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Murf
Joined: Fri Oct 02, 2015 3:34 pm Posts: 41 Country:
Gender: Male
MGN Username: colm016
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Whenever i play as marth I either kill the opponent at 100% with an fsmash or counter but if i dont kill by 115%-125% i have to add on damage one hit at a time then kill the opponent with a fair or uair. What should I do to kill earlier as marth?
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Fri May 13, 2016 4:24 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Keep spacing or else try to edge guard, which isn't always easy. Find out what set ups you can do, to land a tipper.
_________________
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Fri May 13, 2016 5:32 pm |
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ShowT
Joined: Fri Sep 12, 2014 12:51 pm Posts: 930 Country:
Gender: Male
Waifu: Yume
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jab isnt THAT bad tbh
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Fri May 13, 2016 8:14 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Use Fthrow
_________________Mains  and 
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Sat May 14, 2016 12:00 am |
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JayVoltage
BR Member
Joined: Wed Aug 27, 2014 9:14 am Posts: 202 Country:
Gender: Anime Girl
MGN Username: JayVoltage
Currently Playing: Rivals of Aether, Super Smasn Flash 2, Fate/Grand Order
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Yeah buddy. It looks way cooler to jab reset with jab that side b imo And landing tipper jab into tipper f-smash on fox at kill percent just feels so good
_________________. ... .... Mains: Most recent video of some of my favourite online moments. Check it out! :]Newly acquired Servant: Minamoto no Yorimitsu NEW!
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Sat May 14, 2016 4:30 am |
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Murf
Joined: Fri Oct 02, 2015 3:34 pm Posts: 41 Country:
Gender: Male
MGN Username: colm016
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When I edgeguard as marth I usually use nair fair or fsmash wich works for most characters unless they have multiple jumps or have invincible recovery options (i.e. zelda sheik MK and ichigo (sort of))
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Sat May 14, 2016 7:20 am |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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You have to mix it up, use down tilt or bair. Those options won't always work.
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Sat May 14, 2016 7:46 am |
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Murf
Joined: Fri Oct 02, 2015 3:34 pm Posts: 41 Country:
Gender: Male
MGN Username: colm016
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Ok I'll try that the next time I'm playing the game and I'll try to think of something to edgeguard against zelda
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Sat May 14, 2016 3:07 pm |
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Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
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Zelda is tricky due to her having many options to teleport to, though from time to time, they will teleport toward your location to damage you.
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Sat May 14, 2016 4:24 pm |
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Murf
Joined: Fri Oct 02, 2015 3:34 pm Posts: 41 Country:
Gender: Male
MGN Username: colm016
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i just found this out today so i haven't tested it to see if it actually works. What i'm talking about is marth's counter. if you counter in mid air marth loses almost all momentum so if he gets knocked offstage he can wait until hitstun wears off (when hitstun wears off marth will still be moving towards the blast zone) and then counter, stop his movement, double jump and recover. I haven't tried this out properly so it may not work
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Fri May 27, 2016 3:24 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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I think SSF2 has the same thing, but in the console games moves that would normally stop your momentum actually increase it when you do it out of hitstun.
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Mon May 30, 2016 11:16 pm |
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Pokepen
BR Member
Joined: Sat May 05, 2012 12:18 pm Posts: 99 Location: Seatac, WA Country:
Gender: Male
MGN Username: Pokepen
Currently Playing: SSBM, Project M, Super Meat Boy, SSF2
Waifu: none of ur business
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Marth Bucket Brake confirmed?
_________________Smash 4 player No idea when I'm coming back to ssf2 lol  Twitch.tv/pokepen - I need to stream sometime
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Tue May 31, 2016 12:07 pm |
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Murf
Joined: Fri Oct 02, 2015 3:34 pm Posts: 41 Country:
Gender: Male
MGN Username: colm016
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I never use his counter when i'm offstage playing as marth because well... DI
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Sun Jun 05, 2016 3:44 pm |
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Gemini
Joined: Thu Jul 24, 2014 9:19 pm Posts: 1422 Location: Canada Country:
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
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Also can Marth's counter please be better? Falcon Punch kills at like 50%. Whatever. But if Marth counters a Falcon Punch, it deals less than 25% and it can't even kill at 60 with good DI.
_________________Mains  and 
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Sun Jun 05, 2016 5:19 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Counters are already fine to me at least. It kills pretty quickly and I don't see the need to die because you screwed up at 50% with almost zero effort from the opponent. This isn't Smash 4 
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Sun Jun 05, 2016 6:21 pm |
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