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Ichigo 
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Lord doughnut wrote:
MaskofTruth wrote:
Ichigo's Usmash isn't a move you can just throw out willy nilly. You need to space it for a high %% kill.
His smashes in general are slow, but pack a punch, which means you should be spacing them, not just throwing them out when someone is close

His up smash isn't that great of a KO move, being inferior to the likes of DK's, Fox's and Marth's, when tipped, up smashes along with a few others.

Yeah you have to get reads and space it well in order for it to connect.

About his down smash, it should be a one hit and be stronger like it was last demo. The mutil hit makes sense, but the shupo effect for the move did not. I am not sure why they even added it.

Probably just to showcase the Shunpo effect like his Dash and Down attack. I mean granted those two have great range, but are a bit slow to execute. His Dash attack in particular has slight lag in both the beginning and ending frames. Also does it have invincibility frames when the shunpo effect is active or no?

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Sun Jun 05, 2016 3:06 pm
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While Ichigo is invisible I'm pretty sure you can't hit him.

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Sun Jun 05, 2016 4:39 pm
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TheCodeSamurai wrote:
While Ichigo is invisible I'm pretty sure you can't hit him.

Not always. Aside from his Side Special I can't fully recall if his other moves also grant invincibility frames. I know double jumps don't though and are just there for an effect.

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Sun Jun 05, 2016 5:13 pm
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Side b has invincibility frames, down smash and down spec hurtboxes disapear while ichigo is completely invisible

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Sun Jun 05, 2016 7:28 pm

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Ichigo has a wavedash!

Not just any wavedash, it makes him faster than any character in the game!

I can not screencapture it right now, but an immediate Fair cancel on the ground sends Ichigo FLYING across the stage like Samus' bombdash in melee :ichigo: :mrgreen:


Tue Jun 07, 2016 3:21 pm
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Old news but cool that you figured it out by yourself. Experiment a little bit, he isn't the only one.

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Tue Jun 07, 2016 4:25 pm
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Fedora2Explorer wrote:
Old news but cool that you figured it out by yourself. Experiment a little bit, he isn't the only one.

He still has the best on in the game right?
Fair -> Dsmash is op

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Tue Jun 07, 2016 9:19 pm
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I'm having mixed feelings on his D-Special. I mean it's great for edge-hogging and all, but using it in the air to let it build up power really sucks when there's barely any KB behind it. Hell your opponent can easily counterattack after being hit (unless you drop far above the screen after Bankai ends XD). In fact, it feels like he doesn't have a lot of counter plays because of his fast fall speed and D-Air being disjointed.

TheRebornBowser wrote:
Fedora2Explorer wrote:
Old news but cool that you figured it out by yourself. Experiment a little bit, he isn't the only one.

He still has the best on in the game right?
Fair -> Dsmash is op

Yeah I recall it being possible to do that...and accidentally kill yourself. XD

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Wed Jun 08, 2016 8:31 pm

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Have you never basically tried to multishine with it? Its guaranteed to f*** someone's day if they don't tech.

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Wed Jun 08, 2016 9:18 pm
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I do down special from the air, but its not the knockback that's the problem, its that it doesn't put the opponent in hitstun.

If it did that, then I would be happy.

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Wed Jun 08, 2016 9:20 pm
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Bruh. I just now realized how amazing down special is. Combos, setups, mixups, kill confirms (maybe?)

I know it's only training mode I'm looking at, but an unexpected D-Spec would be dangerous in general.

SH D-Spec is scary asf looking, to me at least Doughnut.

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Wed Jun 08, 2016 10:35 pm
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TheBeep41 wrote:
Bruh. I just now realized how amazing down special is. Combos, setups, mixups, kill confirms (maybe?)

I know it's only training mode I'm looking at, but an unexpected D-Spec would be dangerous in general.

SH D-Spec is scary asf looking, to me at least Doughnut.

Only problem is that you have to time it right, which is a little hard with Ichigo's fall speed.

...well it is for me anyway. I'm still working on combos with his D-Throw.

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Thu Jun 09, 2016 2:02 pm
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TheBeep41 wrote:
kill confirms (maybe?).

Yeah he has kill confirms such as SH d spec bair, SH d spec f smash, and SH d spec up smash.

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Thu Jun 09, 2016 2:47 pm
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Cruisin wrote:
TheBeep41 wrote:
kill confirms (maybe?).

Yeah he has kill confirms such as SH d spec bair, SH d spec f smash, and SH d spec up smash.

No he doesn't, get out of here.

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Thu Jun 09, 2016 2:52 pm
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Cruisin wrote:
TheBeep41 wrote:
kill confirms (maybe?).

Yeah he has kill confirms such as SH d spec bair, SH d spec f smash, and SH d spec up smash.

Actually, the only confirm I can see is SH to D Spec to Uair (50%+ window), but the opponent must be on the ground.

I do find Ichigo's D Spec very useful though. It definitely has more uses than you'd think, but I'm not good with explaining how to use it. On the ground, you can sometimes squeeze it in right before an opponent can grab you (so any move I do that has almost no end lag that the opponent tries to shield grab). In the air, reversing it always can throw off the opponent (and you drop faster at any point of the fall for another mix up), then also I can grab or up-tilt once I land, giving a small/no window to grab/attack.

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Thu Jun 09, 2016 5:32 pm
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