The McLeodGaming forums were permanently closed on April 30th, 2020. You are currently viewing a read-only archive.
View unanswered posts | View active topics It is currently Thu May 14, 2020 4:19 pm



 [ 163 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10, 11  Next
Black Mage 
Author Message
User avatar

Joined: Tue May 22, 2018 7:25 pm
Posts: 573
Country: United States (us)
Gender: Male
MGN Username: Knuckles for SSF2
Currently Playing: Super Smash Flash 2
Nair is legit BM's best aerial. Does insane damage and is just an amazing move. Uair is garbage, Dair is garbage, Bair is okay, and Fair is good.

_________________
SSF2 Mains: :bandanadee: :luigi: :chibirobo: :blackmage: :lucario:
SSF2 Secondaries: Waluigi :pacman: :sheik: :sandbag: :rayman:
Ultimate Mains: :luigi: Snake Greninja :sonic: Olimar Vincent
Ultimate Secondaries: Toon Link, R.O.B. Richter, Roy, King K Rool, Lucas


Mon Apr 08, 2019 12:33 am
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
PsychoSSF2 wrote:
Neutral Air isn't really good compared to the other aerials

Clearly you haven't seen the power of SHFFL'd NAirs
Image
please don't actually spam NAir like that though

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Mon Apr 08, 2019 2:57 am
User avatar

Joined: Wed May 29, 2013 5:15 am
Posts: 2481
Location: The MG Discord
Country: Bangladesh (bd)
Gender: Male
MGN Username: Sonario
Currently Playing: games probably
Waifu: Speedwagon
BandanaDeeMain wrote:
Nair is legit BM's best aerial. Does insane damage and is just an amazing move. Uair is garbage, Dair is garbage, Bair is okay, and Fair is good.

Dair isn't garbage if you use it right. I've used the reaper to KO lots of people.

I remember when Uair used to be a semi good juggle/killmove, now it just pointlessly knocks the opponent out of reach.

_________________
Through plenty of determination, I've beaten I Wanna Be The Guy and so I am a The Guy. My save proves it.


Flash Card: show
Image

My thanks to Utah P. Teasdale (Harr) for the amazing Flash Card.


Mon Apr 08, 2019 10:50 am
User avatar

Joined: Thu Aug 03, 2017 7:37 am
Posts: 419
Location: Your chair
Country: United States (us)
Gender: Male
MGN Username: Lermonz
CraftGMC wrote:
Clearly you haven't seen the power of SHFFL'd NAirs

those are just short hop nairs, you can't SHFFL in SSF2 since there's no L-cancelling

_________________
Image

buh


Mon Apr 08, 2019 2:05 pm
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
Lermonz wrote:
you can't SHFFL in SSF2 since there's no L-cancelling

Well, i'm sorta aware of that, though in SSF2, aerials most of the time have much less landing lag than they have endlag, making it have a similar effect to L-Cancelling
also there was still fast-falling on the shorthop NAirs

"In Super Smash Flash 2, there is no L-cancelling mechanic. However, almost every aerial move in the game has a brief period of time at the beginning or end of the animation during which the player will not have any landing lag. The auto-cancel frames are intentionally timed to resemble the length of an L-Canceled landing animation, which is referred to as Auto L-Cancelling or Aerial Lag Reduction."

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Mon Apr 08, 2019 4:56 pm
User avatar

Joined: Tue May 22, 2018 7:25 pm
Posts: 573
Country: United States (us)
Gender: Male
MGN Username: Knuckles for SSF2
Currently Playing: Super Smash Flash 2
In other words, SHFF'd Nairs.

_________________
SSF2 Mains: :bandanadee: :luigi: :chibirobo: :blackmage: :lucario:
SSF2 Secondaries: Waluigi :pacman: :sheik: :sandbag: :rayman:
Ultimate Mains: :luigi: Snake Greninja :sonic: Olimar Vincent
Ultimate Secondaries: Toon Link, R.O.B. Richter, Roy, King K Rool, Lucas


Mon Apr 08, 2019 5:56 pm
User avatar

Joined: Tue Aug 14, 2018 2:02 pm
Posts: 1042
Location: An unknown cave island in Japan
Country: United States (us)
Gender: Male
Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rera (SSVI)
Here is my two-part walkthrough on Classic Mode with Black Mage!

YouTube Video:


YouTube Video:


The duration of the first part is seven minutes and twenty seven seconds, while the second part is ten minutes and twenty one seconds.

_________________
Mains: :kirby: :rayman: :blackmage:
Secondaries: :sonic: :mario: :captainfalcon: :simon:
Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
YouTube Video:


Mon Apr 08, 2019 9:00 pm
WWW
User avatar

Joined: Tue Aug 14, 2018 2:02 pm
Posts: 1042
Location: An unknown cave island in Japan
Country: United States (us)
Gender: Male
Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rera (SSVI)
Sorry for the double post, but I made a new Black Mage tutorial for beginners planning on picking this elemental boy up as a main!
YouTube Video:

Feel free to watch the video and leave a comment on the video on YouTube!

_________________
Mains: :kirby: :rayman: :blackmage:
Secondaries: :sonic: :mario: :captainfalcon: :simon:
Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
YouTube Video:


Sat Apr 13, 2019 7:23 pm
WWW
User avatar

Joined: Fri May 08, 2015 8:49 pm
Posts: 465
Country: Ecuador (ec)
from 1 to 10, how mutch will you rework bmage?

_________________
Image
you can see my progres here: https://forums.mcleodgaming.com/viewtop ... 9&start=90


Fri Apr 19, 2019 7:54 pm
User avatar

Joined: Fri Nov 30, 2018 9:55 am
Posts: 255
Location: The Universe
Country: Uruguay (uy)
Gender: Male
MGN Username: Unknown
Currently Playing: AoE II
I'll guess 6/10
They'll most likely change his neutral special since there isn't much use for that.
I hope they keep his smash attacks

_________________
Image

Mains: Image :isaac: :blackmage: :bomberman: :luffy: :naruto: :tails: :pacman: :ichigo: :sandbag: :lloyd: :sora: :goku:


Fri Apr 19, 2019 10:06 pm
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
Meteor85 wrote:
They'll most likely change his neutral special since there isn't much use for that.
I hope they keep his smash attacks

I mean... you can shield-cancel the charge, and reflect projectiles, but i see your point - you can still just SDI away to prevent getting grabbed, and even get enough distance to air-dodge impending full-charge smash attacks (just mash C-Stick inputs along with normal ones and fly off to a chosen corner, completely denying the move's purpose of being a kill confirm), Plus it's a very laggy move, so unless you manage to confirm the move or make a good read, it'll leave you wide open for most punishes
meanwhile, Isaac's NeutralB keeps the opponents trapped on the spot.. oh well..

But if his NeutralB gets changed, I'll rather have it either be a better kill-confirm option than what we currently have, or gives Black Mage some much better defensive options (because seriously, HALF OF HIS MOVESET IS TOO LAGGY)
I'm rather hoping for his UAir to be changed, despite it being somewhat OK for juggling, it doesn't reliably kill nor gives him kill options or setups either, since BM doesn't quite have any particular anti-air attacks


uncharged Up-Smash... i guess it's good the way it is, but if i recall, it used to hit twice, didn't it? I wonder if it's going to be brought back

His uncharged forward smash... it can get pretty bad if the opponent knows to abuse the fact it can only hit once in the entire animation, because the hitbox lingers for way too long for a single-hit attack, they can just quickly shield on the early frames and grab you while still right on top of the attack's animations, i wonder if Forward Smash is going to get some changes about that specifically..

And oh boy his uncharged down smash might definitely need a few tweaks, hopefully they can bring out more of its potential
but IMO they should definitely keep the move in general, especially the full-charge version due to its potential as a shield-breaker

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Sat Apr 20, 2019 6:18 am
SSF2 Developer
User avatar

Joined: Fri Dec 07, 2012 7:51 pm
Posts: 352
Country: Australia (au)
Gender: Male
Currently Playing: Probably the new patch of SSF2 Beta.
It's just a big balance rework, he's not really being redesigned and his moveset isn't changing.


Sun Apr 21, 2019 5:18 pm
User avatar

Joined: Tue Aug 14, 2018 2:02 pm
Posts: 1042
Location: An unknown cave island in Japan
Country: United States (us)
Gender: Male
Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rera (SSVI)
@Refurin I don't mean to be annoying, but have you watched my new Black Mage tutorial yet? Sorry if you can't hear some of the stuff I'm saying. :sweat:

YouTube Video:

_________________
Mains: :kirby: :rayman: :blackmage:
Secondaries: :sonic: :mario: :captainfalcon: :simon:
Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
YouTube Video:


Sun Apr 21, 2019 6:11 pm
WWW
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
Refurin wrote:
It's just a big balance rework, he's not really being redesigned and his moveset isn't changing.


Oh, thanks for clarifying for everyone in here, i suppose
i might aswell make some recordings of his current attributes like an attack's base knockback and growth, damage, kill potential, and test his mobility, maybe how early he gets KO'd by a specific move, so i can see if i can compare it to the upcoming "rebalance" just so i can see how much he's had lol

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Sun Apr 21, 2019 6:47 pm
User avatar

Joined: Fri Jul 13, 2018 2:21 pm
Posts: 272
Location: front of your door
Country: Turkey (tr)
Gender: Male
MGN Username: POWEROFPRO
Currently Playing: nothing
CraftGMC wrote:
i might aswell make some recordings of his current attributes like an attack's base knockback and growth, damage, kill potential, and test his mobility, maybe how early he gets KO'd by a specific move, so i can see if i can compare it to the upcoming "rebalance" just so i can see how much he's had lol

You know, there is a thing named changelog.

_________________
hi bye


Mon Apr 22, 2019 7:52 am
Display posts from previous:  Sort by  
 [ 163 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10, 11  Next

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software for PTF.