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[MP] Kingdom Hearts 
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Tid wrote:
Nah it's no different from the PSP really. I've just been playing KH1 recently so it took me a bit.
Urgh why did the demo have to be so shorttttt

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Tue Jun 26, 2012 5:02 pm
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Hey July 31 will be here before ya know it.

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Wed Jun 27, 2012 12:04 pm
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BlazingBarrager wrote:
Hey July 31 will be here before ya know it.


July the 20th for me 8-)

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Wed Jun 27, 2012 2:07 pm
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Steven wrote:
BlazingBarrager wrote:
Hey July 31 will be here before ya know it.


July the 20th for me 8-)

Lucky f*** getting us eleven days before us murcians and *angry, unintelligible grumble*


Wed Jun 27, 2012 5:20 pm
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just finished the demo and omg its amazing too bad its short
flowmotion and reality shifting is absolutely amazing

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Sat Jun 30, 2012 1:21 pm
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Taro/Fury wrote:
just finished the demo and omg its amazing too bad its short
flowmotion and reality shifting is absolutely amazing


I dunno, I felt Reality Shift was really limited and broke up the fast fighting phase (it was just kind of redudant so far, in my opinion). I was hoping it would be more like the Reaction Command of KH2.

That's just me though.

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Sat Jun 30, 2012 1:31 pm
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Steven wrote:
Taro/Fury wrote:
just finished the demo and omg its amazing too bad its short
flowmotion and reality shifting is absolutely amazing


I dunno, I felt Reality Shift was really limited and broke up the fast fighting phase (it was just kind of redudant so far, in my opinion). I was hoping it would be more like the Reaction Command of KH2.

That's just me though.

Actually I can see where your coming from. I never really used Reality Shift during my play of the demo because it just seemed to take away from the fights. The cat ally's combo move was kinda the same with me.

Plus the actual circumstances for using Reality Shift are just not something that one simply distills into reaction.


Sat Jun 30, 2012 4:13 pm
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Combo moves are different with Sora and Riku, too!
Sora rides the Dream Eaters (which are like summons from KH and KHII) and Riku 'absorbs' them and he has a different moveset, similar to using command styles from BBS.

It's pretty good that they both have separate combos with the Dream Eaters.

Nightmare Ventus Armor using shotlock against you is pretty cool, too

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Sat Jun 30, 2012 4:48 pm
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Nextoy wrote:
Plus the actual circumstances for using Reality Shift are just not something that one simply distills into reaction.


Exactly. It appears for like, 2 seconds or so. Usually when you can finish the enemy with a swing of the keyblade anyway.

The demo does state that 'Reality Shift' works different in each world, so I hope other worlds have better Realifty Shifting.

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Sun Jul 01, 2012 3:39 am
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Reality Shift works differently in all environments and against different enemies. The demo only let you use one form of reality shift, which is why it felt so awkward and limited.

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Sun Jul 01, 2012 3:59 am
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Tid wrote:
Reality Shift works differently in all environments and against different enemies. The demo only let you use one form of reality shift, which is why it felt so awkward and limited.


That's what I hoped, yes.

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Sun Jul 01, 2012 5:02 am
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ONE MORE WEEK FOR ME AND TID

TWO MORE DAYS FOR OUR UK FRIENDS

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Thu Jul 19, 2012 8:17 am
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PUMPED.

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Thu Jul 19, 2012 8:27 am
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ARRGHHH! I really want this game, but Asian parents.

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Thu Jul 19, 2012 9:52 am
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Going to get this game tommorow guys 8-)

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Thu Jul 19, 2012 4:45 pm
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