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Steven's Topic: hey how are ya 
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Dr.Geno wrote:
its kindof hard to explain. I'll animate it for you.


ah-ha seeying it is the best way to find the problem. Thank you doctor.

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Thu Jul 30, 2009 12:44 pm
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Everything is great. But look at the feet. they should have a more fluid motion. They stay in one spot to long, for example, when he is lent back and one is in the air. It should do kind of a bobbing motion, well, along with the body.


Thu Jul 30, 2009 12:58 pm
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Dr.Geno wrote:
[ Image ]

Everything is great. But look at the feet. they should have a more fluid motion. They stay in one spot to long, for example, when he is lent back and one is in the air. It should do kind of a bobbing motion, well, along with the body.


yes you're right. I guess I'll use some reference for the feet motion. Thanks for clearing up Dr. Geno.

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Thu Jul 30, 2009 1:00 pm
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Damian wrote:
Dr.Geno wrote:
[ Image ]

Everything is great. But look at the feet. they should have a more fluid motion. They stay in one spot to long, for example, when he is lent back and one is in the air. It should do kind of a bobbing motion, well, along with the body.


yes you're right. I guess I'll use some reference for the feet motion. Thanks for clearing up Dr. Geno.

anytime. It really was no problem. If you ever need animating you can just ask me.


Thu Jul 30, 2009 1:01 pm
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Dr.Geno wrote:
Damian wrote:
Dr.Geno wrote:
[ Image ]

Everything is great. But look at the feet. they should have a more fluid motion. They stay in one spot to long, for example, when he is lent back and one is in the air. It should do kind of a bobbing motion, well, along with the body.


yes you're right. I guess I'll use some reference for the feet motion. Thanks for clearing up Dr. Geno.

anytime. It really was no problem. If you ever need animating you can just ask me.


well..if you could animate the Jump on the sheet then that would be great. I think I messed some things up on the jump motion. If you want to animate then please DON'T animate in place I wanna see some action if you get what I mean. But another time really thanks for clearing it up!

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Thu Jul 30, 2009 1:04 pm
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Damian wrote:
Dr.Geno wrote:
Damian wrote:
Dr.Geno wrote:
[ Image ]

Everything is great. But look at the feet. they should have a more fluid motion. They stay in one spot to long, for example, when he is lent back and one is in the air. It should do kind of a bobbing motion, well, along with the body.


yes you're right. I guess I'll use some reference for the feet motion. Thanks for clearing up Dr. Geno.

anytime. It really was no problem. If you ever need animating you can just ask me.


well..if you could animate the Jump on the sheet then that would be great. I think I messed some things up on the jump motion. If you want to animate then please DON'T animate in place I wanna see some action if you get what I mean. But another time really thanks for clearing it up!

sure. I'll do that now.


Thu Jul 30, 2009 1:05 pm
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Dr.Geno wrote:
Damian wrote:
Dr.Geno wrote:
Damian wrote:
Dr.Geno wrote:
[ Image ]

Everything is great. But look at the feet. they should have a more fluid motion. They stay in one spot to long, for example, when he is lent back and one is in the air. It should do kind of a bobbing motion, well, along with the body.


yes you're right. I guess I'll use some reference for the feet motion. Thanks for clearing up Dr. Geno.

anytime. It really was no problem. If you ever need animating you can just ask me.


well..if you could animate the Jump on the sheet then that would be great. I think I messed some things up on the jump motion. If you want to animate then please DON'T animate in place I wanna see some action if you get what I mean. But another time really thanks for clearing it up!

sure. I'll do that now.


You are the best! But I bet you did know that already.

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Thu Jul 30, 2009 1:07 pm
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hehehe... *scratches head* im not the best... lol

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how's that?


Thu Jul 30, 2009 1:20 pm
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Dr.Geno wrote:
hehehe... *scratches head* im not the best... lol

[ Image ]

how's that?


yes! YES! yesh!

once again great Job mister Dr. Geno I thank you from the bottom (and the rest) of my heart now the only think need to be done for Rayman are knocked down,helicopter hair, hurt frame and I think second job well Jump work and telescopic fist requires a little work wich won't be a problem. As I said many times before: 'Thank you Dr. Geno'

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Thu Jul 30, 2009 1:23 pm
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Damian wrote:
Dr.Geno wrote:
hehehe... *scratches head* im not the best... lol

[ Image ]

how's that?


yes! YES! yesh!

once again great Job mister Dr. Geno I thank you from the bottom (and the rest) of my heart now the only think need to be done for Rayman are knocked down,helicopter hair, hurt frame and I think second job well Jump work and telescopic fist requires a little work wich won't be a problem. As I said many times before: 'Thank you Dr. Geno'

gosh. hehehe. well, you're welcome. and anytime.


Thu Jul 30, 2009 1:26 pm
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Cool. Good luck with your Rayman sheet. It's coming along nicely

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I actually think Goku could appear in a future Smash Bros. DBZ chars would be prety cool in the game in my opinion.

That is true, but there is a small issue that's keeping Goku from being in Smash Bros.
...
HE'S NOT A VIDEO GAME CHARACTER!


Thu Jul 30, 2009 2:26 pm
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HyperSonic92 wrote:
Cool. Good luck with your Rayman sheet. It's coming along nicely


yea but I forgot to add the credit tag. Sorry for that

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Thu Jul 30, 2009 2:47 pm
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Damian wrote:
HyperSonic92 wrote:
Cool. Good luck with your Rayman sheet. It's coming along nicely


yea but I forgot to add the credit tag. Sorry for that

Hey, that's okay. 'at Happens.

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Quote:
Quote:
I actually think Goku could appear in a future Smash Bros. DBZ chars would be prety cool in the game in my opinion.

That is true, but there is a small issue that's keeping Goku from being in Smash Bros.
...
HE'S NOT A VIDEO GAME CHARACTER!


Thu Jul 30, 2009 3:03 pm
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HyperSonic92 wrote:
Damian wrote:
HyperSonic92 wrote:
Cool. Good luck with your Rayman sheet. It's coming along nicely


yea but I forgot to add the credit tag. Sorry for that

Hey, that's okay. 'at Happens.


but it won't happen again

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Thu Jul 30, 2009 3:19 pm
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There needs to be more to the windup. And the actual punch carries no power whatsoever. Have him lean back more, and perhaps lift a foot up. It needs to be incremental. It eases out, so less spacing further into the anticipation. Then on the actual hit, make it fast up to the point of contact. Slight ease before the hit frame, and harder ease afterwards as it snaps back. Also, consider adding an arc to the motion of the hand. It's boring to see it move in a straight line.

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Thu Jul 30, 2009 11:46 pm
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