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Peach 
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Joined: Fri Aug 08, 2014 1:18 am
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Location: Lagcity, or lagless city if my phone is working
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Currently Playing: SSF2
Go wear one, then tell us how much it hurt to walk around in public.

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Sat Sep 03, 2016 9:41 pm
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Joined: Sat Mar 22, 2014 2:14 pm
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Currently Playing: SSF2, MGS 3, Melee, Project M
The dress is fine: I want to know why sleeping next to someone kills them more quickly than directly stabbing them in the chest with a big sword, or breathing fire at them, or getting a haymaker to the face from someone twice your size.

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Sat Sep 03, 2016 11:25 pm
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Joined: Fri Dec 18, 2015 9:53 am
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Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
I mean if a Giant Laser from a level 100 Sea Dragon thingy will only faint a level 2 Pidgey, the opposite (Harmless things kill easier) must be true for Pokemon

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Sun Sep 04, 2016 2:53 am
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it's not like people will actually get stuck in Peach's dsmash to get the 50% damage for most of the time unless you have bad SDI & DI

and I can't wait for beta Peach, gonna be amazing C:

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Sun Sep 04, 2016 10:21 am
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TheCodeSamurai wrote:
The dress is fine: I want to know why sleeping next to someone kills them more quickly than directly stabbing them in the chest with a big sword, or breathing fire at them, or getting a haymaker to the face from someone twice your size.

Meh, this is the same place where lasers don't make people flinch.

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Sun Sep 04, 2016 12:17 pm
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Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
TheRebornBowser wrote:
TheCodeSamurai wrote:
The dress is fine: I want to know why sleeping next to someone kills them more quickly than directly stabbing them in the chest with a big sword, or breathing fire at them, or getting a haymaker to the face from someone twice your size.

Meh, this is the same place where lasers don't make people flinch.


THAT'S GONNA CHANGE SOON BOI :twisted:

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Sun Sep 11, 2016 5:51 pm
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Thu Oct 06, 2016 7:46 am
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Peach's Beta Fair scares me, it looks so powerful

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Mon Nov 28, 2016 9:04 pm
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If it's anything like v0.9b fair, it'll send people to the corner with proper DI so it'll need to be strong to actually kill anything. It might make people who DI down salty though ;P

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Tue Nov 29, 2016 1:51 am
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In one of the Beta clips, I remember seeing it almost kill Bowser at like 50% because of bad DI LOL

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Tue Nov 29, 2016 5:30 pm
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It seems as if peach has alot of bad matchups. Are there any prevalent ones that stand out and can she capitalize on them effectively?

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Wed Apr 19, 2017 3:32 pm
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She really struggles against swordsmen and projectile users, or anyone with space control of the area right above the ground (think Link, Pikachu, Lloyd, Marth, MK). I think turnip optimization might be how to break those difficult ones, but I'm sure others have better ideas.

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Wed Apr 19, 2017 6:28 pm
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TheCodeSamurai wrote:
She really struggles against swordsmen and projectile users, or anyone with space control of the area right above the ground (think Link, Pikachu, Lloyd, Marth, MK). I think turnip optimization might be how to break those difficult ones, but I'm sure others have better ideas.


Turnips are definitely important vs swordsman, but spacing full hop and DJ Bairs is also a very good tool for neutral and for closing the space. You also need a good OoS game. You have to be able to realize when the swordsman poorly spaces an aerial or does a dash attack on your shield. Then you can punish with Nair OoS usually. Also, baiting a bad approach and then spacing a Fair is an option, but very difficult and doesn't work super often.


Thu Apr 20, 2017 9:30 am

Joined: Tue Mar 28, 2017 12:13 am
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shouldnt the turnips go farther


Tue May 02, 2017 12:08 am

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no

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Beta is finally coming ;-; (≧ω≦)
I take it back, beta is a 1.0.2 is trash


Tue May 02, 2017 10:01 am
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