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McLeodGaming Mafia 22: Chess Mafia [End] 
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BR Member
User avatar

Joined: Wed Dec 22, 2010 10:38 pm
Posts: 425
Gender: Male
Currently Playing: Chaconne
Player list:
1. TOWK
2. Lightning lynched Day 3
3. Savy, eh? lynched Day 1.
4. Pach
5. Doqtor Kirby lynched Day 4.
6. Nixter

1-Game Blacklist:
1. 194
2. KeybladePON-3

Useful Links:

Day 1 Start
Night 1 Start

This game has an open, pick-your-poison style setup.
Chess Mafia: show
Details:

Day start, full reveal. 2 Mafia, 4 Town.

Mafia (Black):

Queen

You are the Black Queen, ruler of the game board.
You win when the Black side can no longer lose any pieces.

Active Abilities:

Opening Strategy - As soon as you receive this message, choose a Minor Piece (Knight, Bishop or Rook) and send the moderator the name of that piece. The player who received that piece will become your Minor Piece minion and a communication channel between you and them will be opened. The White team will receive the remaining two pieces.

Capture - Once per Night Phase, you may select a player. That player will be eliminated from the game board. Only you have this ability.

Black Knight

You are the Black-sided Minor Piece. Your partner the Queen is (x) and you can communicate here: *link*
You win when the Black side can no longer lose any pieces.

Active Ability:

Line Crossing - During any Night Phase, you may select any player. If your target visits someone, you will learn who they visited. If they do not visit someone or this ability fails, you will receive “No result.”

Black Bishop

You are the Black-sided Minor Piece. Your partner the Queen is (x) and you can communicate here: *link*
You win when the Black side can no longer lose any pieces.

Active Ability:

Open Pawn structure - During the Night Phase of your choosing, you may select a player and learn which kind of piece they are. This ability is single use.

Black Rook

You are the Black-sided Minor Piece. Your partner the Queen is (x) and you can communicate here: *link*
You win when the Black side can no longer lose any pieces.

Active Ability:

Difficult Development - If only that stupid pawn moved from there, you could do something. You only have your voice and your vote. Use them wisely!

Passive Ability:

Castle - if the King successfully activates his castling ability, you and him will die instantaneously. The current Day phase will not end.



Town (White):

King

You are the White King, the most important piece on the board.
You win when both black pieces have been eliminated.

Active Abilities:

Castle - During any day phase, you can post “CASTLE” in the game thread. This ability cannot be blocked and is single use.

If the Rook is a white piece, the Rook and yourself will permanently switch places: any actions or lynches targeting you will target the Rook, any actions or lynches targeting the Rook will target you. If you or the Rook dies, this ability’s effect will disappear.

If the Rook is a black piece, both you and the Rook will be eliminated instantaneously. The current day phase will not end.

Passive Abilities:

Checkmate - If you are lynched, the next day phase is skipped.

Pawn

You are the White Pawn, the pace-setter of Chess.
You win when both black pieces have been eliminated.

Passive Abilities:

Initiative - The first time you vote during any Day phase, it will be a double vote. Your double vote will not show up on vote counts, but it will be counted towards your chosen player. Your double vote can decide a lynch.

White Knight

You are the White Knight, the odd-angle attacker.
You win when both black pieces have been eliminated.

Active Abilities:

Offensive Jump - During any Night Phase, you may select any player. That player will be unable to vote the following day.

However, jumping in might mean you can’t jump out. This ability is single use.


White Bishop

You are the White Bishop, ruler of the diagonals.
You win when both black pieces have been eliminated.

Active Abilities:

Diagonal pressure - During any Night Phase, you may travel across the board and select a player. You will learn the color of said player (Black or White).

However, your movement patterns make it possible for other pieces to trap you; You may use this ability only twice.

White Rook

You are the White Rook, defender of the King.
You win when both black pieces have been eliminated.

Active Ability:

Row Block - During the Night, you may select any player. You will stand in their way, preventing them from performing any actions during that Night Phase.

Passive Abilities:

Castle - if the King successfully activates his castling ability, you will permanently switch places with him: any actions or lynches targeting the King will target you, any actions or lynches targeting you will target the King. If you or the King dies, this ability’s effect will disappear.

Rules and Guidelines: show
- All votes MUST be bolded. If your vote isn't bolded, it doesn't count. You are allowed to remove your vote at any time, but please do so in the format: Unvote: Player

- You are allowed to vote "No lynch". If a majority of players vote no lynch, the Day will end without anyone being lynched.

- Do not edit your posts. Once it's posted, it's posted. If you need to correct something, make another post.

- Do not post in this thread during the night phase.

- You may only talk about this game in this thread unless your role specifically states that you have additional communication options. This includes linking to other websites. All game-related communication must be done inside this thread.

- If you are dead, you are dead. Please do not post in this thread or talk about the game until it's over.

- Never directly quote or paste part of whole of a PM from the moderator. Paraphrasing is OK as long as the words are clearly your own.

- Don't ruin everyone else's fun or find loopholes in the rules.

- I reserve the right to place deadlines on lynches, night action choices, etc. I will extend, shorten or lift these deadlines as I see fit. All deadlines will be placed in an effort to keep activity at levels that are enjoyable for everyone.

- I'm the mod. Respect me and I'll respect you. Whatever I say goes, at least within the threshold of this game. Don't argue with me. If you absolutely think that something I did was unfair, and have some nice reasoning to back it up, take it up with me via PM. I WILL listen if your PM meets the aforementioned requirements. Leave the thread space for the actual game.

- Please do not change your username while you are playing this game. Your name is how people refer to you, so changing it can make communication difficult.

- And lastly, have fun! Play to win, but remember that even if discussion gets heated, we're all friends once the game ends.

Because this is a smaller game, deadlines will be strict; nights will last no more than 48 hours, and days will last no more than a week.
Any inactivity will result in a prompt replacement.

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Last edited by DJ Wizard Cop on Fri Jan 16, 2015 11:55 pm, edited 16 times in total.



Sat Jan 03, 2015 2:31 am
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ni\

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MAFIA'S BACK COME JOIN

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Sat Jan 03, 2015 2:44 am

Joined: Sun Feb 12, 2012 9:51 pm
Posts: 6300
Location: Florida
Country: Japan (jp)
Gender: Female
I'd like to join, if you'll have me.


Sat Jan 03, 2015 2:57 am
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Joined: Fri Aug 13, 2010 12:03 am
Posts: 752
Location: Rising up to become the one they all fear.
Country: Canada (ca)
Gender: Anime Girl
MGN Username: Savvy, eh?
Currently Playing: Savvy's Art Academy
Signing up as a replacement player.

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I draw things!


Sat Jan 03, 2015 3:54 am
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Joined: Sun Nov 01, 2009 10:01 am
Posts: 865
Country: Chile (cl)
Gender: Female
MGN Username: 194
Currently Playing: most likely Celeste
Waifu: Curly Brace
Guess who's back.

Signing up.

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Avatar and signature pics by Semicolon.


Sat Jan 03, 2015 10:37 am
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Joined: Fri Feb 25, 2011 11:11 pm
Posts: 515
Location: here
Country: Antarctica (aq)
Gender: Anime Girl
MGN Username: Pach
Skype: pach_ino
sing me up

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Sat Jan 03, 2015 11:13 am
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Joined: Tue May 15, 2012 5:21 pm
Posts: 2198
Location: in your heart, and your archives
Country: Antarctica (aq)
Gender: N/A
MGN Username: Doq
Skype: Discord my guy.
Currently Playing: one of thousands of variations of Solitaire
Waifu: Es
taking that 5th spot

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Sat Jan 03, 2015 11:37 am
YIM WWW
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Joined: Wed Dec 22, 2010 10:38 pm
Posts: 425
Gender: Male
Currently Playing: Chaconne
Alright, y'all have been added to the player list and the set up has been edited into the OP (thanks to 194 for making it with me).

If any of you have any questions about the set up, feel free to shoot me a PM.

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Sat Jan 03, 2015 5:21 pm

Joined: Thu May 07, 2009 7:00 pm
Posts: 5446
Location: Toronto
Country: Canada (ca)
Gender: Male
MGN Username: Nixter
Currently Playing: Binding of Isaac: Rebirth
I'll be a Replacement this time around

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Sat Jan 03, 2015 5:37 pm
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Joined: Sun Sep 23, 2012 8:59 pm
Posts: 2153
Country: United States (us)
Gender: Anime Girl
Currently Playing: Super Smash Bros. Ultimate
Waifu: Mina Ashido
/in this game

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Sat Jan 03, 2015 10:28 pm
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Joined: Wed Dec 22, 2010 10:38 pm
Posts: 425
Gender: Male
Currently Playing: Chaconne
Roles going out, please confirm in this thread once you have received yours.

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Sat Jan 03, 2015 11:10 pm
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Joined: Sun Sep 23, 2012 8:59 pm
Posts: 2153
Country: United States (us)
Gender: Anime Girl
Currently Playing: Super Smash Bros. Ultimate
Waifu: Mina Ashido
/confirming role

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Sat Jan 03, 2015 11:45 pm
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Joined: Fri Aug 10, 2012 2:12 pm
Posts: 1226
Country: United States (us)
Gender: Male
Currently Playing: Dota 2, BoI: Rebirth, Fallout 4, Bloodborne, MGSV
Conf

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MAFIA'S BACK COME JOIN

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Sun Jan 04, 2015 1:28 am

Joined: Sun Feb 12, 2012 9:51 pm
Posts: 6300
Location: Florida
Country: Japan (jp)
Gender: Female
Confirmed!


Sun Jan 04, 2015 6:07 am
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Joined: Wed Dec 22, 2010 10:38 pm
Posts: 425
Gender: Male
Currently Playing: Chaconne
Savy, eh? replaces 194

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Sun Jan 04, 2015 11:54 am
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