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Joined: Thu Dec 18, 2014 9:19 am
Posts: 730
Location: Nopeville
Country: Belgium (be)
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MGN Username: Lunary
Skype: naruraptor
Currently Playing: Super Smash Bros. Melee , League Of Legends , Drinking
OMFG Let Him Type How The f*** He Wants. Is That Such A Problem?

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left SSF2 for Melee until he dies


Sun Apr 26, 2015 1:54 am
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Joined: Fri Aug 13, 2010 12:03 am
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Location: Rising up to become the one they all fear.
Country: Canada (ca)
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MGN Username: Savvy, eh?
Currently Playing: Savvy's Art Academy
Farewell, sweet Boomerang. How I loved thee.

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Fri May 01, 2015 12:58 pm
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Joined: Wed Jul 10, 2013 3:23 pm
Posts: 913
Location: Elgin, Illinois
Country: United States (us)
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MGN Username: SoldierSunday
Skype: soldiersunday
Currently Playing: Super Smash Flash 2
You can do some pretty cool stuff with Links bombs, anybody who played my link knows i like to do the bomb juggle inbetween stocks lol.

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Fri May 01, 2015 3:10 pm
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Joined: Mon Apr 20, 2015 2:08 am
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MGN Username: mcompany
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Currently Playing: ssf2,melee,pm,sm4sh
This probably is a useless thing to point out, and this hitbox might never be heard of again. But I found a hitbox on the VERY tip of dtilt that sends the opponent forwards instead of downwards. Either that or training room sandbag has random di

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Melee main:samus
Melee "secondaries" and/or jokes: marth, fox, falco, Luigi, shiek, g&w, Roy, pichu

ssf2 main: idk, haven't seriously played yet. secondaries/jokes: :gameandwatch: :marth: :link: :sandbag: :jigglypuff: :falco:

Pm main:g&w second: ROB, lucario

Sm4sh main: good question

Man do I wish there were local ssf2 tourneys or at least side events so my practice is actually worth it.


Sun May 10, 2015 7:49 pm
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Joined: Fri Jul 25, 2014 9:54 am
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Country: United States (us)
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MGN Username: Lite2Key
Currently Playing: SSF2, M.U.G.E.N., One Piece A-Edition
Same as in official titles, the tip does not spike.
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Sun May 10, 2015 8:01 pm
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Joined: Mon Apr 20, 2015 2:08 am
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Currently Playing: ssf2,melee,pm,sm4sh
OK, didn't realise that. Although it's still a really small, really precise hitbox that I doubt would be seen used often

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Melee main:samus
Melee "secondaries" and/or jokes: marth, fox, falco, Luigi, shiek, g&w, Roy, pichu

ssf2 main: idk, haven't seriously played yet. secondaries/jokes: :gameandwatch: :marth: :link: :sandbag: :jigglypuff: :falco:

Pm main:g&w second: ROB, lucario

Sm4sh main: good question

Man do I wish there were local ssf2 tourneys or at least side events so my practice is actually worth it.


Sun May 10, 2015 9:01 pm
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Joined: Mon Aug 11, 2008 12:27 pm
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MGN Username: [TSON]
Skype: thesilencepwnsu
Currently Playing: with myself
the tip hitbox is a spike in ssf2. almost impossible to hit with reliably though

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Wed May 13, 2015 9:06 pm
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you sure? I think the whole hitbox is a spike. unless you meant the tip is a spike and the rest of it is a meteor.

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Thu May 14, 2015 3:35 am
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Joined: Mon Aug 11, 2008 12:27 pm
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correct. tip is a spike, the rest is a meteor. just like zelda

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Thu May 14, 2015 6:31 pm
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Joined: Fri Jul 25, 2014 6:56 pm
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Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
[TSON] wrote:
correct. tip is a spike, the rest is a meteor. just like zelda


I find that incredibly interesting, that's pretty cool!

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Fri May 15, 2015 3:10 pm
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Joined: Wed Aug 27, 2014 9:14 am
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Country: Australia (au)
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MGN Username: JayVoltage
Currently Playing: Rivals of Aether, Super Smasn Flash 2, Fate/Grand Order
Found some pretty new cool bomb tech which hasn't been discussed, by yours truly. It lets you charge a bomb arrow forever, or lets guarentee a phantom bomb which won't detonate in your hand or damage the opponent unless thrown. The phantom bomb is pretty much to fake the opponent out or carry a bomb without any worry but the bomb arrow is pretty much the major thing (only let's style or do really long edgeguarding i dunno :P). You do it by Z dropping a bomb in mid air then cathing it again. That's it. This means you can do it by throwing a bomb upwards and then airdodge-catch it. Thanks for reading. Hope I was the one who actually discovered it :]

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Mon Jun 08, 2015 4:32 am
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Joined: Tue Aug 19, 2014 3:01 pm
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Location: In my own imaginary world.
Country: United States (us)
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MGN Username: Appley
Currently Playing: SSF2, Earthbound, and some old DS relics
Yo, this tech sounds awesome. Could it be used a mindgame of some sort?

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Mon Jun 08, 2015 6:35 am
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Joined: Wed Aug 27, 2014 9:14 am
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Currently Playing: Rivals of Aether, Super Smasn Flash 2, Fate/Grand Order
Appley wrote:
Yo, this tech sounds awesome. Could it be used a mindgame of some sort?

Yeah it could possibly bait your opponent to either run away or shield when u approach them with a bomb that's about to explode. You may be able to capitalise if they run, but if there in there shield waiting for the bomb that will never go off, it's a free grab :]

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Last edited by JayVoltage on Sun Jun 14, 2015 7:00 pm, edited 1 time in total.



Mon Jun 08, 2015 6:56 am
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Joined: Fri Aug 13, 2010 12:03 am
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Location: Rising up to become the one they all fear.
Country: Canada (ca)
Gender: Anime Girl
MGN Username: Savvy, eh?
Currently Playing: Savvy's Art Academy
:link: Heya fellow Link mains!

Mr. Z and I played a best-of-five set yesterday, and I recorded the matches. Maybe someone could learn a thing or two? Here they are for your viewing pleasure:
https://www.youtube.com/watch?v=fHu0B0EXR20&list=PLfwrI-jwZzwqii9gY2iMvJZ6xgdQWgAnb

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Sun Jun 14, 2015 3:59 pm

Joined: Mon Feb 09, 2015 2:29 pm
Posts: 522
Country: United States (us)
I'd like to know how people feel about Link vs. Marth? When I play as Link against Marth I seem to have a much easier time then I do with other characters. I believe it's mainly due to Link's stage control, edge guarding, and how light Marth really is. I've killed Marth's with Link's back throw at around 62% on Smashville and Battlefield (Although this was near the edge). To me it seems like the match-up is either 55:45 or a 60:40 in favor of Link. I'm no expert however so I'd like to hear everyone elses opinions.

Also... I'm pretty sure a lot of people already know about this, but if you have a bomb while holding on to a ledge and it explodes it will do so on stage.

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Mon Jul 20, 2015 12:26 pm
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