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Sheik 
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Joined: Mon Nov 10, 2014 8:44 pm
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Jadeneck wrote:
This thread has been pretty dead, so i'm just gonna share this up b tech that's probably already known but I didn't see anyone else mention it yet.
Lets you use the windbox to edgegaurd people
https://gyazo.com/7d39bd223be1cd5a3771a5ef7c1d687e
useful for edgegaurding people who don't sweetspot and are lazy at recovering.


Nice.... :sheik:

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Sat Jul 30, 2016 10:12 am
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Joined: Mon Jul 13, 2015 5:39 am
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Country: Poland (pl)
Can anybody test this combo, just try to escape it? Because if it's guaranteed, 40% easy bake combos incoming.
Aerial semi or fully charged Needles --> F-tilt is the main setup here. You can extend it a lot on lower percents and sometimes even kill.
The stuff here that could be guaranteed is:
Needles --> F-tilt --> F-tilt --> Up-tilt at low%
Needles --> F-tilt --> F-tilt --> F-air at mid% for slow fallers or high% for mid or high fallers
Needles --> F-tilt --> F-tilt --> F-tilt --> Up-smash at low-mid% for fast fallers, especially Fox

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Sun Jul 31, 2016 3:15 am
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mariomario345 wrote:
Can anybody test this combo, just try to escape it? Because if it's guaranteed, 40% easy bake combos incoming.
Aerial semi or fully charged Needles --> F-tilt is the main setup here. You can extend it a lot on lower percents and sometimes even kill.
The stuff here that could be guaranteed is:
Needles --> F-tilt --> F-tilt --> Up-tilt at low%
Needles --> F-tilt --> F-tilt --> F-air at mid% for slow fallers or high% for mid or high fallers
Needles --> F-tilt --> F-tilt --> F-tilt --> Up-smash at low-mid% for fast fallers, especially Fox

Slow fallers, by that I am not sure if you are talking about floaties or below average fallers.

However, yeah I can confirm those work. However, with the up smash, you have to be quick about it to gain the momentum if they D.I. away.

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Sun Jul 31, 2016 1:53 pm
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Lord doughnut wrote:
mariomario345 wrote:
Can anybody test this combo, just try to escape it? Because if it's guaranteed, 40% easy bake combos incoming.
Aerial semi or fully charged Needles --> F-tilt is the main setup here. You can extend it a lot on lower percents and sometimes even kill.
The stuff here that could be guaranteed is:
Needles --> F-tilt --> F-tilt --> Up-tilt at low%
Needles --> F-tilt --> F-tilt --> F-air at mid% for slow fallers or high% for mid or high fallers
Needles --> F-tilt --> F-tilt --> F-tilt --> Up-smash at low-mid% for fast fallers, especially Fox

Slow fallers, by that I am not sure if you are talking about floaties or below average fallers.

However, yeah I can confirm those work. However, with the up smash, you have to be quick about it to gain the momentum if they D.I. away.

By slow fallers I mean below average fallers.

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Sun Jul 31, 2016 2:22 pm
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Does anyone even use her Side B besides her thether recovery which she doesn't even need.
Better change it to her Sm4sh Side B.

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Sat Aug 06, 2016 1:01 pm
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Kirb-Star wrote:
Does anyone even use her Side B besides her thether recovery which she doesn't even need.
Better change it to her Sm4sh Side B.

I am mow using it to beat out other attacks because of its high priority. It can keep most characters out until they find a way to get in.

Also useful for edge guarding certain characters.

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Sat Aug 06, 2016 3:31 pm
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Kirb-Star wrote:
Does anyone even use her Side B besides her thether recovery which she doesn't even need.
Better change it to her Sm4sh Side B.


i read that, thinking her side-b could tether recovery

:cry:

_________________
Alpha: "Man, I'm tired of "..."
Omega: "No, you're not."
Alpha: "How could you tell if I was or not?"

"Because if you were truly tired of it, you would've done something about it."

:idea: :idea: :idea: :idea: :idea: :idea:
:idea: :ichigo: :chibirobo: :captainfalcon: :link: :bomberman: :sheik: :idea:
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Sat Aug 06, 2016 5:57 pm
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Well, I haven't seen anyone post anything yet regarding Sheik rn in Beta.

Apparently, there may have been a buff somewhere, but the two things I found most appalling were:

Dash Attack has more lag added to it
Fair got nerfed to hell

I understand dash attack getting nerfed, but Fair?

Man, that kinda sucks yo.

------------------------------crying aside---------------------------------

I like how the team changed Sheik's recolors. The blue and red variants look much better now.

tbh i'm adding this just so i don't look like a crybaby more than i already am

_________________
Alpha: "Man, I'm tired of "..."
Omega: "No, you're not."
Alpha: "How could you tell if I was or not?"

"Because if you were truly tired of it, you would've done something about it."

:idea: :idea: :idea: :idea: :idea: :idea:
:idea: :ichigo: :chibirobo: :captainfalcon: :link: :bomberman: :sheik: :idea:
:idea: :idea: :idea: :idea: :idea: :idea:


Last edited by TheBeep on Sun Aug 14, 2016 4:49 pm, edited 1 time in total.



Sun Aug 14, 2016 4:44 pm
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TheBeep41 wrote:
Well, I haven't seen anyone post anything yet regarding Sheik rn in Beta.

Apparently, there may have been a buff somewhere, but the two things I found most appalling were:

Dash Attack has more lag added to it
Fair got nerfed to hell

I understand dash attack getting nerfed, but Fair?

Man, that kinda sucks yo.

I am okay with dash attack being like that.

Fair still looked like it had some strength to it from what I saw.

I think f tilt has more end lag or deal more knockback.

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Sun Aug 14, 2016 4:49 pm
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why make sheik slower and kill later :yoshi:

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Alpha: "Man, I'm tired of "..."
Omega: "No, you're not."
Alpha: "How could you tell if I was or not?"

"Because if you were truly tired of it, you would've done something about it."

:idea: :idea: :idea: :idea: :idea: :idea:
:idea: :ichigo: :chibirobo: :captainfalcon: :link: :bomberman: :sheik: :idea:
:idea: :idea: :idea: :idea: :idea: :idea:


Sun Aug 14, 2016 4:51 pm
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Is 40% the right kill percent for a character?

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Sun Aug 14, 2016 4:57 pm
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TheCodeSamurai wrote:
Is 40% the right kill percent for a character?

I don't know, ask Samus, DK, Zelda, MM and sometimes Jiggs, Naruto and Goku.

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Sun Aug 14, 2016 5:03 pm
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What can Samus kill at 40% with? The oh-give-me-a-second-or-100 CSG? Dsmash on Fox?

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Sun Aug 14, 2016 5:04 pm
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TheCodeSamurai wrote:
What can Samus kill at 40% with? The oh-give-me-a-second-or-100 CSG? Dsmash on Fox?

Yep. :samus:

I would like fair to get more ending lag and landing lag so it won't be spammed like I said before.

The sweet spot of up smash looks easier to connect with.

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Sun Aug 14, 2016 5:08 pm
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I'm fine with Sheik's current frame data for fair. Just please make dthrow -> fair -> fair not kill at 10% with bad DI.

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Sun Aug 14, 2016 5:10 pm
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