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Future Mechanics Speculation 
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Joined: Thu Jul 24, 2014 10:15 am
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Discuss potential future mechanics of Super Smash Flash 2. Come up with some wacky out-of-the-box ideas, even, if you want to. You can be like me and beg them to put in air dodging while you're in your hurt animation in the air.

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Tue May 30, 2017 8:41 am
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How about the ability to charge smash attacks with the C-stick? It was included in Smash U and felt like a great quality-of-life change. It would allow some more interesting plays, like charging an upward smash at the end of a run (Inputting up and A will just to an up tilt, so C-stick is the only option).

EDIT: Also, perhaps rapid jab finishers from Smash U? Rather than just stop rapid jabbing, there's an actual finishing blow. (This is actually already implemented on Luffy, but no one else has it)

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Wed May 31, 2017 6:57 pm

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Give :donkeykong: the Aerial down-B like he has in Smash 4.

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Sun Jun 18, 2017 7:06 pm

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DACUS for Link, plz. Need his stylish confirms off bomb-throw and Zair to return.

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Luigi Movement, Cancel, Tech, etc.
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Thu Jun 22, 2017 8:21 pm
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What the FRICK is a DACUS

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Sat Jun 24, 2017 12:59 pm
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Currently Playing: PM, Melee, Ultimate, Hollow Knight
Dash Attack Cancel Up Smash. Basically a DACUS allows you to perform an Up Smash while carrying the momentum of your dash attack. If you ever saw a Snake sliding around half the stage with his USmash in Brawl/PM, thats the tech.

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Sun Jun 25, 2017 8:53 am
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I'd like to speculate footstooling and BDACUS for :falco:

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Tue Jul 11, 2017 3:23 pm
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Wonder what ledge mechanics will the final version of ssf2 use? I would prefer smash 4/3ds mechanics but I guess it's their choice

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Fri Aug 04, 2017 6:30 pm
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Sat Aug 05, 2017 4:09 am
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Lulu wrote:
How about the ability to charge smash attacks with the C-stick? It was included in Smash U and felt like a great quality-of-life change. It would allow some more interesting plays, like charging an upward smash at the end of a run (Inputting up and A will just to an up tilt, so C-stick is the only option).

EDIT: Also, perhaps rapid jab finishers from Smash U? Rather than just stop rapid jabbing, there's an actual finishing blow. (This is actually already implemented on Luffy, but no one else has it)

I wouldnt mind this as long as there was a option to revert back to the old one

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Sat Aug 05, 2017 2:53 pm
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Wavedashing. 8-)

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Sat Aug 05, 2017 9:54 pm

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Ravin_Raven wrote:
Wavedashing as it's own modifier in special smash

Fixed it.
but seriously, this is the only way i'd like melee's airdodge machanic to appear

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Wow they actually fixed Ness' throw. kinda

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Fri Aug 11, 2017 9:28 pm

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Mon Oct 01, 2018 1:10 pm
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Swimming, air dodge while tumbling/reeling, hitting wall while dashing, add sounds while stuns, All-Star, more events, more mini games, Stamina, Coin match, and items.


Mon Oct 01, 2018 1:33 pm
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Add wall jump for :captainfalcon: :falco: :fox: :krystal: :luigi: :mario: :megaman: :naruto: :pacman: :pikachu: :samus: :sheik: :sonic: :tails: :zerosuitsamus:

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Sun Oct 14, 2018 5:29 pm
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