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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Learn how to combo into Rest. Luckily enough, the best way to practice is just to play Puff and try and land Rests. In practice games, be really adventurous and try to land difficult Rests. Because Puff has such a strong punish game, reads are important for Puff: for example, practicing tech chasing is really helpful. When you hit someone on the ground, try to stay above them so you can react to whatever they do, and practice that. Additionally, know which moves beat which recoveries and how to edgeguard the entire cast. As a side note, learn Rest kill percentages.
P.S. Jigglypuff has one of the best shields in the game (although don't let them break it!) and an excellent roll (although a TERRIBLE tech roll, so don't DI down and tech things unless it's the only way to live), so while grounded you have good defensive options to get out of pressure and get back in the air.
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Thu Feb 19, 2015 6:28 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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how do I win as falcon vs. this character
nothing works ;~;
_________________ Youtube Twitch <insert giant anime gif here>
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Sat Mar 14, 2015 4:15 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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I would suggest gettig her above you and using uair. Jiggs is probably going to go to the air on her own anyways, it's just a matter of beating/outspacing/out-timing her aerial option with yours.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sat Mar 14, 2015 5:10 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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hmm I'm finding it really difficult to space/punish properly it seems like they can just float in with a fair and beat all of your options, I'm not really sure how to approach should I just be trying to bait out an unsafe move and then punish? cause I can't find any openings where jiggs is vulnerable. it seems like all her hitboxes are super safe
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Sat Mar 14, 2015 5:35 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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They way I see it, there is a timing for punishing fair but you have to out space it by a fair amount. This window of opportunity isn't very big, but I'm pretty you *can* throw an aerial in if they miss the fair. If you have a dash key, then just run away longer than a full DD, then do the half circle down towards Jiggs then SH uair or something. It's like fighting Marth, you gotta get them to commit to something and then punish that. The hardest part about this MU is the fact that when you get a hit you probably won't get much else.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sat Mar 14, 2015 5:58 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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that's a great analogy actually, cause when I play it like it's vs marth by doing dash back -> sideB, then I always hit it. the problem is, that's the only hit you get lol. nothing combos. I think spacing with bair is (maybe) good? the only wins I've taken from chaunch are the ones where I've been spacing a lot and playing very passive.
_________________ Youtube Twitch <insert giant anime gif here>
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Sat Mar 14, 2015 6:35 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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I've cursorily gone over any Falcon-Puff stuff on the Melee forums at Smashboards, and they agree with me that uair is the way to go. Bair has the risk of being beat since it is a more horizontally hitting move (as opposed to uair which hits above), and Jiggs has a lot of horizontal priority. At least bair is good for killing, thats for sure. Source: http://smashboards.com/threads/the-falcon-index-thread-new-post-of-the-week-by-magus.307911/
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sat Mar 14, 2015 7:01 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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thanks for the link, that's actually very helpful. the general consensus seems to be: - In neutral - space bairs and apply pressure constantly, don't let Jiggs set up a wall. However, don't pressure with nair and don't get too offensive. Space her out.
- Try and keep her above you. If Jiggs is above you, use uair to combo. Try to end stocks as soon as possible with knee.
- Dthrow knee is good in melee, but I think fthrow knee is more reliable in this game. It works vs. MK anyway. More testing needed.
- Edgeguarding isn't worth it - apply pressure from on stage using uair/bair to try and keep her off.
_________________ Youtube Twitch <insert giant anime gif here>
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Sat Mar 14, 2015 7:22 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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Yeah, dthrow has so many different trajectories that it isn't that useful for landing Knee. Maybe you can try fthrow->stomp. Even if you don't do it offstage, it has enough knockback to put her on the ground => tech chase her terrible rolls.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Sun Mar 15, 2015 12:01 am |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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_________________ Youtube Twitch <insert giant anime gif here>
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Sun Mar 15, 2015 7:14 am |
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SoldierSunday
Joined: Wed Jul 10, 2013 3:23 pm Posts: 913 Location: Elgin, Illinois Country:
Gender: Male
MGN Username: SoldierSunday
Skype: soldiersunday
Currently Playing: Super Smash Flash 2
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Boomanter does an amazing tech chase at 1:42
_________________http://www.twitch.tv/soldiersunday < My stream link, stop by sometime! " You know what neither Melee nor Brawl have ? Controller input history in training mode." - 228zip, 2013
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Sun Mar 22, 2015 2:10 am |
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WRXJoey
Joined: Tue Jul 01, 2014 7:32 pm Posts: 496 Location: California Country:
Gender: Anime Girl
MGN Username: WRXJoey
Currently Playing: osu!
Waifu: yes
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Soft nair into rest? That's new.
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Sun Mar 22, 2015 8:55 pm |
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IronH
Joined: Wed Jul 23, 2014 12:36 pm Posts: 122 Country:
Gender: Male
MGN Username: qqwxiron,IronH
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New?! Bruh I've been doing those since the day I saw HBox.
_________________ Mains:Peach,Pikachu,Puff. Seconds: CF,Chibi,Fox,Mario,Wario. Trustful Pockets: ZSS,Sheik,evry1.
♪ But first let me play another #friendly! ♫
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Sun Mar 22, 2015 11:36 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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I didn't know about that, but I am going try it now. I have been playing with Jiggs a lot lately and using different combos into Rest while working on my spacing and edge guarding. She is a very fun character to use until you lose against someone who thinks that she is your main. I also updated Jiggs rest page and added things about the space animal slayer from my times using her online. http://mcleodgaming.wikia.com/wiki/Rest
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Fri Apr 17, 2015 3:37 pm |
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badcon troller
BR Member
Joined: Mon Apr 20, 2015 2:08 am Posts: 148 Country:
Gender: Male
MGN Username: mcompany
Skype: mcompany
Currently Playing: ssf2,melee,pm,sm4sh
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How good is dair? On CPU's it combos to rest easily. I haven't been able to test it online because my internet keeps drop, but dair seems to easily lead to a bair, fair, or nair when I do get the chance to play a lag-less match
_________________Melee main:samus Melee "secondaries" and/or jokes: marth, fox, falco, Luigi, shiek, g&w, Roy, pichu ssf2 main: idk, haven't seriously played yet. secondaries/jokes: Pm main:g&w second: ROB, lucario Sm4sh main: good question Man do I wish there were local ssf2 tourneys or at least side events so my practice is actually worth it.
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Fri May 08, 2015 12:35 am |
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