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Steven's Topic: hey how are ya 
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Joined: Fri Jan 02, 2009 6:02 pm
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Currently Playing: Deep™ The™ Game™
And Geno's right, his limbs are a tad too long, even for the classic Arthur.

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Special thanks to Steven for my beautiful Deep avatar! <3


Sun Dec 12, 2010 4:13 pm
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Tid wrote:
And Geno's right, his limbs are a tad too long, even for the classic Arthur.


For the limbs, I was actually going more for 'NamcoXCapcom'. But if it bugs y'all, I shall try to see if I can fix it.

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Sun Dec 12, 2010 4:30 pm
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Good job Damian, i like the Arthur. :D


Sun Dec 12, 2010 5:36 pm
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I don't mind, I'm probably wrong. I was just stating my initial thoughts.

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Sun Dec 12, 2010 7:15 pm
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Damian (the sprite) looks cool. Good job!

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Sun Dec 12, 2010 8:01 pm
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FatCat wrote:
Good job Damian, i like the Arthur. :D

Thanks. Any Marvel hero you'd like to see (save for Deathpool, who I'm saving for later)?

Tid wrote:
I don't mind, I'm probably wrong. I was just stating my initial thoughts.

Hmkay. I'm still going to take a look at it though.


Masterp443 wrote:
Damian (the sprite) looks cool. Good job!


Thanks.

BTW, do you guys want my Arthur as an Expansion character for SSF2? I have a moveset ready, basic motions (running, idle, jump) too.

Oh and, here, MG was screwing around with the image, so I decided to put it on my Da instead:
http://damian2841.deviantart.com/#/d3549tf

I'm aware that the tentacles are not really smooth. I shall work on that.

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Sat Dec 18, 2010 11:19 am
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Damian wrote:
FatCat wrote:
Good job Damian, i like the Arthur. :D

Thanks. Any Marvel hero you'd like to see (save for Deathpool, who I'm saving for later)?

Tid wrote:
I don't mind, I'm probably wrong. I was just stating my initial thoughts.

Hmkay. I'm still going to take a look at it though.


Masterp443 wrote:
Damian (the sprite) looks cool. Good job!


Thanks.

BTW, do you guys want my Arthur as an Expansion character for SSF2? I have a moveset ready, basic motions (running, idle, jump) too.

Oh and, here, MG was screwing around with the image, so I decided to put it on my Da instead:
http://damian2841.deviantart.com/#/d3549tf

I'm aware that the tentacles are not really smooth. I shall work on that.

@Quote1,
Um, idk, the Hulk?
Haven't seen him sprited once yet, might give you a challenge.

@Quote2,
That'd be awesome, I'd like to know what the specials would be, but I'll stop talking now, because this ain't the right place to talk about it.

@Quote3,
It's not that the tentacles aren't smooth, it's more like the animation just stops for a second and then loops, it doesn't loop good.
Maybe you added two of the same frames?
Idk.
The sprite is good, nonetheless.


Sat Dec 18, 2010 5:50 pm
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Something I did while I was bored:
Image

Bet you still remember these two buggers, don't-cha?

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Mon Dec 20, 2010 5:46 pm
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lol.

Teensie 1: Can you see over the people now, king?

King: Yesh!

Teensie 1: *slams king into people* Me too!

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Mon Dec 20, 2010 5:50 pm
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Mr.Shoop wrote:
lol.

Number 1: Can you see over the people now, king?

King: Yesh!

Number 1: *slams king into people* Me too!


The great thing about the Teamsies is, that you have no idea who they are fighting: The opponents, or eachother.


A teensie does make a great weapon though.

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Mon Dec 20, 2010 5:52 pm

Joined: Tue Aug 10, 2010 8:44 pm
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Damian wrote:
Mr.Shoop wrote:
lol.

Number 1: Can you see over the people now, king?

King: Yesh!

Number 1: *slams king into people* Me too!


The great thing about the Teamsies is, that you have no idea who they are fighting: The opponents, or eachother.


A teensie does make a great weapon though.


lol, that's awesome.

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Mon Dec 20, 2010 10:21 pm
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Image

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Wed Dec 22, 2010 2:11 pm
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Damian wrote:
[ Image ]

D'awwwww.

So cute.


Wed Dec 22, 2010 3:07 pm
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Damian wrote:
Something I did while I was bored:
[ Image ]

Bet you still remember these two buggers, don't-cha?

Awesome.

@New post,
I wanna take a crack at that style. :wee:


Wed Dec 22, 2010 3:22 pm
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FatCat wrote:
Damian wrote:
Something I did while I was bored:
[ Image ]

Bet you still remember these two buggers, don't-cha?

Awesome.

@New post,
I wanna take a crack at that style. :wee:


Feel free to do so. I tried to take a bit of a simpler approach, I don't know why though. It requires a more difficult appraoch to see one's true errors IMO.

Oh well. I'll keep on practising.

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Wed Dec 22, 2010 3:46 pm
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