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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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Does the gentleman not exist in this game or is it just me? The knockback from the first two jabs normally knocks the opponent too far away to use the gentleman, and even when it does connect it has virtually no knockback. I've never played any other smash game so is there some kind of trick to doing it or is it just not as useful in SSF2?
_________________Youtube Twitch <insert giant anime gif here>
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Thu Sep 04, 2014 9:11 am |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Just not useful, the knee hit has very little knockback.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Thu Sep 04, 2014 11:33 am |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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Dang, that sucks :/
_________________Youtube Twitch <insert giant anime gif here>
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Thu Sep 04, 2014 11:59 am |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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Falcon's hard countered by Kirby brahs.
_________________ Treat others as you want to be treated, that is the Golden Rule...
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Mon Sep 08, 2014 4:09 pm |
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DrunkenRockman
Joined: Wed Jul 23, 2014 5:14 pm Posts: 207 Location: Maryland Country:
Gender: Male
MGN Username: DrunkenRockman
Skype: BelieveInParappa
Currently Playing: SSF2, League of Legends, Borderlands 2, and Shovel Knight.
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Why so? Also, Captain Falcon gets countered in a lot of ways nowadays (at least in online mode).
_________________Gonna main Little Mac and Captain Falcon in SSB4. SSF2 mains: Youtube Channel for mainly Smash content: https://www.youtube.com/user/IceCreamMan1923/videosMGN: DrunkenRockmanSSF2 Offline: Godlike. SSF2 Online: In good matches, it's great!
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Mon Sep 08, 2014 10:28 pm |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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Have you seen how much Kirby recks him? Utilt all day man. It's like Smash 64 all over again. May not be a hard counter, but no Kirby should lose to CF.
_________________ Treat others as you want to be treated, that is the Golden Rule...
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Tue Sep 09, 2014 2:50 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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Hey guys, would you mind watching this video and reviewing my captain falcon? I think I need to work on my edgeguarding, but can you guys point out some other flaws in my play? (I believe I played best in the first game of the set rather than the last.) Thanks. https://www.youtube.com/watch?v=znsUeslFk7s#t=18m24s
_________________Youtube Twitch <insert giant anime gif here>
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Sat Sep 27, 2014 6:23 am |
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huthuthuthuthut
Joined: Wed Aug 13, 2014 7:44 pm Posts: 37 Country:
Gender: Male
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Constructive criticism - I think you mainly need focus on techchasing, especially utilizing dtilt/ftilt out of approaches. A lot of your attacks are 1-2 strikes then you guys reset. You gotta try to link at least 3-7 moves together with falcon. For instance, at 19:25 you dash attack, then thats it. You could have dtiltx2 jabbed twice, ran in for a grab/or Utilt following it. Trying this combo right after missing your dash attack at 19:33 or 20:47 would have also prevented you from being punished because your dtilts would have out prioritized him. Other than that I am liking your accuracy on moves, keep it up. Edit: Oh and SH nairs can be your bread and butter for getting past his projectiles and opening pika up!
_________________MGID:slaypes Clan: Fort Albert
Last edited by huthuthuthuthut on Sat Sep 27, 2014 12:10 pm, edited 2 times in total.
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Sat Sep 27, 2014 9:53 am |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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Thanks for the tips! I'll try stringing more moves together.
_________________Youtube Twitch <insert giant anime gif here>
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Sat Sep 27, 2014 11:41 am |
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MrjetArtist
Joined: Thu Aug 28, 2014 5:35 pm Posts: 14 Country:
Gender: Male
MGN Username: Rgf123
Currently Playing: SSF2, SSBB
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If you don't mind, can you guys critique my falcon too? http://youtu.be/peulNNL-HCc I feel I did pretty good in this match.
_________________ Mains: Marth Capt. Falcon
Trying to learn: Sheik Lloyd Chibi-robo
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Sun Sep 28, 2014 12:16 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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At a glance, you do well on: Connecting knees. Using tilts effectively. Not SDing.(Falcon is hard to control sometimes.) Recovering well. Work on: Sprinting all of the time. The attacks at 1:08 looked very slow and awkward, as well as some other points in the match. A better opponent would easily shield these attacks. Sprinting allows for better combos too! Using grabs more. You hardly used grabs at all in these matches. Falcon's dthrow, fthrow and uthrow all lead to almost guaranteed aerials, and are great for setting up combos. USE AERIALS MORE! Falcon's aerial game is crazy good. Use shorthop nair to approach and space. Use dair to punish and techchase opponents on the ground. Use uair to combo. Don't use sideB as much. Sure, throw it in once or twice a game for a mixup, but using it as an approach becomes very predictable and is easily punished. Try to reduce lag if possible. Your game looks pretty slow, and while it might give more time for combos and reaction, it won't benifit you in the long run. Play on low settings and not fullscreen. If the lag was just from recording, that's understandable. Use shield. Shield grabbing and generally reducing damage is very useful. Overall you did well, just work on speeding up your play, and don't give your opponent time to react to your attacks (no more walking!). If I had to give one EASY tip, try approaching with shorthop nairs.
_________________Youtube Twitch <insert giant anime gif here>
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Sun Sep 28, 2014 4:29 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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| | | | Jammy wrote: At a glance, you do well on: Connecting knees. Using tilts effectively. Not SDing.(Falcon is hard to control sometimes.) Recovering well. Work on: Sprinting all of the time. The attacks at 1:08 looked very slow and awkward, as well as some other points in the match. A better opponent would easily shield these attacks. Sprinting allows for better combos too! Using grabs more. You hardly used grabs at all in these matches. Falcon's dthrow, fthrow and uthrow all lead to almost guaranteed aerials, and are great for setting up combos. USE AERIALS MORE! Falcon's aerial game is crazy good. Use shorthop nair to approach and space. Use dair to punish and techchase opponents on the ground. Use uair to combo. Don't use sideB as much. Sure, throw it in once or twice a game for a mixup, but using it as an approach becomes very predictable and is easily punished. Try to reduce lag if possible. Your game looks pretty slow, and while it might give more time for combos and reaction, it won't benifit you in the long run. Play on low settings and not fullscreen. If the lag was just from recording, that's understandable. Use shield. Shield grabbing and generally reducing damage is very useful. Overall you did well, just work on speeding up your play, and don't give your opponent time to react to your attacks (no more walking!). If I had to give one EASY tip, try approaching with shorthop nairs. | | | | |
Playing on full screen is actually better, the game renders more easily or something. Resizing the screen can make the game lag, but as long as you use CTRL-F to full screen it is actually less resource-intensive. Here is my short guide to falcon (doesn't necessarily apply to you, these are general Falcon things): _Nair. Nair has high priority and low lag and a lot of hitstun, and it can be used to perform nair string. My favourite version of these is where you do repeated SHFF nairs, and you always get the second hit of the nair behind you, sending them back. Because you landed quickly, you have enough time to run and do another nair that sends them behind you. Rinse and repeat. _Grab->dthrow/uthrow->knee or uair or nair or grab again, all depending on MU/KB/DI _Uair is amazing. After nair, it is probably falcon's best move. I often find myself using this move more than knee because it is more versatile and just safer overall. It comes out super fast right at the front, learning to control the timing during a short hop can give many different followups (for example, an opponent lying on the ground can be hit by doing the latest possible uair during a short hop). _His smashes are pretty useless lol _His specials are, for the most part, pretty useless _His tilts other than dtilt are pretty useless. They aren't the kind of moves you want to be throwing out in neutral. They are def more useful than his smashes though. _Uair/Stomp->knee. These are the classic Falcon combos, and you need to be able to pull them off. Uair->knee is harder to do in this demo for many reasons, but it is still perfectly possible. If I was to do a tier list for Falcon's moves, it would be... S-Tier:Blue Falcon, Nair, Uair, Dthrow A-Tier:Fair, Dair, Upthrow, Bair, Jab B-Tier:Dtilt, Fthrow, Ftilt, D-spec, S-spec, Utilt C-tier:Dash Attack, Getup attack, N-spec D-Tier:Fsmash, U-spec, Dsmash, Usmash K-Tier:Bthrow, Pummel, Ledge Attack, Jab2, Jab3, Jab3 loop
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sun Sep 28, 2014 6:21 pm |
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sparty88
Joined: Mon Aug 04, 2014 12:30 am Posts: 510 Location: Michigan Country:
Gender: Male
MGN Username: sparty88
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Jammy, the others critiqued you well, so I'll only add one thing: dash dance during the match, not just after a kill like 90% of people do online.
_________________Please...
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Sun Sep 28, 2014 7:43 pm |
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MrjetArtist
Joined: Thu Aug 28, 2014 5:35 pm Posts: 14 Country:
Gender: Male
MGN Username: Rgf123
Currently Playing: SSF2, SSBB
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| | | | Starkiller2 wrote: | | | | Jammy wrote: At a glance, you do well on: Connecting knees. Using tilts effectively. Not SDing.(Falcon is hard to control sometimes.) Recovering well. Work on: Sprinting all of the time. The attacks at 1:08 looked very slow and awkward, as well as some other points in the match. A better opponent would easily shield these attacks. Sprinting allows for better combos too! Using grabs more. You hardly used grabs at all in these matches. Falcon's dthrow, fthrow and uthrow all lead to almost guaranteed aerials, and are great for setting up combos. USE AERIALS MORE! Falcon's aerial game is crazy good. Use shorthop nair to approach and space. Use dair to punish and techchase opponents on the ground. Use uair to combo. Don't use sideB as much. Sure, throw it in once or twice a game for a mixup, but using it as an approach becomes very predictable and is easily punished. Try to reduce lag if possible. Your game looks pretty slow, and while it might give more time for combos and reaction, it won't benifit you in the long run. Play on low settings and not fullscreen. If the lag was just from recording, that's understandable. Use shield. Shield grabbing and generally reducing damage is very useful. Overall you did well, just work on speeding up your play, and don't give your opponent time to react to your attacks (no more walking!). If I had to give one EASY tip, try approaching with shorthop nairs. | | | | |
Playing on full screen is actually better, the game renders more easily or something. Resizing the screen can make the game lag, but as long as you use CTRL-F to full screen it is actually less resource-intensive. Here is my short guide to falcon (doesn't necessarily apply to you, these are general Falcon things): _Nair. Nair has high priority and low lag and a lot of hitstun, and it can be used to perform nair string. My favourite version of these is where you do repeated SHFF nairs, and you always get the second hit of the nair behind you, sending them back. Because you landed quickly, you have enough time to run and do another nair that sends them behind you. Rinse and repeat. _Grab->dthrow/uthrow->knee or uair or nair or grab again, all depending on MU/KB/DI _Uair is amazing. After nair, it is probably falcon's best move. I often find myself using this move more than knee because it is more versatile and just safer overall. It comes out super fast right at the front, learning to control the timing during a short hop can give many different followups (for example, an opponent lying on the ground can be hit by doing the latest possible uair during a short hop). _His smashes are pretty useless lol _His specials are, for the most part, pretty useless _His tilts other than dtilt are pretty useless. They aren't the kind of moves you want to be throwing out in neutral. They are def more useful than his smashes though. _Uair/Stomp->knee. These are the classic Falcon combos, and you need to be able to pull them off. Uair->knee is harder to do in this demo for many reasons, but it is still perfectly possible. If I was to do a tier list for Falcon's moves, it would be... S-Tier:Blue Falcon, Nair, Uair, Dthrow A-Tier:Fair, Dair, Upthrow, Bair, Jab B-Tier:Dtilt, Fthrow, Ftilt, D-spec, S-spec, Utilt C-tier:Dash Attack, Getup attack, N-spec D-Tier:Fsmash, U-spec, Dsmash, Usmash K-Tier:Bthrow, Pummel, Ledge Attack, Jab2, Jab3, Jab3 loop | | | | |
Thanks for the advice! I have a question though is there a preferred way to perform a SHFF on a keyboard consistently?
_________________ Mains: Marth Capt. Falcon
Trying to learn: Sheik Lloyd Chibi-robo
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Sun Sep 28, 2014 10:43 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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It's all about the timing, it's very easy to do. The tricky thing about Falcon's SHFF nair is if you do the FF too early you won't get the second hit of the nair.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sun Sep 28, 2014 11:16 pm |
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