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Steven's Topic: hey how are ya 
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Joined: Tue Feb 24, 2009 12:30 pm
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Do meeeeeeeee
as fast as possibleee

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Is this the real life?
Is this just fantasy?


Tue Jun 01, 2010 1:04 pm
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Eccentric Eraser wrote:
Do meeeeeeeee
as fast as possibleee


I did plan to make Eraser, so he is already on my list. But War P. Anda and his dishwasher come first.

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Tue Jun 01, 2010 1:41 pm
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Joined: Tue Jan 27, 2009 11:32 am
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Currently Playing: Undertale
*SIIIIIIIGH*


Tue Jun 01, 2010 2:34 pm
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I need to get back into custom spriting a bit, and since I'm turning into the One Piece groove once again (I just unlocked Monster Point Chopper in OP: Unlimited Cruise 1 =D):
-Made Chopper more 'plump-y'
-Made Brook longer
-Tried to make Sogeking more dynamic
-Various changes in shading
Image

And added Franky. Next character will be a bigger one, probably Kuma or Monster Point Chopper, since I want to practise a bit more before I amke more chibis for you guys.

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Tue Jun 22, 2010 2:40 pm
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Oh god, Franky's beautiful~

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Wed Jun 23, 2010 9:13 pm
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Lulz franky

Hi everyone =D

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Thu Jun 24, 2010 5:19 pm
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Joined: Fri Jul 17, 2009 8:48 pm
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You have too many colors in all your sprites. Most shades you have are unnecessary because of how little the contrast is, and how badly you place/use them.


Thu Jun 24, 2010 5:45 pm
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^Agreed. On Shichibukai, the forehead is godawful because (as K' said) there's way to many shades. Although the rest of the sprites are exceptional, and Franky looks EPIC.

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Fri Jun 25, 2010 10:29 am
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K' wrote:
You have too many colors in all your sprites. Most shades you have are unnecessary because of how little the contrast is, and how badly you place/use them.


Ah yes, that is what they said about it at TSR too, so this time I tried to limit Franky's pallete to around 3-4 shades a colour (I'm probably saying this wrong). I still have a lot to learn about shading and colouring.

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Fri Jun 25, 2010 2:04 pm
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Currently Playing: Amnesia, Mine Craft and MvC3
Hey Damian, is there anything I can do to help?

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Made by Damian.


Fri Jun 25, 2010 3:01 pm

Joined: Fri Jul 17, 2009 8:48 pm
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Actually, you said it right. 3-4 shades per color/texture. Also, the skull person thingy looks out of style because of the skinny head. Does the character really have a skinny head?


Sun Jun 27, 2010 5:18 pm
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K' wrote:
Actually, you said it right. 3-4 shades per color/texture. Also, the skull person thingy looks out of style because of the skinny head. Does the character really have a skinny head?


Yes, actually. Brook has a very tall and skinny head... well, in general, a very tall and skinny body.

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Sun Jun 27, 2010 5:33 pm
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K' wrote:
Actually, you said it right. 3-4 shades per color/texture. Also, the skull person thingy looks out of style because of the skinny head. Does the character really have a skinny head?


Well yeah, Brook was already a pretty skinny man when he still had his flesh, but after his 'die-and-revive' ability, he became even more skinny when re-enetering his body, wich was then reduced to only his afro and skeleton.

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Mon Jun 28, 2010 4:27 am

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Oh. Cool then. I suggest you sprite the other details on his clothing though.


Mon Jun 28, 2010 4:46 am
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K' wrote:
Oh. Cool then. I suggest you sprite the other details on his clothing though.


yes indeed, I'm current adding more detail into Brook, as I found him a bit under-detailed myself too.

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Mon Jun 28, 2010 5:23 am
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