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Your SSF2 Mode Ideas (Read the OP before posting) 
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Joined: Sun Jan 25, 2015 10:23 pm
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I want a mode where everyone gets jumps as a jigglypuff and kirby a.k.a everyone gets 5/6 jumps unless they already do have 5/6 jumps

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Mon Jan 26, 2015 1:13 am
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After the direct...

Peril: All players will be struck by the Roulette in some way.

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Tue Jan 27, 2015 10:27 am
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Shadow Mode.Basicly you have to fight against a shadow clone of yourself. (Yes,inspierd by Zelda)You have a set time,lets say 1 minute,and your shadow repeats the same moves you do(jump,special,smash,etc.)

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Wed Jan 28, 2015 12:21 pm
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Ice Climbers Tribute ; you got a copy of your character following you and imitating your attacks.

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Wed Jan 28, 2015 7:14 pm
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Lunary wrote:
Ice Climbers Tribute ; you got a copy of your character following you and imitating your attacks.

What if the Icies actually make it in.

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Wed Jan 28, 2015 7:31 pm
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Shiver has a point.......Double Ice Climbers!

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Thu Jan 29, 2015 10:05 am
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That... would be scary... SSSS-Tier for sure.

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Thu Jan 29, 2015 10:43 am
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New Suggestion: Quiz Mode:
A trivia game which asks questions about the competitive aspects of SSF2.
Talks about hitstun, directional influence and other advanced techniques.
Could probably help newcomers get in to the competitive scene much sooner, and would personally benefit me too.

Lunary wrote:
Ice Climbers Tribute ; you got a copy of your character following you and imitating your attacks.

I would love this. Especially if Olimar joined the SSF2 roster.

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Thu Jan 29, 2015 10:58 am
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Having a couple of different how to play videos would probably do a better job of that

Of course in game videos.

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Thu Jan 29, 2015 11:03 pm
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BluePikmin11R wrote:
New Suggestion: Quiz Mode:
A trivia game which asks questions about the competitive aspects of SSF2.
Talks about hitstun, directional influence and other advanced techniques.
Could probably help newcomers get in to the competitive scene much sooner, and would personally benefit me too.


The question is do newcomers want to get into the competive aspects of ssf2?

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Sat Jan 31, 2015 6:01 am
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How to play vids a'la Kid Icarus Uprising would certainly work a lot better than criptic, random questions about the game.

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Sat Jan 31, 2015 11:28 am
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Shiver-Star wrote:
How to play vids a'la Kid Icarus Uprising would certainly work a lot better than criptic, random questions about the game.

A Tutorial Mode. That's what the series is missing.

And not just a basic Smash one. One explaining the basics of some the deeper aspects with hands-on demonstration, a la Olcadan's training in Soul Calibur III.

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Sun Feb 01, 2015 8:41 am
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Minus Mode:

Everyone is Broken.
Everyone is faster, more powerful and less easy to counter.
Falcon Punch turns purple and does 666% damage.
Everyone has amplified corrected shortcomings.

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Sun Feb 01, 2015 11:35 am
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I didn't do it much but in the official games coin battles could be fun at times and were creative. But I think they could approach it differently. Struggle Battle!(from kingdom hearts 2.) If you've never played KH 2 and have never seen struggle game play, then here is some elaboration. In struggle Battles in KH 2, each character gets 100 orbs at the beginning of the match. Every time a character gets hit they drop some of the orbs (the orbs match the holder's color when dropped). The dropped orbs could then be picked up by either character, then those orbs will be added to their currently held orbs. The first person to run out of orbs loses(or first to 200 orbs wins). If time runs out(1min) the person with more orbs wins. As you can see it is similar to coin battle, although its timing is only 1 minute and the maximum amount of orbs is always 200. I would personally love to see a SSF2 adaption of this with a maximum of four players and no time limit so that the only way to win would be to collect all 200,300,or 400 orbs.

Just an idea

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Sun Feb 01, 2015 11:42 am
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DarkSwiftN wrote:
Minus Mode:

Everyone is Broken.
Everyone is faster, more powerful and less easy to counter.
Falcon Punch turns purple and does 666% damage.
Everyone has amplified corrected shortcomings.

sorry, that's 50% vanilla ssf2 right there.

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Sun Feb 01, 2015 11:53 am
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