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BandanaDeeMain
Joined: Tue May 22, 2018 7:25 pm Posts: 573 Country:
Gender: Male
MGN Username: Knuckles for SSF2
Currently Playing: Super Smash Flash 2
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Nair is legit BM's best aerial. Does insane damage and is just an amazing move. Uair is garbage, Dair is garbage, Bair is okay, and Fair is good.
_________________SSF2 Mains: :lucario: SSF2 Secondaries: Waluigi Ultimate Mains: Snake Greninja Olimar Vincent Ultimate Secondaries: Toon Link, R.O.B. Richter, Roy, King K Rool, Lucas
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Mon Apr 08, 2019 12:33 am |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Clearly you haven't seen the power of SHFFL'd NAirsplease don't actually spam NAir like that though
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Mon Apr 08, 2019 2:57 am |
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Sonario
Joined: Wed May 29, 2013 5:15 am Posts: 2481 Location: The MG Discord Country:
Gender: Male
MGN Username: Sonario
Currently Playing: games probably
Waifu: Speedwagon
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Dair isn't garbage if you use it right. I've used the reaper to KO lots of people. I remember when Uair used to be a semi good juggle/killmove, now it just pointlessly knocks the opponent out of reach.
_________________Through plenty of determination, I've beaten I Wanna Be The Guy and so I am a The Guy. My save proves it.My thanks to Utah P. Teasdale (Harr) for the amazing Flash Card.
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Mon Apr 08, 2019 10:50 am |
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Lermonz
Joined: Thu Aug 03, 2017 7:37 am Posts: 419 Location: Your chair Country:
Gender: Male
MGN Username: Lermonz
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those are just short hop nairs, you can't SHFFL in SSF2 since there's no L-cancelling
_________________buh
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Mon Apr 08, 2019 2:05 pm |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Well, i'm sorta aware of that, though in SSF2, aerials most of the time have much less landing lag than they have endlag, making it have a similar effect to L-Cancelling also there was still fast-falling on the shorthop NAirs " In Super Smash Flash 2, there is no L-cancelling mechanic. However, almost every aerial move in the game has a brief period of time at the beginning or end of the animation during which the player will not have any landing lag. The auto-cancel frames are intentionally timed to resemble the length of an L-Canceled landing animation, which is referred to as Auto L-Cancelling or Aerial Lag Reduction."
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Mon Apr 08, 2019 4:56 pm |
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BandanaDeeMain
Joined: Tue May 22, 2018 7:25 pm Posts: 573 Country:
Gender: Male
MGN Username: Knuckles for SSF2
Currently Playing: Super Smash Flash 2
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In other words, SHFF'd Nairs.
_________________SSF2 Mains: :lucario: SSF2 Secondaries: Waluigi Ultimate Mains: Snake Greninja Olimar Vincent Ultimate Secondaries: Toon Link, R.O.B. Richter, Roy, King K Rool, Lucas
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Mon Apr 08, 2019 5:56 pm |
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Broly
Joined: Tue Aug 14, 2018 2:02 pm Posts: 1042 Location: An unknown cave island in Japan Country:
Gender: Male
Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rera (SSVI)
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Here is my two-part walkthrough on Classic Mode with Black Mage! The duration of the first part is seven minutes and twenty seven seconds, while the second part is ten minutes and twenty one seconds.
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Mon Apr 08, 2019 9:00 pm |
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Broly
Joined: Tue Aug 14, 2018 2:02 pm Posts: 1042 Location: An unknown cave island in Japan Country:
Gender: Male
Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rera (SSVI)
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Sorry for the double post, but I made a new Black Mage tutorial for beginners planning on picking this elemental boy up as a main! Feel free to watch the video and leave a comment on the video on YouTube!
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Sat Apr 13, 2019 7:23 pm |
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yamnow
Joined: Fri May 08, 2015 8:49 pm Posts: 465 Country:
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from 1 to 10, how mutch will you rework bmage?
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Fri Apr 19, 2019 7:54 pm |
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Meteor85
Joined: Fri Nov 30, 2018 9:55 am Posts: 255 Location: The Universe Country:
Gender: Male
MGN Username: Unknown
Currently Playing: AoE II
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I'll guess 6/10 They'll most likely change his neutral special since there isn't much use for that. I hope they keep his smash attacks
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Fri Apr 19, 2019 10:06 pm |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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I mean... you can shield-cancel the charge, and reflect projectiles, but i see your point - you can still just SDI away to prevent getting grabbed, and even get enough distance to air-dodge impending full-charge smash attacks (just mash C-Stick inputs along with normal ones and fly off to a chosen corner, completely denying the move's purpose of being a kill confirm), Plus it's a very laggy move, so unless you manage to confirm the move or make a good read, it'll leave you wide open for most punishes meanwhile, Isaac's NeutralB keeps the opponents trapped on the spot.. oh well..But if his NeutralB gets changed, I'll rather have it either be a better kill-confirm option than what we currently have, or gives Black Mage some much better defensive options (because seriously, HALF OF HIS MOVESET IS TOO LAGGY) I'm rather hoping for his UAir to be changed, despite it being somewhat OK for juggling, it doesn't reliably kill nor gives him kill options or setups either, since BM doesn't quite have any particular anti-air attacks uncharged Up-Smash... i guess it's good the way it is, but if i recall, it used to hit twice, didn't it? I wonder if it's going to be brought back His uncharged forward smash... it can get pretty bad if the opponent knows to abuse the fact it can only hit once in the entire animation, because the hitbox lingers for way too long for a single-hit attack, they can just quickly shield on the early frames and grab you while still right on top of the attack's animations, i wonder if Forward Smash is going to get some changes about that specifically.. And oh boy his uncharged down smash might definitely need a few tweaks, hopefully they can bring out more of its potential but IMO they should definitely keep the move in general, especially the full-charge version due to its potential as a shield-breaker
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Sat Apr 20, 2019 6:18 am |
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Refurin
SSF2 Developer
Joined: Fri Dec 07, 2012 7:51 pm Posts: 352 Country:
Gender: Male
Currently Playing: Probably the new patch of SSF2 Beta.
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It's just a big balance rework, he's not really being redesigned and his moveset isn't changing.
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Sun Apr 21, 2019 5:18 pm |
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Broly
Joined: Tue Aug 14, 2018 2:02 pm Posts: 1042 Location: An unknown cave island in Japan Country:
Gender: Male
Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rera (SSVI)
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@Refurin I don't mean to be annoying, but have you watched my new Black Mage tutorial yet? Sorry if you can't hear some of the stuff I'm saying.
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Sun Apr 21, 2019 6:11 pm |
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CraftGMC
Joined: Sun Sep 30, 2018 7:31 pm Posts: 448 Country:
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
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Oh, thanks for clarifying for everyone in here, i suppose i might aswell make some recordings of his current attributes like an attack's base knockback and growth, damage, kill potential, and test his mobility, maybe how early he gets KO'd by a specific move, so i can see if i can compare it to the upcoming "rebalance" just so i can see how much he's had lol
_________________ Well, old friends, this is the day where everything will be archived for all to see and reminisce about. This isn't a farewell, but rather a "See you later", as we move on to the next world who'd've guessed my secondaries bit would have a new purpose!
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Sun Apr 21, 2019 6:47 pm |
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2spooky4you
Joined: Fri Jul 13, 2018 2:21 pm Posts: 272 Location: front of your door Country:
Gender: Male
MGN Username: POWEROFPRO
Currently Playing: nothing
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You know, there is a thing named changelog.
_________________ hi bye
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Mon Apr 22, 2019 7:52 am |
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