Author |
Message |
playridise
Joined: Wed May 17, 2017 10:21 pm Posts: 205 Country:
|
Bowser has pretty quick OoS options along with a lot of good close-range moves to keep out most Rushdowns along with him possessing a decent projectile on his own that can outprioritize most projectiles. He also has a lot of armor in most of his moves which makes it hard for projectiles to beat out his attacks unlike Donkey Kong. Bowser's neutral is actually pretty good, its just rather defensive. He has F-Tilt which has broken range and can space out opponents in neutral along with him having a fantastic grab range which allows for him to pivot grab opponents to get one grab which will lead to the kill. His Frame data is actually not that bad in practice along with him possessing quite a bit of safe options. His endlag isn't great but it isn't terrible and he can work around it. His range makes up for his mobility since it already covers up ground. His recovery has a decent enough distance while also having lots of armor and invincibility frames. His landing lag isn't great, but since this is SSF2 where things have less landing lag generally, its not much of an issue. Plus lloyd has a big landing lag problem and he is considered high tier too. Samus is fine where she is in Mid Tier tbh. Black Mage in mid tier is pretty fine too. Black Mage still doesn't have a particularly good neutral along with having some below average mobility and a pretty exploitable recovery. It is a big enough issue for him to not be able to get out of mid tier, but I do feel like his other options/tools do prevent him from being any lower. His neutral-b is a lot worse for a "Mini-Witch Time" since it rquires a lot more setup and its slower in general, along with Bayonetta being able to utilize witch time better in general.
_________________
|
Fri Jul 07, 2017 2:24 pm |
|
|
MeleeWaluigi
Joined: Sat Jul 30, 2016 6:18 pm Posts: 257 Location: Somewhere in Hell Country:
Gender: Male
MGN Username: riku434
Skype: riku434
Currently Playing: Project M
Waifu: Joseph Joestar
|
Wait, he has armor on his moves? Which moves have armor?
_________________Main: Pocket:
|
Fri Jul 07, 2017 2:31 pm |
|
|
playridise
Joined: Wed May 17, 2017 10:21 pm Posts: 205 Country:
|
Honestly, I need to download some hitbox visualization mods or something to tell you ALL of his moves with armor.
_________________
|
Fri Jul 07, 2017 2:36 pm |
|
|
tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
|
^ no u don't bc there aren't any
|
Sat Jul 08, 2017 10:54 am |
|
|
Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
|
idk how I feel about your tier list On one hand, you have BBM not on Bottom tier On the other, BDee and GnW are high tier while Pacdude isn't
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
|
Sat Jul 08, 2017 11:23 am |
|
|
playridise
Joined: Wed May 17, 2017 10:21 pm Posts: 205 Country:
|
Pac-Man gets counterplayed easily tbh, which may be a lot worse in top level play. But I never understood why people thought Bomberman is THAT bad. Game and Watch I feel like is an underrated character with a lot of favorable attributes with great disjoints, pretty good frame data, lots of active frames on his moves, great edge guarding abilities, fantastic mobility thanks to his high air decceleration making Empty Hopping very optimal for G&W in neutral and a great pressure ability. Bandana Dee is somewhat similar to G&W for being a lightweight that is hard to combo and hit while also having disjoints which makes it EVEN harder for him to actually get hit along with safe frame data which pretty much again makes him rather safe from the opponent using a commitable move. Bandana Dee also has disgustingly good priority, pretty good mobility, a great recovery, a great projectile, and he can play rushdown quite well along with being able to simply pressure the opponent to make a wrong decision which can land a kill. Yea and Tson, tbh I was thinking of SSF2 bowser also having armor like Smash 4 Bowser along with many people telling me that he does have armor on his moves. But I do know that his recovery has a lot of invincibility frames though.
_________________
|
Sat Jul 08, 2017 11:30 am |
|
|
MeleeWaluigi
Joined: Sat Jul 30, 2016 6:18 pm Posts: 257 Location: Somewhere in Hell Country:
Gender: Male
MGN Username: riku434
Skype: riku434
Currently Playing: Project M
Waifu: Joseph Joestar
|
_________________Main: Pocket:
|
Sat Jul 08, 2017 4:23 pm |
|
|
tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
|
|
Sat Jul 08, 2017 6:46 pm |
|
|
playridise
Joined: Wed May 17, 2017 10:21 pm Posts: 205 Country:
|
When I finally downloaded some Hitbox Visualization Mods, it shows some invincibility frames.
_________________
|
Sat Jul 08, 2017 8:37 pm |
|
|
Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
|
TAKE THAT BACK YOU SON OF A GLITCH!Also, about Samosa being lower mid tier...
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
|
Sat Jul 08, 2017 9:09 pm |
|
|
playridise
Joined: Wed May 17, 2017 10:21 pm Posts: 205 Country:
|
Also, there is just... so much wrong with that Tier List... Why is Bomberman Bottom 3 and literally only above f*** yoshi and below kirby, why is Jiggs bottom 3? Why is Bowser that low? I get that you don't think he is high tier, but almost Bottom 5 compared to DK who is literally Upper Mid, what are you smoking and can I have some? Why is wario so low? Why is Goku so low? Why is Isaac so High? Why is Lloyd so low? Why is Naruto so high? Why is G&W so low? Why is Sandbag considered top tier, he is Mid tier at best. And so much more...
_________________
|
Sat Jul 08, 2017 9:14 pm |
|
|
tson
Site Admin
Joined: Mon Aug 11, 2008 12:27 pm Posts: 9545 Country:
Gender: Male
MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
|
Off the top of my head there may be one or two frames during startup, but absolutely not "a lot"
|
Sat Jul 08, 2017 10:31 pm |
|
|
Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
|
Also you don't need anything outside of the game to see invincibility lol, in-game a character flashes white if they are invincible
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
Click to expand thumbnail
|
Sat Jul 08, 2017 10:44 pm |
|
|
playridise
Joined: Wed May 17, 2017 10:21 pm Posts: 205 Country:
|
but in things like Bowser's recovery, its a lot harder to see since back when I did melee modding. I learned about Bowser's invincibility frames via Melee Modding and it is rather hard to specifically tell whether or not Bowser is in "Invincibility" state.
_________________
|
Sat Jul 08, 2017 11:01 pm |
|
|
Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country:
Gender: Male
MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
|
No. The weakness in his defensive-play isn't apparent at first, but once realized, Rushdown characters have all the abilites to weave, bait, and punish around his defensive options. Not to mention, he can't make quick gains in a match when they play a strict hit&run style; he can't keep up easily as they tack on damage. Especially with Metal Cavern now considered banned and bigger stages making up the stage-list like Dracula's Castle and Saturn Valley being counter-picks; there's less stage that favor Bowser not. And I don't know what you mean he has armor on a lot of moves. As TSON stated, he has only a couple, and they are very minimal in how he's an effective character and negligibly impact his ability to dictate neutral. You're way overstating strengths while neglecting weakness and potential losing MUs. And that's just my issue I see with just one character in your tier. I don't know where you're getting your data or match-up experience from, but it feels too much that you look at the surface of many characters' designs and basic functions, judging their full potential from there on; not looking at the depths of character designs/abilities and what it becomes at higher levels of plays. Yeah. . . .
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
|
Sun Jul 09, 2017 1:21 am |
|
|
Who is online |
Users browsing this forum: No registered users and 1 guest |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|