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SSF2 Suggestions 
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Joined: Thu Jul 21, 2011 3:15 pm
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But it's supossed to be the Star Spin from Super Mario Galaxy, why remove it?

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Sun Jul 26, 2015 2:06 pm
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Currently Playing: SSF2, MGS 3, Melee, Project M
I have a suggestion which might be impossible, but would be really nice for me and a few others:

Savestates and frame advance.


As of now, we can artificially decrease the game's speed to TAS. But these TAS's are really crude imitations of real tool-assisted superplays. Look at the combo in my signature. This is simply not achievable when you have to replay the entire match every time you screw up and you are forced to play at a constant speed instead of moving frames when you want to.

You could add TAS tools as hotkeys that were in an "Advanced" or "Developer" tab in the options, by default set to nothing. I have no idea if it would even be possible in Flash, but if you could it would make it finally possible to make the sort of awe-inspiring videos that you can get a taste of in my signature.

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For Doom:
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Mon Jul 27, 2015 9:41 pm
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I could see that for training mode, and maybe a special mode

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Tue Jul 28, 2015 12:05 am
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Also, can I make two small physics change requests?

Firstly, when you tech on moving platforms like Smashville's, for some really weird reason you cancel the endlag of the tech roll. This makes it nigh impossible to tech-chase on Smashville's moving platform.

Secondly, can we please make it so that grab doesn't edge-cancel a la most other grounded normals? It's annoying as Fox or other fast-fallers because you essentially can't shieldgrab near the edge of the stage.

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For Doom:
:marth: :donkeykong: :fox:
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:peach: :captainfalcon: :samus:


Tue Jul 28, 2015 2:24 pm
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Joined: Fri Jul 25, 2014 9:54 am
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I wish Sonic had a dynamic looking idle like this: Image

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Wed Jul 29, 2015 6:49 pm
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Lite2Key wrote:
I wish Sonic had a dynamic looking idle like this: [ Image ]

His current idle is actually the one from Smash

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Thu Jul 30, 2015 4:10 pm
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which was boring and unoriginal

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Fri Jul 31, 2015 10:38 pm
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Shiver-Star wrote:
Lite2Key wrote:
I wish Sonic had a dynamic looking idle like this: [ Image ]

His current idle is actually the one from Smash

Yeah, of course I know that.

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Fri Jul 31, 2015 11:03 pm
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thats like asking mcleodgaming to replace the beta FD with brawls again

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Sat Aug 01, 2015 12:34 am
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Shiver-Star wrote:
Lite2Key wrote:
I wish Sonic had a dynamic looking idle like this: [ Image ]

His current idle is actually the one from Smash

Wrong, his idle pose is actually from Sonic Advance.

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So long, McLeodGaming Forums...


Thu Aug 06, 2015 3:09 am
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Crow Robot wrote:
thats like asking mcleodgaming to replace the beta FD with brawls again

How?

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Thu Aug 06, 2015 7:03 am
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Byllant wrote:
Shiver-Star wrote:
Lite2Key wrote:
I wish Sonic had a dynamic looking idle like this: [ Image ]

His current idle is actually the one from Smash

Wrong, his idle pose is actually from Sonic Advance.

Sorry, I got confused with Brawl's idle animations

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Thu Aug 06, 2015 12:07 pm
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I think Pikachu should use more vibrant colors in his new sprite.

Like a little bit of an orange tone in each darker shade of yellow.

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Sun Aug 09, 2015 3:44 pm
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It looks more like Brawls, which is where many other designs were from.

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Sun Aug 09, 2015 7:30 pm
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Crow Robot wrote:
It looks more like Brawls, which is where many other designs were from.

Doesn't stop it from looking ugly.

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ImageImageImageImage


Sun Aug 09, 2015 7:53 pm
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