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Great Scott... 

Kokiri Forest.
The first version. 9%  9%  [ 2 ]
The second version. 61%  61%  [ 14 ]
Other... 30%  30%  [ 7 ]
Total votes : 23

Great Scott... 
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Sun Jan 23, 2011 3:54 am
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Super duper's.
If he fixed that I think it'd look a lot better.

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Sun Jan 23, 2011 4:04 am
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To be honest Clash, I'm RE-Doing the pallet for the grass so I doesn't look so dark and giddy to make mine a bit more alive.

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Sun Jan 23, 2011 4:38 am
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Type 2-Oh Owl wrote:
To be honest Clash, I'm RE-Doing the pallet for the grass so I doesn't look so dark and giddy to make mine a bit more alive.

Ok cool


Sun Jan 23, 2011 4:46 am
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Well...Image

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Sun Jan 23, 2011 5:13 am
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I was a little taken aback at first, just because of the "wow" factor between versions.
However, taking another look at it, its very nicely done and adds a lot of life to the scene.

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Sun Jan 23, 2011 5:19 am
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Looks good but theres a couple black stray pixels next to the left building

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Sun Jan 23, 2011 5:44 am
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LOL I found MY OLD MS paint picture...
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Last edited by Super Duper on Sun Jan 23, 2011 5:52 am, edited 1 time in total.



Sun Jan 23, 2011 5:50 am
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Haha thats great it looks like it that was drawn while the creator was on crack the lines are all over the place xD

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Sun Jan 23, 2011 5:52 am
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HEY...s*** funny...

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Sun Jan 23, 2011 5:54 am
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Too much contrast, it's going to hurt your eyes to try and focus on moving characters and items across that stage.

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Sun Jan 23, 2011 10:17 am
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Looks. Lot better but it still looks a little splotchy. : P great progress though

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Sun Jan 23, 2011 12:11 pm
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IMO we should redo the grass because its starting to look like some wetland place....


Sun Jan 23, 2011 12:50 pm
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Only because of the dirt patches the way they are. They look muddy. I think you should keep the little dirt pathway. Itd look less wetlandish.

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Sun Jan 23, 2011 2:00 pm
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I'm still gonna retry my pallet though...

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Sun Jan 23, 2011 2:04 pm
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