enter a permanent hovering state and be unaffected by gravity, not even getting hit or K.O'd fixes it either
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I finally learnt how to make GIFs show up without them being a link, hooray

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Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Fri Nov 16, 2018 4:29 am
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Joined: Sat Oct 13, 2018 7:39 pm
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Brawl Meta-Knight is breaking out of his cage!


Fri Nov 16, 2018 4:30 pm

Joined: Sat Nov 17, 2018 5:31 am
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Country: Brazil (br)
So, I have this notebook here and it runs Linux, Mint 19 in fact, and yesterday I downloaded the game to test it out, and I am facing some bugs, but there is two that just kill it, and both are relacioned to controls.

So, the first one is that every time that I put the game in fullscreen with Crl+F, I don't know why, it just doesn't respond to my controlls anymore, I mean, I still can use the mouse and the arrow key, but the rest of the keyboard, nope, nothing, even if I try to reconfigure it on control settings.

And the other one is even worse, cause seriously, if you play any fighting game on the keyboard, you are a warrior, I junt can't stand it, so I have a Gamesir one controller here, I think it is a G3 or G3s, (This one: https://www.amazon.com/GameSir-Bluetoot ... ds=Gamesir) and it is mainlly for phones, bur mine came with a dongle that make computers can see it as a xinput device, even so that if I look on device managers on Windows, it shows up as an Xbox 360 controller, but anyway, the problem is, the game doens't recognizes it, doesn't matter if it is on windowed mode, full screen, nothing, if I go to the control settings, and it just show my keyboard and that is it, and if I'm on full screen, not even my keyboard works correctly, so the controller also doesn't.

So, if anyone out there knows how to fix it, I'm waiting for you. Thanks bros.


Sat Nov 17, 2018 5:55 am
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Joined: Sat Apr 27, 2013 11:21 am
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Location: Nijigasaki High School
Country: Singapore (sg)
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
Kaio Ken's side B doesn't play a sfx. :goku:

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Sat Nov 17, 2018 5:56 pm
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Joined: Tue Jan 19, 2016 4:22 pm
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Location: SR388, in the depths of Brinstar...
Country: Brazil (br)
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MGN Username: Rollaboy
Currently Playing: SSF2, Terraria, Spelunky and whatever else Cthulhu brings me.
Waifu: Shoggoth. Tekeli-li.
Pallette swaps don't show during screen K.Os.
Although I don't think that's just a bug.

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Mon Nov 19, 2018 8:50 am
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Joined: Sat Apr 27, 2013 11:21 am
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Location: Nijigasaki High School
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Currently Playing: SSBU, SSF2, SIFAS
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Rollaboy wrote:
Pallette swaps don't show during screen K.Os.
Although I don't think that's just a bug.


its intentional to prevent lag.

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Mon Nov 19, 2018 8:57 am
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Vanilla wrote:
Rollaboy wrote:
Pallette swaps don't show during screen K.Os.
Although I don't think that's just a bug.


its intentional to prevent lag.


So why does it sometimes happen, sorta?

If :gameandwatch: is sceen KO'd he is shown with a much brighter red pallet than you can use. He's the only character I know about that has that happen.


Mon Nov 19, 2018 2:55 pm
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Joined: Tue May 22, 2018 7:25 pm
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MGN Username: Knuckles for SSF2
Currently Playing: Super Smash Flash 2
Because they couldn't get the black pallet to work for G&W, so they made it the black pallette.

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SSF2 Mains: :bandanadee: :luigi: :chibirobo: :blackmage: :lucario:
SSF2 Secondaries: Waluigi :pacman: :sheik: :sandbag: :rayman:
Ultimate Mains: :luigi: Snake Greninja :sonic: Olimar Vincent
Ultimate Secondaries: Toon Link, R.O.B. Richter, Roy, King K Rool, Lucas


Mon Nov 19, 2018 5:22 pm
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Joined: Sat Oct 13, 2018 7:39 pm
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Country: United States (us)
Not sure if this is intentional but
If Black Mage is hit while charging his meteor, the meteor will keep floating up until it hits the kill plain. You can still spawn a new one, but it's annoying because the camera will zoom out to see the meteor.


Mon Nov 19, 2018 5:41 pm
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Joined: Sun Sep 30, 2018 7:31 pm
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I think others have already pointed it out, but Link can't do the Bomb Arrows done by throwing a bomb up and shooting it mid-air.
However.. If an opponent Link (or Kirby w/ Link copy) decides to shoot the bomb, it'll successfully create a Bomb Arrow, but it'll go the wrong way.

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I believe it has something to do with how Throwables and Projectiles interact when thrown/created by the same player, acting as if they had Transcendent priority, possibly to avoid them clank with themselves on accident or cause a potential "black hole" effect
Or maybe it's just a mistake on the coding and i'm looking too much into it

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Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Wed Nov 21, 2018 1:53 pm
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Joined: Wed Sep 12, 2018 10:45 pm
Posts: 815
Country: Brazil (br)
Gender: Male
MGN Username: bagrielmarmanjo
Currently Playing: SSF2, M.U.G.E.N (rarely), GBA Kirby Games, SSBC, Deltarune
Waifu: i like bepis
CraftGMC wrote:
I think others have already pointed it out, but Link can't do the Bomb Arrows done by throwing a bomb up and shooting it mid-air.
However.. If an opponent Link (or Kirby w/ Link copy) decides to shoot the bomb, it'll successfully create a Bomb Arrow, but it'll go the wrong way.

Yeah, it's really annoying. I hope they fix this in 1.2

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out of ideas here '-'


Wed Nov 21, 2018 2:17 pm
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