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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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idk what the actual values were, and considering how easily falco racks up damage we thought they were fine. Falco's really good, so the last thing he needs are buffs, but we boosted the kill power on bair a little. Falco's bair in Melee is strong, but I think people overestimate how strong it is. With the proper angle of survival, if you get hit in the middle of the stage you might live till like 150 anyways. Plus every two frames or something the damage goes down and so does the kb
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Tue Aug 16, 2016 3:18 pm |
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0_ZeroSuitUser_0
Joined: Mon Feb 09, 2015 2:29 pm Posts: 522 Country:
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What does being african have to do with Falco play? Aren't the two best Falco players white? Unless were talking about False in Smash 4.
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Tue Aug 16, 2016 3:21 pm |
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TheBeep
Joined: Mon Nov 10, 2014 8:44 pm Posts: 336 Location: Lanham, Maryland Country:
Gender: Male
MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
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it's a funny stereotype on how black ppl like chicken and falco's well a bird  =========================================== ty based SK EDIT: Can we multishine like Fox does? not like i can do it cuz im a keyboard succlord
_________________ Alpha: "Man, I'm tired of "..." Omega: "No, you're not." Alpha: "How could you tell if I was or not?" "Because if you were truly tired of it, you would've done something about it." 
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Tue Aug 16, 2016 3:42 pm |
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GBomber465
Site Moderator
Joined: Sat Mar 21, 2015 9:05 pm Posts: 209 Country:
Gender: Male
MGN Username: GBomber465
Currently Playing: SSF2, Project M and Phoenix Wright
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I guess so. I remember someone making 4 multishines as Falco on the smash con stream.
_________________-----------------------------------------------    ----------------------------------------------- Check out my sprite gallery: http://forums.mcleodgaming.com/viewtopic.php?f=11&t=41157
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Tue Aug 16, 2016 5:15 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Multishining is easier on keyboard @TheBeep
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Wed Aug 17, 2016 5:50 pm |
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TheBeep
Joined: Mon Nov 10, 2014 8:44 pm Posts: 336 Location: Lanham, Maryland Country:
Gender: Male
MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
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AH SHADDAP ======================================================== I was wondering for a while, how is dair's properties different from Melee's? I know for sure it's not a spike no more, but are there any hitbox differences?
_________________ Alpha: "Man, I'm tired of "..." Omega: "No, you're not." Alpha: "How could you tell if I was or not?" "Because if you were truly tired of it, you would've done something about it." 
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Wed Aug 17, 2016 6:42 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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SSF2 dair has a meteor hitbox for a few frames, then it becomes a horizontal hit. The hitboxing is very similar to Melee's I think
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Thu Aug 18, 2016 12:48 am |
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Red X
Joined: Sat Mar 19, 2016 1:24 am Posts: 9 Country:
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Ah so the Dab Master King Returns.
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Thu Aug 18, 2016 10:19 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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So Brawl frames. I do like Falco and how some of his moves are different from Fox's, who has his Brawl moveset. I do wish he had a combination of Melee and Brawl reflector. Melee's reflector is better for combo'ing, but Brawl's reflector did look like something Falco would do with it. I do wish he had animations closer to smash 4, such as his up smash that hits twice and phantasm where he has his arms spread out. Though I hope these are added in the future. I do like how Fire Bird is blue, which is I do think is neat. Sad that the distance traveled looks like its Brawl's instead of Melee's or smash 4's. I am glad he has his Brawl clips because I think that was his best voice and I wouldn't mind his smash 4 clips. I think his Melee voice isn't that good because he sounds to old for me. I only like his Star KO voice clip because it sounds like he is being punched in the gut.
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Fri Aug 26, 2016 5:59 am |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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I agree about most Brawl stuff, but Melee shine > Brawl shine. Period.
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Sat Aug 27, 2016 12:57 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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I guess, but Brawl reflector was just more Falco. Like I said, I would like if they were able to combine both. Brawl nair I think was better for extending combos, but Melee nair was better for approaching. Brawl's up tilt I think could have been a better anti air and could hit from both sides. Melee up tilt looks fine. Also if fire bird is going to be that short, I wouldn't mind if phantasm doesn't put Falco into helpless.
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Sat Aug 27, 2016 1:07 am |
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GBomber465
Site Moderator
Joined: Sat Mar 21, 2015 9:05 pm Posts: 209 Country:
Gender: Male
MGN Username: GBomber465
Currently Playing: SSF2, Project M and Phoenix Wright
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Maybe they would make it so you can use the "Reflector kick" when you press the attack button while holding the shine. It could be an interesting mechanic.
_________________-----------------------------------------------    ----------------------------------------------- Check out my sprite gallery: http://forums.mcleodgaming.com/viewtopic.php?f=11&t=41157
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Sat Aug 27, 2016 11:23 am |
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TheBeep
Joined: Mon Nov 10, 2014 8:44 pm Posts: 336 Location: Lanham, Maryland Country:
Gender: Male
MGN Username: thebeep41
Currently Playing: Void Els, BnS, AK, DFO, GA2, and SSF2
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what's the point of having brawl shine when melee shine does reflecting fine but has combo potential well yeah it shows more personality but still why tho lol
_________________ Alpha: "Man, I'm tired of "..." Omega: "No, you're not." Alpha: "How could you tell if I was or not?" "Because if you were truly tired of it, you would've done something about it." 
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Sat Aug 27, 2016 12:02 pm |
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GBomber465
Site Moderator
Joined: Sat Mar 21, 2015 9:05 pm Posts: 209 Country:
Gender: Male
MGN Username: GBomber465
Currently Playing: SSF2, Project M and Phoenix Wright
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Brawl shine had forced tripping proprieties. Maybe if the endlag of this move were reduced, it could lead into tech chasing situations.
_________________-----------------------------------------------    ----------------------------------------------- Check out my sprite gallery: http://forums.mcleodgaming.com/viewtopic.php?f=11&t=41157
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Sat Aug 27, 2016 12:36 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Also Brawl Shine could be used to edgeguard too..
_________________Mains  and 
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Sat Aug 27, 2016 1:04 pm |
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