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[5/23] Smash Island XII: Technically the 10th tour, but w/e 
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DarkErmac wrote:
* IF YOU ARE IN TOP 8, YOU MUST SAVE YOUR REPLAYS FOR THE STREAM. If you don't, you may have to redo your set. This rule doesn't apply if, for whatever reason, the stream fails. If one of the players deliberately quits before a replay can be saved, the game will be rewarded to their opponent, regardless of the outcome.


CLICK HERE TO SIGN UP!!

Server is irc.rizon.net; room is #smashisland.
Alternate link for the lazy

Previous Tournaments:
Smash Island IV
Smash Island V
Smash Island VI
Smash Island VII
Smash Island VIII
Smash Island IX
Smash Island IX.5
Smash Island X
Smash Island XI

Hello once again. This time around, we've got a special Memorial Day Weekend tournament!

... Hopefully this doesn't impact the entrant count too much.

The tournament will begin on Saturday, May 23rd, at approximately 14:00 EDT. Seeding is based on the Flash Collective Rankings. The bracket is not finalized until approximately 5 minutes before the tournament actually begins, thus it is not a good idea to play out matches before then. Anyone who fails to check in before the event will be dropped from the bracket. Anyone who does check in, but fails to show up within 20 minutes of the tournament's beginning will be dropped to losers. Anyone who fails to show up for an additional 10 minutes will be dropped entirely.

Each round will last approximately half an hour. I can push back a deadline if necessitated by a lack of finished matches. If all matches are played out before the deadline, the next round will immediately start. The bracket will be updated as each result comes in.

All finished match results should be posted in the IRC channel in the following format:
!X defeats Y 0-0

If the other player does not show up to fight, get a hold of me before the match deadline indicating this. If the match isn't played out before the deadline, the other player will be disqualified from the match.

Main Rules:

  • Double Elimination
  • 3 Stocks, 7 minutes
  • Items disabled
  • Hazards disabled
  • All matches are best of 3, except for winners/losers/grand finals, which are best of 5.

Stage list:

This tournament will use the current Backroom Stage List.

Code:
  Neutral:
    Battlefield
    Final Destination/Nintendo 3DS (both stages can be stricken at once)
    Smashville
    Stadium III
    Yoshi's Story

  Counterpick:
    Jungle Hijinx
    Warioware
    Dreamland
    Tower of Salvation
    Castle Siege
    Dracula's Castle
    Sky Sanctuary Zone


Set Procedure:

  • Players will double-blind pick their first characters.
  • Players will use the 1-2-1 striking system to determine which neutral stage to use for the first game. The player who's hosting the room will strike first.
  • For all subsequent games, the winning player will strike 3 stages from the list above and the losing player will counterpick from the remaining stages. Then the winner will then pick their character, followed by the loser.
  • You cannot counterpick any stages you won on previously during the set.

Lag:

  • If the game desynchs, it will be replayed on the same stage with the same characters.
  • If lag issues occur on Final Destination, Dracula's Castle, or Sky Sanctuary Zone, players may reselect their stage via the counterpicking system.
  • If multiple desynchs occur, an argument arises over desynching, or a set takes longer than 45 minutes, I will personally determine the outcome of the set based on replay information and past tournament results.

Other Rules:

  • If time runs out, the person with the most stocks left wins. If both players have an equal number of stocks, whoever has a lower percentage wins. If the percentage is also equal, play a 1-stock 3 minute match with the same characters on the same stage to determine the winner. Repeat as necessary.
  • If the match ends with a move that kills both characters simultaneously when they are each on their last stock, the player who performed the move wins.
  • If a player intentionally disconnects from their opponent during a game, it will count as a win for their opponent. The only exception to this rule is if a reset is necessary due to an error during the game's setup (wrong players, characters, stages, stock count, or time limit; hazards and items are not disabled; sudden death/waiting room glitch; etc.).
  • Excessive stalling is not allowed (infinite combos past 300%, repeated use of Sonic's homing attack under stage, scrooging, etc.)
  • Gentleman's Clause is in effect. Any of the above rules may be averted if both players agree to it.
  • IF YOU ARE IN TOP 8, YOU MUST SAVE YOUR REPLAYS FOR THE STREAM. If you don't, you may have to redo your set. This rule doesn't apply if, for whatever reason, the stream fails. If one of the players deliberately quits before a replay can be saved, the game will be rewarded to their opponent, regardless of the outcome.

If you made it this far, you should know what to do by now.

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Last edited by Dark Ermac on Sun May 17, 2015 8:26 pm, edited 1 time in total.



Sat May 02, 2015 12:06 am
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why is this not a thing why is no one posting

signs up

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Tue May 12, 2015 9:05 pm
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lol that replay rule...
I guess it's good, but accidents can happen, and that's why it's sort of laughable/worrying me...
it'll be cool to view top 8 on a stream where the games run at regular speeds and the players aren't as affected by lag outside factors

anyway, can't wait to see how this tournament goes. curious to see who makes it to the top this time
Smash Island tournaments seem the most important to me (mostly because they're run so well)
wishing I could enter this one lol


Tue May 12, 2015 9:12 pm
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I think the replay rule went quite well last tournament. Only one set required 2 games to be replayed, because both players in it were chronic no-replay-savers. The rule is much much better than the general disappointment of having yet another grand finals set lost to time.

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Wed May 13, 2015 8:29 pm
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Wondering: what happens if one player repeatedly disconnects followed by disputing the game's results?

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Thu May 14, 2015 11:49 am
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I can confirm the replay rule works really well

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Sat May 16, 2015 1:05 pm
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TheCodeSamurai wrote:
Wondering: what happens if one player repeatedly disconnects followed by disputing the game's results?


I solve this in the same way that I solved the Sekanor vs Noghrilla "desynch" issue. I use my own personal judgment combined with common sense to determine the victor. If an argument arises and one of the players has a history of disconnecting immediately before a replay can be saved, they lose. It's their own fault if they're too salty to save the replay.

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Sat May 16, 2015 9:34 pm
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lol... Nogh always claims desync.
you'd think he'd realize we know he's bull s*** by now. it's not like desyncs are even an issue anymore anyway.
he needs to learn how not to get s*** on by other players


Sun May 17, 2015 2:27 am
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TacThree wrote:
lol... Nogh always claims desync.
you'd think he'd realize we know he's bull s#%$& by now. it's not like desyncs are even an issue anymore anyway.
he needs to learn how not to get s#%$& on by other players

GOTTEM

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Sun May 17, 2015 5:24 am
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The link to Smash Island XI is messed up.

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Sun May 17, 2015 6:00 am
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What are you talking about? There is no problem here. Now move along.

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Sun May 17, 2015 8:27 pm

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My semester is finally over. I think i'll join but I don't know how well I'll stack up haha : D

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Mon May 18, 2015 7:41 pm
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I won't be there, so your chances are higher.

Narcissism aside, I feel like what we really need in these tours are entrants, not winners. What I did when I first entered tournaments, was I was joining all these tours without attending any. I wasn't doing that on purpose, I just couldn't join any. Despite that, I wanted the tours to look popular, so I joined them. One of these tours has an entrant limit now, so there's no point in stacking that.

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Mon May 18, 2015 8:51 pm
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Oh I set X6's cap high intentionally. I know there won't be 24 attendees.

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Mon May 18, 2015 10:04 pm
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RemPrower wrote:
I won't be there, so your chances are higher.

Narcissism aside, I feel like what we really need in these tours are entrants, not winners. What I did when I first entered tournaments, was I was joining all these tours without attending any. I wasn't doing that on purpose, I just couldn't join any. Despite that, I wanted the tours to look popular, so I joined them. One of these tours has an entrant limit now, so there's no point in stacking that.


Ohohoh, well that's not gonna be a problem anymore. Summer's coming, and with it a fresh wave of new blood...

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Tue May 19, 2015 9:50 pm
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