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Mega Man 
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I'm not going to disown the character or anything lol, just seemed like a pretty drastic jump.

It's less of disagreeing with the design, its more like its a pretty drastic jump that could make the transition uncomfortable for some. First impressions show that its something that would be better in the long run, but pretty weird for veterans to adjust to.

Even if its better for the character and the game, in a way its still sad to see old design concepts dissappear like that. It comes with being a work in progress of course, and I completely understand.


Branching from said topic, it would be an interesting experiement as far as Expansion characters are concerned to revist older designs for implemented characters and see how they would interact with the modern cast.

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Fri Jun 03, 2016 6:19 pm
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I'm I the only one that thinks the super armor on :megaman: 's UP special is a bit much?

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Fri Jun 03, 2016 6:53 pm
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JalStar wrote:
I'm I the only one that thinks the super armor on :megaman: 's UP special is a bit much?
Think of it like Yoshi's double jump. He only gets it once per air state, and he can't grab the ledge while rising. The armour also goes away if he attacks, and unlike Yoshi he won't have any other resources to get back on stage once his double jump is gone.

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Fri Jun 03, 2016 8:08 pm

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I do agree that megaman was pretty extreme in terms of balance; he has one of the best projectile and neutral games, but the worst recovery and easiest to combo. After watching the blog's video a few more times I noticed that the power pellets have stun again, so they're no longer the worst projectile in the game, so that might be a worthwhile tradeoff for the other projectiles. The new down throw seems to have more knockback, but I'm hoping up throw will be better for combos. Just as long as he doesn't get destroyed by chain grabs, he'll probably be a decent character.


Tue Jun 07, 2016 12:13 pm
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JalStar wrote:
I'm I the only one that thinks the super armor on :megaman: 's UP special is a bit much?


if he gets hit while using his upB he cant use it again and his upB has nor hitbox except when he presses B in his upB but that has almost no knockback or hitstun so in his upB he's a sitting duck


Fri Jun 17, 2016 6:03 am
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crash bomber>throw offstage>press B>taunt

true combo 8-)


Fri Jun 17, 2016 6:04 am
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colm016 wrote:
JalStar wrote:
I'm I the only one that thinks the super armor on :megaman: 's UP special is a bit much?


if he gets hit while using his upB he cant use it again and his upB has nor hitbox except when he presses B in his upB but that has almost no knockback or hitstun so in his upB he's a sitting duck


Do you know what Super Armor means? In Beta you will not be able to hit him out of Beat Call at all unless its Heavy Armor or something like on Yoshis DJ. Perosnally, I wouldve preferred another solution I gave a few pages ago (because Super Armor on a recovery this long on such a heavy char feels pretty weird imo)

Also, please dont double post.

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Fri Jun 17, 2016 11:39 am
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He probably didn't fully understand what he read and thought Jal was talking about the current demo.

And the devs said it would be supar armor, rip Yoshi armor

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Fri Jun 17, 2016 12:47 pm

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I don't want to be that guy, but I personally think that the new Mega Man looks kind of boring...

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Thu Jun 23, 2016 2:42 pm

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ditto. but whatevs. Make classic SSF2 MM do only 1% and low KB on all moves. That way we can have him, but no one would use him
win;win

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Thu Jun 23, 2016 6:00 pm
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hes not boring i promise. his specials are really weird and no one is going to get them until they start experimenting with them

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Fri Jun 24, 2016 8:33 pm
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He doesn't look boring at all to me. His new moves can make interesting combos!

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Fri Jun 24, 2016 10:20 pm
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tson wrote:
hes not boring i promise. his specials are really weird and no one is going to get them until they start experimenting with them

So he's the Clown Car of SSF2.
Neat. :chibirobo:

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Fri Jun 24, 2016 10:20 pm
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tson wrote:
hes not boring i promise. his specials are really weird and no one is going to get them until they start experimenting with them

on it

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Sat Jun 25, 2016 4:57 pm
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We can't experiment unless you leak Baetah, TSON.
so whens baetah?!?!?!?!!

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Sun Jun 26, 2016 4:19 pm
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